Player Matchup

Chiron
Chiron
C-A-Y-A-O
Chiron
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 147L
1,327 Elo+
Solo
Discordia
Discordia
GuyBenRan
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,436 Elo+
Party 2
Ares
Ares
Swoltrumpetswag
Ares
Level 64
God Stats
4W - 2L
1,520 SR
Queue Stats
21W - 17L
1,403 Elo+
Party 1
Ymir
Ymir
llll0_0lIllzZ
Ymir
Level 68
God Stats
6W - 7L
1,544 SR
Queue Stats
24W - 28L
1,417 Elo+
Party 2
Da Ji
Da Ji
spitfire934
Da Ji
Level 66
God Stats
2W - 2L
1,745 SR
Queue Stats
50W - 56L
1,348 Elo+
Party 1
Team Averages
Level 77
1,562 SR
1,386 Elo+

VS

Team Averages
Level 91
1,407 SR
1,394 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChuyScott33
Bacchus
Level 66
God Stats
0W - 5L
1,076 SR
Queue Stats
91W - 106L
1,240 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlimBoyGlez11
Morgan Le Fay
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 109L
1,440 Elo+
Solo
Chronos
Chronos
XxZOROAKxX
Chronos
Level 67
God Stats
33W - 25L
1,537 SR
Queue Stats
115W - 107L
1,393 Elo+
Solo
Anubis
Anubis
YanGomes95
Anubis
Level 123
God Stats
3W - 5L
1,422 SR
Queue Stats
120W - 147L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C-A-Y-A-O
Chiron
9
2 / 1 / 1
5,862
533
5,225
6,320
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GuyBenRan
Discordia
10
2 / 1 / 1
6,024
548
5,392
5,528
1,746
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,628
512
3,089
8,249
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 3
5,070
461
2,153
8,403
3,910
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 1
6,341
576
5,022
9,489
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 0
5,688
517
2,844
9,083
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ChuyScott33
Bacchus
7
1 / 2 / 1
5,099
464
3,481
7,743
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SlimBoyGlez11
Morgan Le Fay
10
0 / 2 / 3
6,076
552
3,604
7,210
3,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
XxZOROAKxX
Chronos
5
0 / 1 / 1
4,225
384
1,456
3,089
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
YanGomes95
Anubis
10
0 / 2 / 1
6,124
557
7,621
6,337
3,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
3
4
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Chiron
C-A-Y-A-O
Chiron
2
1
1
2.5
L
Bacchus
ChuyScott33
Bacchus
1
2
1
0.75
W
Discordia
GuyBenRan
Discordia
2
1
1
2.5
L
Morgan Le Fay
SlimBoyGlez11
Morgan Le Fay
0
2
3
0.75
W
1
1
1
1.5
L
Chronos
XxZOROAKxX
Chronos
0
1
1
0.5
L
Anubis
YanGomes95
Anubis
0
2
1
0.25
W
0
0
3
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
19,006
37,989
Taken
33,462
15,945
Mitigated
15,589
11,422
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,844
461
337
3,033
9,083
3,186
0
1,835
7,248
0
31,832
W
Chiron
C-A-Y-A-O
Chiron
5,225
1,997
723
3,266
6,320
2,006
1,344
3,190
2,748
0
39,792
L
Bacchus
ChuyScott33
Bacchus
3,481
342
49
1,013
7,743
4,620
108
1,617
6,126
12,152
0
W
Discordia
GuyBenRan
Discordia
5,392
339
0
1,773
5,528
1,746
54
3,463
2,065
37,087
0
L
Morgan Le Fay
SlimBoyGlez11
Morgan Le Fay
3,604
317
0
1,495
7,210
3,310
358
3,497
3,713
40,376
0
W
3,089
232
0
1,324
8,249
4,733
194
2,895
5,354
15,048
0
L
Chronos
XxZOROAKxX
Chronos
1,456
534
301
1,081
3,089
680
0
683
2,406
14,322
0
L
Anubis
YanGomes95
Anubis
7,621
577
0
2,777
6,337
3,793
0
3,002
3,335
48,466
0
W
2,153
270
0
96
8,403
3,910
0
5,340
3,063
21,878
0
W
5,022
1,016
0
4,240
9,489
3,550
0
1,274
8,215
0
38,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
27,212
260
Minions Killed
264
0
Camps Cleared
0
996,106
Distance Traveled
947,897
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,688
517
68
6
0
240,141
0
W
Chiron
5,862
533
70
6
0
191,051
2
L
Bacchus
5,099
464
16
1
0
236,175
1
W
Discordia
6,024
548
66
6
0
198,239
1
L
Morgan Le Fay
6,076
552
79
7
0
185,222
1
W
Ares
5,628
512
25
2
0
203,461
0
L
Chronos
4,225
384
20
2
0
106,444
0
L
Anubis
6,124
557
81
7
0
179,915
4
W
Ymir
5,070
461
20
2
0
191,121
2
W
Da Ji
6,341
576
79
7
0
212,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role