Player Matchup

Ra
Ra
Alalez
Ra
Level 120
God Stats
3W - 3L
1,385 SR
Queue Stats
274W - 208L
1,609 Elo+
Party 2
Ne Zha
Ne Zha
AuspicousCow
Ne Zha
Level 63
God Stats
2W - 1L
1,523 SR
Queue Stats
96W - 76L
1,601 Elo+
Party 2
Cerberus
Cerberus
Dexpinex
Cerberus
Level 80
God Stats
233W - 151L
1,627 SR
Queue Stats
238W - 165L
1,630 Elo+
Party 2
Team Averages
Level 88
1,512 SR
1,614 Elo+

VS

Team Averages
Level 62
1,591 SR
1,467 Elo+
Kuzenbo
Kuzenbo
Astech34
Kuzenbo
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,531 Elo+
Solo
Ullr
Ullr
PapiSenju
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
menamejefe
Baron Samedi
Level 89
God Stats
2W - 1L
1,773 SR
Queue Stats
35W - 40L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
10 / 2 / 0
11,005
786
20,284
10,031
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
0 / 1 / 10
9,095
650
13,832
9,645
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Dexpinex
Cerberus
14
0 / 1 / 10
10,087
721
6,797
20,113
23,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Astech34
Kuzenbo
13
1 / 0 / 1
8,350
596
6,687
15,776
23,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
1 / 4 / 2
9,093
650
5,533
14,057
6,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
menamejefe
Baron Samedi
14
2 / 6 / 2
8,966
640
12,112
16,603
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
4
4
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
10
2
0
5
L
Kuzenbo
Astech34
Kuzenbo
1
0
1
1.5
W
Ne Zha
0
1
10
5
W
Cerberus
Dexpinex
Cerberus
0
1
10
5
L
Ullr
1
4
2
0.5
L
Baron Samedi
menamejefe
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
24,332
39,789
Taken
46,436
33,106
Mitigated
38,482
15,145
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
20,284
1,968
2,348
3,509
10,031
4,815
43
5,990
4,041
52,052
0
L
Kuzenbo
Astech34
Kuzenbo
6,687
2,100
0
1,767
15,776
23,669
0
8,701
7,075
14,917
0
W
Ne Zha
13,832
2,852
0
2,069
9,645
4,364
1,228
5,363
4,282
0
49,937
W
Cerberus
Dexpinex
Cerberus
6,797
970
630
6,589
20,113
23,927
191
7,984
12,129
19,832
0
L
Ullr
5,533
2,798
0
1,055
14,057
6,660
0
8,192
5,865
0
30,826
L
Baron Samedi
menamejefe
Baron Samedi
12,112
762
1,622
4,649
16,603
8,153
0
10,720
5,883
39,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
26,409
180
Minions Killed
138
6
Camps Cleared
6
818,635
Distance Traveled
723,316
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,005
786
90
6
2
265,961
1
L
Kuzenbo
8,350
596
13
1
1
261,210
3
W
Ne Zha
9,095
650
70
5
4
297,307
3
W
Cerberus
10,087
721
20
1
0
255,367
6
L
Ullr
9,093
650
70
5
2
234,706
4
L
Baron Samedi
8,966
640
55
4
3
227,400
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role