Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BLack0ps
Atlas
Level 160
God Stats
8W - 3L
1,830 SR
Queue Stats
317W - 106L
1,796 Elo+
Party 1
Poseidon
Poseidon
Emfeza
Poseidon
Level 160
God Stats
29W - 16L
1,597 SR
Queue Stats
1,072W - 516L
1,824 Elo+
Party 1
Charybdis
Charybdis
OBunki
Charybdis
Level 160
God Stats
16W - 7L
1,681 SR
Queue Stats
477W - 252L
1,862 Elo+
Party 1
Nemesis
Nemesis
Xalerice
Nemesis
Level 160
God Stats
4W - 1L
1,473 SR
Queue Stats
1,075W - 366L
1,798 Elo+
Party 1
Team Averages
Level 154
1,616 SR
1,756 Elo+

VS

Team Averages
Level 155
1,489 SR
1,521 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArchAgone
Nemesis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 148L
1,599 Elo+
Solo
Apollo
Apollo
Mustahiin
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
SaintR1D3R
Guan Yu
Level 157
God Stats
3W - 4L
1,445 SR
Queue Stats
182W - 212L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 1 / 0
7,046
641
5,840
9,619
4,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Atlas
BLack0ps
Atlas
10
2 / 0 / 9
6,701
609
5,054
10,228
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Emfeza
Poseidon
12
2 / 1 / 4
6,533
594
5,144
7,729
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
OBunki
Charybdis
11
4 / 1 / 3
6,281
571
8,021
8,466
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Xalerice
Nemesis
11
6 / 1 / 1
6,543
595
9,622
9,279
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 3 / 1
5,419
493
2,634
10,054
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
 
Raijin
8
1 / 3 / 2
5,150
468
4,630
6,662
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ArchAgone
Nemesis
8
1 / 4 / 3
5,278
480
5,752
11,209
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Mustahiin
Apollo
7
0 / 5 / 0
4,584
417
4,477
8,678
2,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SaintR1D3R
Guan Yu
11
1 / 1 / 2
5,971
543
5,976
9,186
8,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
4
4
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
0
2
L
Geb
 
Geb
1
3
1
0.5
L
Raijin
 
Raijin
1
3
2
0.67
L
Nemesis
ArchAgone
Nemesis
1
4
3
0.63
W
Atlas
BLack0ps
Atlas
2
0
9
6.5
W
Poseidon
Emfeza
Poseidon
2
1
4
4
L
Apollo
Mustahiin
Apollo
0
5
0
0
W
Charybdis
OBunki
Charybdis
4
1
3
5.5
L
Guan Yu
SaintR1D3R
Guan Yu
1
1
2
2
W
Nemesis
Xalerice
Nemesis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
23,469
45,321
Taken
45,789
22,129
Mitigated
22,505
18,718
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,840
1,247
68
6,705
9,619
4,827
0
215
9,404
53,631
0
L
Geb
 
Geb
2,634
338
0
614
10,054
5,594
0
2,926
7,128
8,164
0
L
Raijin
 
Raijin
4,630
945
0
625
6,662
2,098
0
1,539
5,123
25,372
0
L
Nemesis
ArchAgone
Nemesis
5,752
2,589
0
2,972
11,209
3,832
0
3,202
8,007
0
24,822
W
Atlas
BLack0ps
Atlas
5,054
2,092
0
2,684
10,228
8,264
0
2,102
8,126
17,270
0
W
Poseidon
Emfeza
Poseidon
5,144
1,006
0
3,406
7,729
2,509
53
685
7,044
63,257
0
L
Apollo
Mustahiin
Apollo
4,477
3,236
0
1,806
8,678
2,640
0
3,363
5,315
0
27,318
W
Charybdis
OBunki
Charybdis
8,021
4,869
0
3,794
8,466
2,825
72
1,275
7,191
0
46,137
L
Guan Yu
SaintR1D3R
Guan Yu
5,976
1,076
162
4,224
9,186
8,341
0
5,008
4,178
0
42,695
W
Nemesis
Xalerice
Nemesis
9,622
5,489
0
2,061
9,279
3,704
0
2,987
6,292
0
44,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
26,402
384
Minions Killed
221
0
Camps Cleared
0
1,076,545
Distance Traveled
1,058,190
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,046
641
114
10
0
180,704
0
L
Geb
5,419
493
4
0
0
218,918
4
L
Raijin
5,150
468
51
5
0
188,322
3
L
Nemesis
5,278
480
41
4
0
226,394
3
W
Atlas
6,701
609
16
1
0
231,020
1
W
Poseidon
6,533
594
113
10
0
239,039
1
L
Apollo
4,584
417
46
4
0
194,171
1
W
Charybdis
6,281
571
66
6
0
181,823
1
L
Guan Yu
5,971
543
79
7
0
230,385
4
W
Nemesis
6,543
595
75
7
0
243,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role