Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HeavyStuff
Anubis
Level 149
God Stats
59W - 46L
1,557 SR
Queue Stats
104W - 101L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Ironaeus23
Kuzenbo
Level 149
God Stats
2W - 1L
1,585 SR
Queue Stats
199W - 194L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Yenoomシ
Sun Wukong
Level 123
God Stats
1W - 0L
1,782 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Chang'e
Chang'e
lukethomas__
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 2
Team Averages
Level 125
1,585 SR
1,453 Elo+

VS

Team Averages
Level 101
1,541 SR
1,524 Elo+
Pele
Pele
Britlep
Pele
Level 96
God Stats
13W - 6L
1,532 SR
Queue Stats
532W - 528L
1,506 Elo+
Solo
Izanami
Izanami
L1ttlePsycho0
Izanami
Level 66
God Stats
1W - 1L
1,456 SR
Queue Stats
53W - 47L
1,450 Elo+
Party 1
Athena
Athena
MéLe
Athena
Level 157
God Stats
7W - 6L
1,736 SR
Queue Stats
567W - 618L
1,542 Elo+
Solo
King Arthur
King Arthur
NutChoc
King Arthur
Level 44
God Stats
6W - 9L
1,617 SR
Queue Stats
13W - 12L
1,530 Elo+
Party 1
Janus
Janus
You0ne
Janus
Level 142
God Stats
10W - 10L
1,364 SR
Queue Stats
494W - 391L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 2
5,882
588
6,469
8,156
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
HeavyStuff
Anubis
9
3 / 1 / 2
5,547
555
7,071
7,607
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ironaeus23
Kuzenbo
11
0 / 0 / 1
6,038
604
2,003
5,313
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Yenoomシ
Sun Wukong
9
3 / 0 / 2
5,845
585
5,598
7,436
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
lukethomas__
Chang'e
11
3 / 0 / 2
6,003
600
6,607
6,597
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Britlep
Pele
8
1 / 5 / 0
4,972
497
3,253
10,078
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
0 / 3 / 0
4,795
480
3,049
7,225
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
MéLe
Athena
8
0 / 1 / 2
4,995
500
3,025
8,581
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NutChoc
King Arthur
10
0 / 1 / 0
4,816
482
4,018
5,987
3,318
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
You0ne
Janus
9
0 / 2 / 1
4,933
493
3,663
6,238
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
1
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
2
4
L
Pele
Britlep
Pele
1
5
0
0.2
W
Anubis
HeavyStuff
Anubis
3
1
2
4
W
Kuzenbo
Ironaeus23
Kuzenbo
0
0
1
0.5
L
Izanami
0
3
0
0
L
Athena
MéLe
Athena
0
1
2
1
L
King Arthur
NutChoc
King Arthur
0
1
0
0
W
Sun Wukong
Yenoomシ
Sun Wukong
3
0
2
4
L
Janus
You0ne
Janus
0
2
1
0.25
W
Chang'e
lukethomas__
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
17,008
35,109
Taken
38,109
18,210
Mitigated
15,241
15,546
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,469
1,109
0
2,022
8,156
3,289
51
881
7,275
0
41,878
L
Pele
Britlep
Pele
3,253
601
0
3,178
10,078
2,985
0
2,823
7,255
0
25,966
W
Anubis
HeavyStuff
Anubis
7,071
588
0
4,431
7,607
3,509
707
3,592
4,015
39,701
0
W
Kuzenbo
Ironaeus23
Kuzenbo
2,003
692
0
3,289
5,313
3,922
227
0
5,313
37,507
0
L
Izanami
3,049
2,125
0
2,426
7,225
2,511
0
4,441
2,784
0
36,144
L
Athena
MéLe
Athena
3,025
930
0
1,996
8,581
4,786
0
3,633
4,948
9,977
0
L
King Arthur
NutChoc
King Arthur
4,018
421
0
1,260
5,987
3,318
0
1,777
3,984
0
34,488
W
Sun Wukong
Yenoomシ
Sun Wukong
5,598
1,011
421
1,913
7,436
5,551
210
1,998
5,438
0
28,813
L
Janus
You0ne
Janus
3,663
370
0
500
6,238
1,641
155
2,781
3,457
35,605
0
W
Chang'e
lukethomas__
Chang'e
6,607
626
449
3,021
6,597
1,939
0
217
6,380
46,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
24,511
319
Minions Killed
254
0
Camps Cleared
0
917,560
Distance Traveled
936,639
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,882
588
62
6
0
203,595
0
L
Pele
4,972
497
61
6
0
201,946
1
W
Anubis
5,547
555
66
7
0
151,408
4
W
Kuzenbo
6,038
604
81
8
0
174,495
3
L
Izanami
4,795
480
71
7
0
164,994
3
L
Athena
4,995
500
12
1
0
178,350
2
L
King Arthur
4,816
482
50
5
0
193,298
2
W
Sun Wukong
5,845
585
38
4
0
197,720
1
L
Janus
4,933
493
60
6
0
198,051
6
W
Chang'e
6,003
600
72
7
0
190,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role