Player Matchup

Gilgamesh
Gilgamesh
MyTXxFuture
Gilgamesh
Level 116
God Stats
13W - 5L
1,665 SR
Queue Stats
137W - 90L
1,637 Elo+
Party 2
Sol
Sol
aTLasEU
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
demmeh
Ah Muzen Cab
Level 29
God Stats
19W - 5L
1,773 SR
Queue Stats
85W - 53L
1,590 Elo+
Party 2
Team Averages
Level 76
1,646 SR
1,623 Elo+

VS

Team Averages
Level 87
1,479 SR
1,292 Elo+
Hercules
Hercules
IIDawgIl
Hercules
Level 103
God Stats
0W - 3L
1,143 SR
Queue Stats
7W - 11L
1,175 Elo+
Party 1
Izanami
Izanami
freékill
Izanami
Level 123
God Stats
5W - 2L
1,793 SR
Queue Stats
97W - 122L
1,435 Elo+
Solo
Janus
Janus
xTTVxFinaleLp
Janus
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 27L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MyTXxFuture
Gilgamesh
17
11 / 0 / 5
11,596
773
20,907
13,942
11,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
14
3 / 3 / 9
10,051
670
9,320
9,225
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
demmeh
Ah Muzen Cab
16
3 / 1 / 13
10,892
726
15,577
10,547
4,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IIDawgIl
Hercules
14
0 / 3 / 4
9,535
636
5,163
19,156
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
freékill
Izanami
12
1 / 6 / 1
8,616
574
5,963
15,984
4,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 0
9,380
625
12,729
15,516
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
IIDawgIl
Hercules
0
3
4
0.67
W
Gilgamesh
MyTXxFuture
Gilgamesh
11
0
5
13.5
W
Sol
3
3
9
2.5
W
Ah Muzen Cab
demmeh
Ah Muzen Cab
3
1
13
9.5
L
Izanami
freékill
Izanami
1
6
1
0.25
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,804
Damage
23,855
33,714
Taken
50,656
21,319
Mitigated
32,126
7,643
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IIDawgIl
Hercules
5,163
1,026
77
8,819
19,156
23,552
0
3,447
15,119
0
10,304
W
Gilgamesh
MyTXxFuture
Gilgamesh
20,907
7,133
0
3,118
13,942
11,967
461
4,975
8,967
0
50,000
W
Sol
9,320
2,827
0
1,947
9,225
4,408
2,332
4,955
4,270
25,578
2,721
W
Ah Muzen Cab
demmeh
Ah Muzen Cab
15,577
4,953
0
2,578
10,547
4,944
284
3,457
7,090
0
58,778
L
Izanami
freékill
Izanami
5,963
3,503
301
3,448
15,984
4,958
0
3,069
12,775
0
38,189
L
12,729
124
0
627
15,516
3,616
0
2,492
12,618
31,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
27,531
190
Minions Killed
141
12
Camps Cleared
2
842,997
Distance Traveled
738,868
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,535
636
13
1
0
263,033
4
W
Gilgamesh
11,596
773
62
4
7
296,742
5
W
Sol
10,051
670
49
3
4
264,212
1
W
Ah Muzen Cab
10,892
726
79
5
1
282,043
3
L
Izanami
8,616
574
81
5
1
230,270
3
L
Janus
9,380
625
47
3
1
245,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role