Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chatturgah
Ah Muzen Cab
Level 62
God Stats
39W - 38L
1,555 SR
Queue Stats
101W - 116L
1,462 Elo+
Solo
Bellona
Bellona
mew-5
Bellona
Level 159
God Stats
27W - 25L
1,539 SR
Queue Stats
469W - 461L
1,539 Elo+
Solo
Khepri
Khepri
oM Infiniti
Khepri
Level 149
God Stats
117W - 75L
1,680 SR
Queue Stats
395W - 352L
1,667 Elo+
Solo
Team Averages
Level 114
1,555 SR
1,534 Elo+

VS

Team Averages
Level 123
1,426 SR
1,446 Elo+
Tyr
Tyr
Obi_gyn_ken0b1
Tyr
Level 119
God Stats
71W - 62L
1,500 SR
Queue Stats
195W - 184L
1,449 Elo+
Solo
Lancelot
Lancelot
SETBOOK
Lancelot
Level 160
God Stats
10W - 17L
1,392 SR
Queue Stats
875W - 895L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
ShootMineGame
Baron Samedi
Level 44
God Stats
0W - 4L
1,217 SR
Queue Stats
3W - 9L
1,201 Elo+
Solo
Hachiman
Hachiman
Soul_Ketushai
Hachiman
Level 135
God Stats
0W - 1L
1,481 SR
Queue Stats
88W - 82L
1,515 Elo+
Solo
Hera
Hera
ggmaIik
Hera
Level 159
God Stats
7W - 11L
1,538 SR
Queue Stats
295W - 305L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 3 / 2
7,492
499
3,831
10,598
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
12
1 / 2 / 0
6,781
452
3,442
7,869
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Chatturgah
Ah Muzen Cab
14
2 / 0 / 2
8,313
554
10,307
9,775
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
mew-5
Bellona
13
7 / 0 / 0
7,918
528
12,073
12,721
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
10
0 / 2 / 6
6,689
446
3,278
13,404
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,281
485
6,596
15,691
13,106
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
SETBOOK
Lancelot
13
1 / 2 / 3
7,329
489
5,031
9,959
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ShootMineGame
Baron Samedi
10
0 / 1 / 1
6,618
441
5,861
8,026
2,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Soul_Ketushai
Hachiman
10
0 / 5 / 0
6,282
419
4,395
14,791
5,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
ggmaIik
Hera
13
4 / 2 / 2
7,907
527
10,687
7,091
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
6
7
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
2
1.33
W
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Ah Muzen Cab
Chatturgah
Ah Muzen Cab
2
0
2
3
L
1
3
1
0.5
L
Lancelot
SETBOOK
Lancelot
1
2
3
1.25
L
Baron Samedi
ShootMineGame
Baron Samedi
0
1
1
0.5
L
Hachiman
Soul_Ketushai
Hachiman
0
5
0
0
L
Hera
ggmaIik
Hera
4
2
2
2.5
W
Bellona
mew-5
Bellona
7
0
0
7
W
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
32,570
54,367
Taken
55,558
34,592
Mitigated
27,483
18,839
Healing
23,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,831
1,792
0
3,961
10,598
4,232
0
1,828
8,770
0
40,904
W
Zhong Kui
 
Zhong Kui
3,442
637
73
1,612
7,869
6,098
533
4,788
3,081
38,754
0
W
Ah Muzen Cab
Chatturgah
Ah Muzen Cab
10,307
5,517
0
5,450
9,775
4,207
1,493
609
9,166
0
61,866
L
6,596
469
0
6,722
15,691
13,106
0
127
15,564
0
53,851
L
Lancelot
SETBOOK
Lancelot
5,031
1,881
0
5,464
9,959
4,074
0
1,165
8,794
0
52,461
L
Baron Samedi
ShootMineGame
Baron Samedi
5,861
1,444
1,830
2,488
8,026
2,396
93
1,195
6,831
27,696
0
L
Hachiman
Soul_Ketushai
Hachiman
4,395
1,337
150
5,567
14,791
5,073
189
1,835
12,956
0
49,287
L
Hera
ggmaIik
Hera
10,687
2,858
0
1,263
7,091
2,834
804
2,398
4,693
60,051
0
W
Bellona
mew-5
Bellona
12,073
6,758
0
5,240
12,721
8,266
0
3,314
9,407
0
64,155
W
Khepri
3,278
162
285
2,218
13,404
11,789
0
6,009
7,395
21,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
35,417
370
Minions Killed
406
0
Camps Cleared
0
1,475,289
Distance Traveled
1,352,615
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,492
499
68
5
0
300,765
2
W
Zhong Kui
6,781
452
60
4
0
245,624
4
W
Ah Muzen Cab
8,313
554
118
8
0
301,679
5
L
Tyr
7,281
485
103
7
0
264,168
0
L
Lancelot
7,329
489
108
7
0
298,926
2
L
Baron Samedi
6,618
441
32
2
0
253,366
5
L
Hachiman
6,282
419
72
5
0
245,607
5
L
Hera
7,907
527
91
6
0
290,548
5
W
Bellona
7,918
528
105
7
0
335,582
0
W
Khepri
6,689
446
19
1
0
291,639
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role