Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
JOSHM-_-99
Janus
Platinum V
Level 45
God Stats
23W - 34L
1,120 SR
Queue Stats
519W - 523L
1,742 MMR
Solo
Freya
Freya
Gold V
King Okan 2000
Freya
Gold V
Level 158
God Stats
2W - 2L
1,637 SR
Queue Stats
38W - 18L
1,638 MMR
Party 2
King Arthur
King Arthur
Gold V
Mello36
King Arthur
Gold V
Level 65
God Stats
2W - 2L
1,841 SR
Queue Stats
39W - 17L
1,738 MMR
Party 2
Ares
Ares
Platinum V
UNiQuE_AcE__
Ares
Platinum V
Level 150
God Stats
7W - 9L
1,654 SR
Queue Stats
256W - 256L
1,687 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,550 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,566 SR
1,669 MMR
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Grenadier Prime
Cliodhna
Platinum IV
Level 128
God Stats
1W - 2L
1,629 SR
Queue Stats
107W - 99L
1,760 MMR
Party 1
Da Ji
Da Ji
Gold IV
KZY00
Da Ji
Gold IV
Level 134
God Stats
1W - 1L
1,765 SR
Queue Stats
38W - 24L
1,700 MMR
Solo
Horus
Horus
Platinum V
RE_DRAGONE2
Horus
Platinum V
Level 145
God Stats
29W - 22L
1,658 SR
Queue Stats
338W - 332L
1,715 MMR
Solo
Chang'e
Chang'e
Gold I
Rob Asleep
Chang'e
Gold I
Level 79
God Stats
0W - 2L
1,275 SR
Queue Stats
107W - 99L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 3 / 4
10,875
518
10,080
19,691
10,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
17
1 / 0 / 2
10,659
508
11,886
10,212
4,224
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 1 / 1
12,074
575
11,829
16,749
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Mello36
King Arthur
18
4 / 1 / 3
12,251
583
19,275
18,484
23,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 1
9,441
450
7,820
18,555
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BellonaLancelotMercury

VS

Bans
BakasuraBaron SamediKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 3 / 0
10,313
491
7,555
12,529
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
16
3 / 4 / 1
9,946
474
14,373
20,273
10,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
KZY00
Da Ji
14
2 / 3 / 1
8,788
418
10,544
19,227
8,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 4
8,954
426
4,688
19,689
24,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Rob Asleep
Chang'e
17
1 / 1 / 4
10,368
494
9,533
14,244
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
8
8
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
4
1.67
L
Apollo
 
Apollo
2
3
0
0.67
L
Cliodhna
3
4
1
0.88
W
Janus
1
0
2
2
L
Da Ji
KZY00
Da Ji
2
3
1
0.83
W
3
1
1
3.5
W
King Arthur
Mello36
King Arthur
4
1
3
5.5
L
0
1
4
2
L
Chang'e
Rob Asleep
Chang'e
1
1
4
3
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,890
Damage
46,693
83,691
Taken
85,962
60,901
Mitigated
58,290
24,186
Healing
39,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,080
3,309
0
2,221
19,691
10,150
0
2,082
17,609
0
112,268
L
Apollo
 
Apollo
7,555
3,953
0
4,750
12,529
5,825
0
6,655
5,378
0
95,454
L
Cliodhna
14,373
1,417
0
7,835
20,273
10,870
0
2,793
17,462
0
85,893
W
Janus
11,886
306
0
2,823
10,212
4,224
0
1,022
9,190
111,019
0
L
Da Ji
KZY00
Da Ji
10,544
2,283
0
7,366
19,227
8,851
0
3,391
15,786
0
69,143
W
11,829
3,634
0
10,914
16,749
7,512
166
761
15,988
122,885
0
W
King Arthur
Mello36
King Arthur
19,275
3,084
0
4,818
18,484
23,757
21
2,198
16,286
274
106,253
L
4,688
2,202
2,510
7,192
19,689
24,592
0
11,232
8,061
0
18,232
L
Chang'e
Rob Asleep
Chang'e
9,533
519
2,338
7,292
14,244
8,152
0
6,644
7,570
126,439
0
W
7,820
747
0
3,410
18,555
15,258
0
5,362
13,193
36,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,300
Gold Earned
48,369
750
Minions Killed
626
0
Camps Cleared
0
2,070,129
Distance Traveled
2,067,889
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,875
518
141
7
0
481,830
6
L
Apollo
10,313
491
151
7
0
373,400
10
L
Cliodhna
9,946
474
136
6
0
447,487
4
W
Janus
10,659
508
186
9
0
415,258
5
L
Da Ji
8,788
418
91
4
0
440,571
4
W
Freya
12,074
575
211
10
0
365,025
3
W
King Arthur
12,251
583
186
9
0
415,483
7
L
Horus
8,954
426
16
1
0
422,435
7
L
Chang'e
10,368
494
232
11
0
383,996
5
W
Ares
9,441
450
26
1
0
392,533
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role