Player Matchup

Nu Wa
Nu Wa
Athreuz
Nu Wa
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 162L
1,471 Elo+
Solo
Olorun
Olorun
Darbthedragon
Olorun
Level 159
God Stats
5W - 3L
1,547 SR
Queue Stats
134W - 136L
1,472 Elo+
Party 1
Tyr
Tyr
KINGKALARE52
Tyr
Level 45
God Stats
31W - 28L
1,539 SR
Queue Stats
96W - 100L
1,502 Elo+
Solo
Mercury
Mercury
iDontEvenExist
Mercury
Level 103
God Stats
2W - 1L
1,216 SR
Queue Stats
353W - 415L
1,469 Elo+
Solo
Mulan
Mulan
tignol
Mulan
Level 148
God Stats
4W - 7L
1,836 SR
Queue Stats
139W - 154L
1,506 Elo+
Party 1
Team Averages
Level 117
1,528 SR
1,484 Elo+

VS

Team Averages
Level 102
1,505 SR
1,576 Elo+
Ares
Ares
HoneyBadger7513
Ares
Level 127
God Stats
3W - 8L
1,330 SR
Queue Stats
174W - 210L
1,449 Elo+
Party 3
Lancelot
Lancelot
Mags-StoppedJoke
Lancelot
Level 127
God Stats
7W - 9L
1,536 SR
Queue Stats
159W - 187L
1,432 Elo+
Party 3
Raijin
Raijin
TimothyTrumpet
Raijin
Level 107
God Stats
2W - 8L
1,214 SR
Queue Stats
391W - 350L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
iReport
Heimdallr
Level 41
God Stats
20W - 9L
1,927 SR
Queue Stats
266W - 123L
1,825 Elo+
Solo
Hercules
Hercules
zechel
Hercules
Level 108
God Stats
2W - 2L
1,519 SR
Queue Stats
249W - 225L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Athreuz
Nu Wa
19
7 / 1 / 11
12,765
608
18,328
8,971
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 5 / 8
12,279
585
18,213
24,548
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 0 / 6
13,071
622
15,751
15,362
19,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 9 / 9
9,898
471
8,275
19,722
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
tignol
Mulan
18
8 / 3 / 12
12,272
584
22,447
27,473
19,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
9,652
460
6,844
22,744
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 8
9,386
447
4,889
20,531
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 4
10,146
483
18,286
19,042
10,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
iReport
Heimdallr
17
11 / 7 / 1
11,521
549
22,973
22,099
10,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
zechel
Hercules
17
0 / 2 / 1
10,205
486
9,609
22,174
23,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
25
Kills
18
18
Deaths
25
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Athreuz
Nu Wa
7
1
11
12.5
W
6
5
8
2
L
1
6
9
0.92
W
4
0
6
7
L
1
6
8
0.83
L
5
4
4
1.75
W
0
9
9
0.5
L
Heimdallr
iReport
Heimdallr
11
7
1
1.64
W
Mulan
tignol
Mulan
8
3
12
4.67
L
Hercules
zechel
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,014
Damage
62,601
96,076
Taken
106,590
59,600
Mitigated
80,283
40,456
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Athreuz
Nu Wa
18,328
5,124
0
1,744
8,971
4,133
1,134
5,915
2,977
77,409
0
W
18,213
10,403
1,036
15,388
24,548
8,694
4,100
3,551
20,997
95,013
0
L
6,844
614
0
3,332
22,744
25,880
0
8,722
13,491
29,839
0
W
15,751
2,201
0
6,985
15,362
19,325
663
2,036
12,691
0
99,371
L
4,889
1,012
0
8,688
20,531
10,118
0
7,242
12,953
0
76,834
L
18,286
2,349
192
3,284
19,042
10,235
0
6,189
12,676
103,553
0
W
8,275
4,955
0
625
19,722
7,579
0
5,446
14,156
0
69,906
L
Heimdallr
iReport
Heimdallr
22,973
15,156
0
6,658
22,099
10,870
1,169
9,120
12,683
0
108,499
W
Mulan
tignol
Mulan
22,447
4,860
398
14,280
27,473
19,869
1,593
10,116
17,225
0
80,381
L
Hercules
zechel
Hercules
9,609
1,327
0
6,125
22,174
23,180
0
6,066
15,973
0
81,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,285
Gold Earned
50,910
581
Minions Killed
632
0
Camps Cleared
0
2,199,402
Distance Traveled
1,924,782
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,765
608
107
5
0
388,821
3
W
Olorun
12,279
585
116
6
0
446,663
5
L
Ares
9,652
460
45
2
0
375,080
4
W
Tyr
13,071
622
188
9
0
468,488
7
L
Lancelot
9,386
447
127
6
0
437,824
4
L
Raijin
10,146
483
167
8
0
348,764
6
W
Mercury
9,898
471
93
4
0
467,209
0
L
Heimdallr
11,521
549
136
6
0
338,955
0
W
Mulan
12,272
584
77
4
0
428,221
2
L
Hercules
10,205
486
157
7
0
424,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role