Player Matchup

Loki
Loki
Mooseski
Loki
Level 100
God Stats
4W - 4L
1,708 SR
Queue Stats
23W - 58L
1,242 Elo+
Party 1
Atlas
Atlas
QuiznosDriver
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,276 Elo+
Party 1
Cernunnos
Cernunnos
UnTamEd7BeASt
Cernunnos
Level 25
God Stats
11W - 20L
1,384 SR
Queue Stats
16W - 31L
1,295 Elo+
Party 1
Chaac
Chaac
Xachus
Chaac
Level 26
God Stats
9W - 7L
1,683 SR
Queue Stats
23W - 51L
1,251 Elo+
Party 1
Ra
Ra
dropkickchildren
Ra
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 55L
1,276 Elo+
Party 1
Team Averages
Level 47
1,555 SR
1,268 Elo+

VS

Team Averages
Level 107
1,472 SR
1,505 Elo+
Da Ji
Da Ji
Darkwolfy5579
Da Ji
Level 89
God Stats
13W - 6L
1,390 SR
Queue Stats
45W - 51L
1,514 Elo+
Party 2
Merlin
Merlin
H0ldMyB33r
Merlin
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 126L
1,471 Elo+
Party 2
Athena
Athena
Low Fate
Athena
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 245L
1,548 Elo+
Party 2
Neith
Neith
ferrisrafraw
Neith
Level 92
God Stats
16W - 15L
1,505 SR
Queue Stats
257W - 278L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
xIAnimositylx
Gilgamesh
Level 154
God Stats
1W - 4L
1,465 SR
Queue Stats
354W - 367L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 6 / 2
10,699
446
9,964
19,611
8,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
8,805
367
9,172
23,307
25,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
UnTamEd7BeASt
Cernunnos
15
1 / 3 / 1
9,943
414
8,884
14,344
5,928
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Xachus
Chaac
19
1 / 0 / 1
11,983
499
16,427
21,674
16,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 4 / 2
10,952
456
9,593
13,358
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 6
12,129
505
15,786
18,030
9,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
H0ldMyB33r
Merlin
17
1 / 1 / 6
10,664
444
7,481
7,161
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
Low Fate
Athena
15
3 / 0 / 10
11,005
459
8,815
21,250
28,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 5
10,873
453
17,548
19,605
9,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xIAnimositylx
Gilgamesh
19
3 / 1 / 2
12,585
524
11,526
20,351
28,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
18
18
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
Merlin
H0ldMyB33r
Merlin
1
1
6
4
W
Athena
Low Fate
Athena
3
0
10
8
L
Loki
2
6
2
0.5
L
0
5
1
0.1
L
Cernunnos
UnTamEd7BeASt
Cernunnos
1
3
1
0.5
L
Chaac
Xachus
Chaac
1
0
1
1.5
L
2
4
2
0.75
W
2
4
5
1.13
W
Gilgamesh
xIAnimositylx
Gilgamesh
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,040
Damage
61,156
92,294
Taken
86,397
62,865
Mitigated
79,282
20,035
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,786
4,529
0
7,155
18,030
9,525
0
4,519
13,511
0
95,426
W
Merlin
H0ldMyB33r
Merlin
7,481
339
0
1,024
7,161
3,242
0
2,150
5,011
79,282
0
W
Athena
Low Fate
Athena
8,815
2,899
348
2,006
21,250
28,532
164
4,988
16,262
42,048
0
L
Loki
9,964
3,017
0
467
19,611
8,330
1,129
3,196
16,219
0
104,423
L
9,172
3,710
572
2,319
23,307
25,982
0
7,085
15,977
36,682
0
L
Cernunnos
UnTamEd7BeASt
Cernunnos
8,884
3,271
0
772
14,344
5,928
978
1,602
12,732
95
80,871
L
Chaac
Xachus
Chaac
16,427
4,484
0
12,692
21,674
16,196
322
1,024
20,638
0
116,228
L
9,593
1,037
965
2,248
13,358
6,429
488
2,690
10,432
91,994
0
W
17,548
6,222
399
5,828
19,605
9,763
2,373
6,227
13,378
0
93,136
W
Gilgamesh
xIAnimositylx
Gilgamesh
11,526
3,663
0
7,123
20,351
28,220
0
1,988
18,363
0
101,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
57,256
598
Minions Killed
652
0
Camps Cleared
0
2,287,945
Distance Traveled
2,332,578
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,129
505
130
5
0
532,516
4
W
Merlin
10,664
444
137
6
0
448,253
5
W
Athena
11,005
459
62
3
0
494,109
5
L
Loki
10,699
446
124
5
0
490,427
0
L
Atlas
8,805
367
38
2
0
440,128
1
L
Cernunnos
9,943
414
127
5
0
426,906
2
L
Chaac
11,983
499
171
7
0
460,126
4
L
Ra
10,952
456
138
6
0
470,358
1
W
Neith
10,873
453
127
5
0
374,077
3
W
Gilgamesh
12,585
524
196
8
0
483,623
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role