Player Matchup

Hou Yi
Hou Yi
Darknessfallss2
Hou Yi
Level 103
God Stats
1W - 1L
1,233 SR
Queue Stats
32W - 37L
1,359 Elo+
Solo
Ymir
Ymir
IVly t3am 1oses
Ymir
Level 144
God Stats
5W - 3L
1,492 SR
Queue Stats
474W - 523L
1,344 Elo+
Solo
Tiamat
Tiamat
Mendigo22
Tiamat
Level 141
God Stats
2W - 3L
1,267 SR
Queue Stats
214W - 248L
1,362 Elo+
Solo
Nike
Nike
Smoggycube
Nike
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,374 Elo+
Solo
Merlin
Merlin
malgrodan
Merlin
Level 69
God Stats
3W - 2L
1,298 SR
Queue Stats
88W - 90L
1,399 Elo+
Solo
Team Averages
Level 110
1,358 SR
1,368 Elo+

VS

Team Averages
Level 81
1,420 SR
1,262 Elo+
Cerberus
Cerberus
F1RESTR4IGHT
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,204 Elo+
Party 1
Hun Batz
Hun Batz
Iceprincess731
Hun Batz
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
27W - 69L
1,162 Elo+
Party 2
Thoth
Thoth
Woolaloo
Thoth
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 60L
1,320 Elo+
Party 1
Raijin
Raijin
jabcus91
Raijin
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
49W - 103L
1,238 Elo+
Party 2
Nu Wa
Nu Wa
motherlyhen
Nu Wa
Level 157
God Stats
7W - 5L
1,559 SR
Queue Stats
336W - 359L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 18
11,606
829
21,313
12,824
7,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 23
11,192
799
10,747
16,372
22,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Mendigo22
Tiamat
16
2 / 3 / 17
9,936
710
9,127
16,614
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 21
11,510
822
14,413
15,316
16,740
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
malgrodan
Merlin
17
6 / 3 / 13
10,577
756
12,572
12,385
6,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F1RESTR4IGHT
Cerberus
16
1 / 9 / 10
9,576
684
5,732
25,091
19,418
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
11
0 / 11 / 3
7,426
530
4,120
16,123
6,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Woolaloo
Thoth
15
0 / 8 / 8
8,840
631
9,314
15,846
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
jabcus91
Raijin
17
6 / 6 / 4
10,780
770
9,027
13,212
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 2 / 5
10,777
770
26,459
10,308
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
43
36
Kills
13
13
Deaths
36
92
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
3
18
6.67
L
Cerberus
F1RESTR4IGHT
Cerberus
1
9
10
0.67
W
6
2
23
8.75
L
Hun Batz
0
11
3
0.14
W
Tiamat
Mendigo22
Tiamat
2
3
17
3.5
W
11
2
21
10.75
L
Thoth
Woolaloo
Thoth
0
8
8
0.5
L
Raijin
jabcus91
Raijin
6
6
4
1.33
W
Merlin
malgrodan
Merlin
6
3
13
4.17
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,172
Damage
54,652
73,511
Taken
80,580
61,675
Mitigated
44,096
27,292
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,313
8,696
0
2,957
12,824
7,241
2,967
9,998
2,826
0
54,704
L
Cerberus
F1RESTR4IGHT
Cerberus
5,732
458
867
4,605
25,091
19,418
0
9,257
15,834
13,381
0
W
10,747
555
5,268
5,100
16,372
22,483
457
12,722
3,650
19,437
0
L
Hun Batz
4,120
1,310
1,185
1,197
16,123
6,702
131
7,159
8,964
0
8,647
W
Tiamat
Mendigo22
Tiamat
9,127
1,036
1,049
4,073
16,614
8,745
566
10,951
5,663
28,238
0
W
14,413
1,582
1,403
1,307
15,316
16,740
1,100
7,972
7,344
0
43,142
L
Thoth
Woolaloo
Thoth
9,314
1,068
1,201
2,870
15,846
6,929
78
6,011
9,835
18,297
0
L
Raijin
jabcus91
Raijin
9,027
586
497
2,602
13,212
6,062
615
5,875
7,337
21,671
0
W
Merlin
malgrodan
Merlin
12,572
1,137
2,109
4,026
12,385
6,466
342
8,889
3,496
37,409
0
L
26,459
11,282
979
2,117
10,308
4,985
889
4,144
6,164
49,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,821
Gold Earned
47,399
226
Minions Killed
135
0
Camps Cleared
0
1,231,662
Distance Traveled
1,057,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,606
829
74
5
0
257,115
3
L
Cerberus
9,576
684
10
1
0
227,460
1
W
Ymir
11,192
799
22
2
0
257,030
1
L
Hun Batz
7,426
530
9
1
0
205,835
0
W
Tiamat
9,936
710
34
2
0
212,821
0
W
Nike
11,510
822
44
3
0
267,280
0
L
Thoth
8,840
631
28
2
0
206,527
1
L
Raijin
10,780
770
40
3
0
195,554
0
W
Merlin
10,577
756
52
4
0
237,416
0
L
Nu Wa
10,777
770
48
3
0
222,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role