Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Precantus
Danzaburou
Level 127
God Stats
1W - 1L
1,318 SR
Queue Stats
315W - 310L
1,432 Elo+
Solo
Shiva
Shiva
garrafa-proxima
Shiva
Level 76
God Stats
16W - 16L
1,532 SR
Queue Stats
274W - 352L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
lordnikkon07
Ao Kuang
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 315L
1,379 Elo+
Solo
Geb
Geb
unseasonedbreads
Geb
Level 123
God Stats
2W - 1L
1,499 SR
Queue Stats
346W - 343L
1,311 Elo+
Solo
Team Averages
Level 104
1,470 SR
1,407 Elo+

VS

Team Averages
Level 91
1,474 SR
1,372 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ChuyScott33
Zhong Kui
Level 66
God Stats
18W - 20L
1,389 SR
Queue Stats
91W - 106L
1,247 Elo+
Solo
Fenrir
Fenrir
Matt848688
Fenrir
Level 129
God Stats
118W - 103L
1,554 SR
Queue Stats
249W - 239L
1,485 Elo+
Solo
Bakasura
Bakasura
Meeseeks_137
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Solo
Camazotz
Camazotz
TheMalka
Camazotz
Level 72
God Stats
2W - 4L
1,428 SR
Queue Stats
178W - 173L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 5 / 12
12,813
513
14,619
25,986
25,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Precantus
Danzaburou
20
2 / 3 / 7
13,189
528
14,723
22,523
11,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 3 / 7
11,668
467
19,113
28,086
23,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
lordnikkon07
Ao Kuang
20
7 / 2 / 8
13,449
538
14,597
28,775
14,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 8 / 10
12,354
494
11,204
25,130
11,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 1 / 6
11,849
474
11,834
19,438
24,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
ChuyScott33
Zhong Kui
17
7 / 7 / 7
12,017
481
20,470
21,950
15,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Matt848688
Fenrir
19
7 / 7 / 9
12,370
495
24,124
27,987
15,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Meeseeks_137
Bakasura
12
2 / 5 / 3
9,174
367
6,402
14,671
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
TheMalka
Camazotz
18
2 / 3 / 1
11,668
467
20,471
27,897
26,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
23
Kills
20
21
Deaths
23
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
5
12
2.4
L
Baron Samedi
 
Baron Samedi
2
1
6
5
L
Zhong Kui
ChuyScott33
Zhong Kui
7
7
7
1.5
L
Fenrir
Matt848688
Fenrir
7
7
9
1.64
L
Bakasura
Meeseeks_137
Bakasura
2
5
3
0.7
W
Danzaburou
Precantus
Danzaburou
2
3
7
1.83
L
Camazotz
TheMalka
Camazotz
2
3
1
0.83
W
1
3
7
1.5
W
Ao Kuang
lordnikkon07
Ao Kuang
7
2
8
5.5
W
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,256
Damage
83,301
130,500
Taken
111,943
86,270
Mitigated
89,780
46,184
Healing
43,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,619
3,469
0
2,954
25,986
25,993
79
8,351
17,083
47,029
0
L
Baron Samedi
 
Baron Samedi
11,834
1,098
3,886
6,179
19,438
24,149
0
5,437
14,001
75,925
0
L
Zhong Kui
ChuyScott33
Zhong Kui
20,470
3,529
352
6,784
21,950
15,331
462
11,044
10,906
74,356
0
L
Fenrir
Matt848688
Fenrir
24,124
4,881
0
10,174
27,987
15,378
2,083
12,846
15,141
0
116,712
L
Bakasura
Meeseeks_137
Bakasura
6,402
4,363
175
2,869
14,671
8,291
695
3,104
11,567
0
33,631
W
Danzaburou
Precantus
Danzaburou
14,723
4,403
0
9,692
22,523
11,006
3,726
7,479
14,915
0
137,117
L
Camazotz
TheMalka
Camazotz
20,471
7,163
0
13,414
27,897
26,631
348
9,003
18,894
0
103,657
W
19,113
4,370
1,064
9,566
28,086
23,015
103
4,144
22,858
0
84,640
W
Ao Kuang
lordnikkon07
Ao Kuang
14,597
5,281
0
19,802
28,775
14,511
0
8,364
20,273
113,530
0
W
11,204
1,537
0
3,106
25,130
11,745
613
8,078
16,761
36,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,473
Gold Earned
57,078
534
Minions Killed
573
0
Camps Cleared
0
2,367,967
Distance Traveled
2,127,991
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,813
513
51
2
0
494,245
2
L
Baron Samedi
11,849
474
106
4
0
423,914
9
L
Zhong Kui
12,017
481
108
4
0
468,392
5
L
Fenrir
12,370
495
138
6
0
450,222
3
L
Bakasura
9,174
367
61
2
0
314,918
1
W
Danzaburou
13,189
528
168
7
0
459,375
4
L
Camazotz
11,668
467
160
6
0
470,545
1
W
Shiva
11,668
467
124
5
0
449,553
4
W
Ao Kuang
13,449
538
164
7
0
502,373
0
W
Geb
12,354
494
27
1
0
462,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role