Player Matchup

Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CorveeSquare
Merlin
Level 15
God Stats
4W - 3L
1,707 SR
Queue Stats
5W - 4L
1,542 Elo+
Solo
Bacchus
Bacchus
Huitui
Bacchus
Level 15
God Stats
3W - 6L
1,424 SR
Queue Stats
66W - 102L
1,331 Elo+
Solo
Ullr
Ullr
LOCKY52
Ullr
Level 54
God Stats
2W - 2L
1,305 SR
Queue Stats
27W - 47L
1,388 Elo+
Party 1
Thanatos
Thanatos
MihneaK2
Thanatos
Level 26
God Stats
8W - 11L
1,523 SR
Queue Stats
44W - 71L
1,411 Elo+
Party 1
Team Averages
Level 34
1,492 SR
1,434 Elo+

VS

Team Averages
Level 54
1,454 SR
1,449 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ItLeem
Charybdis
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
2W - 4L
1,216 Elo+
Solo
Raijin
Raijin
antonio21zgz
Raijin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 0
6,858
686
3,846
8,938
5,726
Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
15
0 / 2 / 0
7,442
744
5,388
6,931
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Huitui
Bacchus
12
0 / 3 / 2
6,412
641
4,581
7,372
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
LOCKY52
Ullr
13
0 / 1 / 1
6,923
692
3,158
8,935
3,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
MihneaK2
Thanatos
12
1 / 5 / 1
6,823
682
4,626
9,519
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 1 / 6
8,372
837
13,673
4,383
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
 
Hercules
14
3 / 0 / 5
7,837
784
8,765
10,302
5,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
 
Kumbhakarna
14
2 / 0 / 5
7,561
756
2,493
7,480
6,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ItLeem
Charybdis
15
3 / 0 / 2
8,111
811
5,211
4,538
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
1 / 1 / 6
7,654
765
4,911
5,658
2,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
Vulcan
 
Vulcan
4
1
6
7
W
Hercules
 
Hercules
3
0
5
5.5
W
Kumbhakarna
 
Kumbhakarna
2
0
5
4.5
L
Merlin
0
2
0
0
L
Bacchus
Huitui
Bacchus
0
3
2
0.33
W
Charybdis
ItLeem
Charybdis
3
0
2
4
L
Ullr
LOCKY52
Ullr
0
1
1
0.5
L
Thanatos
MihneaK2
Thanatos
1
5
1
0.3
W
Raijin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
35,053
41,695
Taken
32,361
21,348
Mitigated
18,256
8,314
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,846
152
0
2,053
8,938
5,726
0
5,594
3,344
0
12,978
W
Vulcan
 
Vulcan
13,673
4,718
0
397
4,383
2,098
138
1,177
3,156
42,207
0
W
Hercules
 
Hercules
8,765
1,299
0
2,030
10,302
5,218
0
2,539
7,479
0
21,872
W
Kumbhakarna
 
Kumbhakarna
2,493
235
0
949
7,480
6,537
367
2,229
5,121
8,216
0
L
Merlin
5,388
131
0
645
6,931
3,014
0
3,064
3,867
35,508
0
L
Bacchus
Huitui
Bacchus
4,581
197
0
150
7,372
4,683
0
4,732
2,640
7,322
0
W
Charybdis
ItLeem
Charybdis
5,211
2,863
0
1,615
4,538
2,219
1,268
2,033
2,461
0
29,697
L
Ullr
LOCKY52
Ullr
3,158
951
0
533
8,935
3,468
0
3,899
5,036
0
20,900
L
Thanatos
MihneaK2
Thanatos
4,626
347
0
4,933
9,519
4,457
0
3,788
5,731
0
14,115
W
Raijin
4,911
578
0
1,000
5,658
2,184
572
1,439
4,175
29,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
39,535
163
Minions Killed
234
0
Camps Cleared
0
1,001,031
Distance Traveled
1,033,454
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,858
686
18
2
0
185,613
3
W
Vulcan
8,372
837
61
6
0
220,491
2
W
Hercules
7,837
784
31
3
0
225,081
1
W
Kumbhakarna
7,561
756
14
1
0
214,366
1
L
Merlin
7,442
744
82
8
0
198,758
0
L
Bacchus
6,412
641
4
0
0
222,280
0
W
Charybdis
8,111
811
70
7
0
187,949
1
L
Ullr
6,923
692
44
4
0
223,411
1
L
Thanatos
6,823
682
15
2
0
170,969
2
W
Raijin
7,654
765
58
6
0
185,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role