Player Matchup

Ares
Ares
HAYABUSAxHEPTIC
Ares
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 129L
1,461 Elo+
Party 1
Eset
Eset
HayDeezNoots
Eset
Level 106
God Stats
1W - 2L
1,667 SR
Queue Stats
246W - 242L
1,536 Elo+
Party 1
Discordia
Discordia
SameOldCloud
Discordia
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 76L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
VenumousStorm
Ao Kuang
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 145L
1,387 Elo+
Solo
Shiva
Shiva
XGabbott18
Shiva
Level 105
God Stats
10W - 6L
1,565 SR
Queue Stats
666W - 698L
1,469 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,447 Elo+

VS

Team Averages
Level 71
1,488 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Ak47bombers
Kali
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 146L
1,561 Elo+
Solo
Hachiman
Hachiman
Kristyzilla
Hachiman
Level 40
God Stats
1W - 4L
1,290 SR
Queue Stats
53W - 51L
1,524 Elo+
Solo
Olorun
Olorun
Rehpic5615
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,406 Elo+
Solo
Awilix
Awilix
Superergo2k
Awilix
Level 65
God Stats
1W - 3L
1,652 SR
Queue Stats
156W - 150L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 20
10,819
902
8,528
18,465
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 19
11,001
917
17,733
18,348
9,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
SameOldCloud
Discordia
17
4 / 4 / 21
10,823
902
12,961
13,457
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
VenumousStorm
Ao Kuang
17
4 / 1 / 23
11,147
929
8,869
16,532
9,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
17
15 / 4 / 10
11,310
943
10,876
17,228
14,169
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 3
7,010
584
1,195
4,010
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 8 / 4
8,918
743
12,191
17,197
10,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Kristyzilla
Hachiman
18
3 / 9 / 5
10,435
870
12,656
16,716
7,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Rehpic5615
Olorun
17
4 / 6 / 1
9,221
768
6,861
12,882
6,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
12
2 / 10 / 3
7,660
638
7,832
15,134
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
35
Kills
12
14
Deaths
35
93
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
3
0.75
L
3
8
4
0.63
W
5
2
20
7.5
W
7
3
19
5.5
L
Hachiman
Kristyzilla
Hachiman
3
9
5
0.61
L
Olorun
Rehpic5615
Olorun
4
6
1
0.75
W
Discordia
SameOldCloud
Discordia
4
4
21
3.63
L
Awilix
2
10
3
0.35
W
Ao Kuang
VenumousStorm
Ao Kuang
4
1
23
15.5
W
Shiva
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,967
Damage
40,735
84,030
Taken
65,939
63,600
Mitigated
31,902
29,529
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,195
47
176
289
4,010
1,723
0
2,310
1,700
2,640
0
L
12,191
4,294
0
4,232
17,197
10,133
0
12,690
4,507
0
20,901
W
8,528
446
297
2,892
18,465
22,904
621
2,506
15,959
11,085
0
W
17,733
2,587
3,117
7,716
18,348
9,636
2,364
1,468
16,880
40,686
0
L
Hachiman
Kristyzilla
Hachiman
12,656
4,286
321
2,026
16,716
7,229
0
12,539
4,177
0
29,287
L
Olorun
Rehpic5615
Olorun
6,861
2,852
1,027
2,514
12,882
6,652
0
9,386
3,496
23,114
0
W
Discordia
SameOldCloud
Discordia
12,961
1,665
426
1,462
13,457
7,460
2,664
839
12,618
34,376
0
L
Awilix
7,832
1,598
0
0
15,134
6,165
0
11,166
3,968
0
10,109
W
Ao Kuang
VenumousStorm
Ao Kuang
8,869
2,313
4,170
7,003
16,532
9,431
2,030
1,550
14,982
22,428
0
W
Shiva
10,876
1,577
1,732
714
17,228
14,169
988
1,693
14,590
0
16,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
43,244
129
Minions Killed
88
0
Camps Cleared
0
1,200,809
Distance Traveled
972,234
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,010
584
7
1
0
214,399
1
L
Kali
8,918
743
11
1
0
192,692
1
W
Ares
10,819
902
5
0
0
241,380
0
W
Eset
11,001
917
44
4
0
229,885
3
L
Hachiman
10,435
870
35
3
0
195,643
0
L
Olorun
9,221
768
33
3
0
178,327
0
W
Discordia
10,823
902
40
3
0
224,910
1
L
Awilix
7,660
638
2
0
0
191,173
0
W
Ao Kuang
11,147
929
28
2
0
269,553
1
W
Shiva
11,310
943
12
1
0
235,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role