Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Demontempter
Ymir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
Vorga
Izanami
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Arachne
Arachne
flar3
Arachne
Level 39
God Stats
5W - 3L
1,700 SR
Queue Stats
49W - 40L
1,604 Elo+
Solo
Achilles
Achilles
ponkzilla
Achilles
Level 44
God Stats
1W - 4L
1,477 SR
Queue Stats
169W - 188L
1,324 Elo+
Solo
Team Averages
Level 50
1,535 SR
1,486 Elo+

VS

Team Averages
Level 100
1,596 SR
1,416 Elo+
Cthulhu
Cthulhu
GrowerMRG
Cthulhu
Level 86
God Stats
5W - 1L
1,783 SR
Queue Stats
68W - 71L
1,347 Elo+
Party 2
Hercules
Hercules
RustyThroat
Hercules
Level 122
God Stats
6W - 12L
1,592 SR
Queue Stats
102W - 92L
1,542 Elo+
Solo
Mercury
Mercury
Ryzos
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 62L
1,487 Elo+
Solo
Anubis
Anubis
nathiaraangelina
Anubis
Level 125
God Stats
81W - 95L
1,431 SR
Queue Stats
495W - 532L
1,332 Elo+
Party 2
Artemis
Artemis
p0eun
Artemis
Level 42
God Stats
3W - 1L
1,672 SR
Queue Stats
69W - 111L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 3 / 1
5,054
459
4,124
6,876
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,850
441
2,198
7,785
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Vorga
Izanami
7
0 / 4 / 0
4,460
405
2,230
5,358
1,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
flar3
Arachne
8
1 / 2 / 0
5,023
457
3,732
9,527
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ponkzilla
Achilles
10
0 / 1 / 0
5,303
482
3,458
15,075
9,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrowerMRG
Cthulhu
10
4 / 0 / 3
5,923
538
5,354
6,180
3,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
RustyThroat
Hercules
11
1 / 0 / 0
6,443
586
8,593
7,041
3,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Ryzos
Mercury
10
3 / 0 / 2
5,682
517
4,802
6,422
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 5
6,169
561
3,840
6,425
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
p0eun
Artemis
10
3 / 0 / 3
5,998
545
6,283
3,191
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
L
0
2
0
0
W
Cthulhu
GrowerMRG
Cthulhu
4
0
3
5.5
W
Hercules
RustyThroat
Hercules
1
0
0
1
W
Mercury
Ryzos
Mercury
3
0
2
4
L
Izanami
Vorga
Izanami
0
4
0
0
L
Arachne
flar3
Arachne
1
2
0
0.5
W
1
1
5
3.5
W
Artemis
p0eun
Artemis
3
0
3
4.5
L
Achilles
ponkzilla
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
28,872
44,621
Taken
29,259
20,822
Mitigated
14,561
9,594
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,124
392
0
1,056
6,876
2,593
0
3,190
3,686
31,146
0
L
2,198
708
0
586
7,785
4,533
0
1,742
6,043
7,305
0
W
Cthulhu
GrowerMRG
Cthulhu
5,354
652
268
1,600
6,180
3,977
0
1,623
4,557
17,879
0
W
Hercules
RustyThroat
Hercules
8,593
3,835
0
2,692
7,041
3,590
301
0
7,041
0
48,330
W
Mercury
Ryzos
Mercury
4,802
2,454
0
894
6,422
2,324
0
789
5,633
0
35,990
L
Izanami
Vorga
Izanami
2,230
1,343
0
786
5,358
1,556
0
1,767
3,591
0
24,386
L
Arachne
flar3
Arachne
3,732
2,759
0
1,399
9,527
3,055
0
2,495
7,032
0
30,553
W
3,840
0
0
3,619
6,425
3,494
0
3,227
3,198
49,936
0
W
Artemis
p0eun
Artemis
6,283
4,022
0
1,027
3,191
1,176
432
683
2,508
0
32,362
L
Achilles
ponkzilla
Achilles
3,458
1,010
0
5,767
15,075
9,085
0
0
15,075
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
30,215
221
Minions Killed
329
0
Camps Cleared
0
942,738
Distance Traveled
1,074,962
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,054
459
54
5
0
165,256
0
L
Ymir
4,850
441
13
1
0
186,587
1
W
Cthulhu
5,923
538
40
4
0
211,884
2
W
Hercules
6,443
586
90
8
0
227,282
3
W
Mercury
5,682
517
60
5
0
253,988
4
L
Izanami
4,460
405
44
4
0
180,829
1
L
Arachne
5,023
457
47
4
0
225,408
3
W
Anubis
6,169
561
87
8
0
185,788
4
W
Artemis
5,998
545
52
5
0
196,020
3
L
Achilles
5,303
482
63
6
0
184,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role