Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EmThePiggles210
Cthulhu
Level 62
God Stats
3W - 4L
1,397 SR
Queue Stats
85W - 119L
1,280 Elo+
Party 2
Hun Batz
Hun Batz
PoliticianMario
Hun Batz
Level 47
God Stats
8W - 9L
1,514 SR
Queue Stats
23W - 26L
1,379 Elo+
Solo
Chernobog
Chernobog
deathlyspores
Chernobog
Level 67
God Stats
5W - 4L
1,602 SR
Queue Stats
125W - 126L
1,417 Elo+
Party 2
Team Averages
Level 81
1,503 SR
1,415 Elo+

VS

Team Averages
Level 87
1,469 SR
1,403 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
A Placid Psion
Sun Wukong
Level 106
God Stats
5W - 5L
1,398 SR
Queue Stats
113W - 117L
1,377 Elo+
Party 1
Horus
Horus
AKnavishKell
Horus
Level 88
God Stats
8W - 4L
1,633 SR
Queue Stats
105W - 111L
1,371 Elo+
Party 1
Aphrodite
Aphrodite
Metafisica
Aphrodite
Level 65
God Stats
11W - 9L
1,639 SR
Queue Stats
118W - 150L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoalChaos
Ah Muzen Cab
Level 112
God Stats
3W - 5L
1,178 SR
Queue Stats
410W - 416L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 0
8,881
522
13,304
17,299
24,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 1
7,988
470
4,525
11,186
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
7,132
420
3,101
11,972
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
12
0 / 5 / 3
7,596
447
7,208
16,906
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
deathlyspores
Chernobog
14
2 / 1 / 1
7,741
455
9,005
11,749
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 4
8,652
509
3,673
8,560
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
A Placid Psion
Sun Wukong
16
4 / 1 / 2
9,568
563
11,609
16,546
13,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 5
9,238
543
11,321
13,240
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Metafisica
Aphrodite
14
3 / 1 / 3
8,903
524
5,017
9,767
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
SoalChaos
Ah Muzen Cab
14
1 / 2 / 1
7,992
470
10,058
12,386
4,925
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
16
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
W
Sylvanus
 
Sylvanus
1
1
4
3
W
Sun Wukong
A Placid Psion
Sun Wukong
4
1
2
5
W
6
1
5
8.5
L
1
2
0
0.5
W
Aphrodite
Metafisica
Aphrodite
3
1
3
4.5
L
Hun Batz
0
5
3
0.3
W
Ah Muzen Cab
SoalChaos
Ah Muzen Cab
1
2
1
0.75
L
Chernobog
deathlyspores
Chernobog
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
41,678
69,112
Taken
60,499
49,857
Mitigated
38,640
16,221
Healing
30,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,304
5,400
0
4,815
17,299
24,106
342
1,557
15,742
0
73,209
L
Morgan Le Fay
 
Morgan Le Fay
4,525
444
0
1,570
11,186
4,547
0
1,544
9,642
56,455
0
W
Sylvanus
 
Sylvanus
3,673
2,719
2,287
2,896
8,560
7,217
829
1,868
6,692
20,407
0
W
Sun Wukong
A Placid Psion
Sun Wukong
11,609
2,046
0
6,582
16,546
13,965
154
112
16,434
0
69,720
W
11,321
5,103
1,164
6,472
13,240
8,044
50
1,234
12,006
0
72,310
L
3,101
126
334
2,664
11,972
10,434
0
2,162
9,810
20,584
0
W
Aphrodite
Metafisica
Aphrodite
5,017
1,286
2,284
5,967
9,767
4,489
913
2,784
6,983
53,546
0
L
Hun Batz
7,208
1,807
0
2,487
16,906
7,058
0
1,967
14,939
0
69,407
W
Ah Muzen Cab
SoalChaos
Ah Muzen Cab
10,058
3,019
0
3,324
12,386
4,925
582
1,628
10,758
0
74,141
L
Chernobog
deathlyspores
Chernobog
9,005
4,946
0
4,351
11,749
3,712
0
1,460
10,289
0
62,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
44,353
474
Minions Killed
464
0
Camps Cleared
0
1,484,058
Distance Traveled
1,625,940
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,881
522
127
7
0
326,288
1
L
Morgan Le Fay
7,988
470
91
5
0
262,763
1
W
Sylvanus
8,652
509
21
1
0
294,856
0
W
Sun Wukong
9,568
563
120
7
0
356,790
6
W
Horus
9,238
543
102
6
0
375,563
0
L
Cthulhu
7,132
420
27
2
0
268,953
3
W
Aphrodite
8,903
524
101
6
0
287,785
9
L
Hun Batz
7,596
447
89
5
0
306,591
0
W
Ah Muzen Cab
7,992
470
120
7
0
310,946
1
L
Chernobog
7,741
455
140
8
0
319,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role