Player Matchup

Cthulhu
Cthulhu
AstaAE
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Hyaluronic_acid0
Ra
Level 103
God Stats
6W - 9L
1,363 SR
Queue Stats
192W - 201L
1,399 Elo+
Party 2
Medusa
Medusa
SaS_uuKee
Medusa
Level 146
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 1
Cupid
Cupid
lll_DoNzo_lll
Cupid
Level 28
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
sunriseYou
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Solo
Team Averages
Level 62
1,519 SR
1,471 Elo+

VS

Team Averages
Level 27
1,541 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Huitui
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 102L
1,349 Elo+
Solo
Chaac
Chaac
JamessPond
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,701 Elo+
Solo
Ra
Ra
Kvartik
Ra
Level 11
God Stats
3W - 2L
1,705 SR
Queue Stats
7W - 10L
1,600 Elo+
Solo
Atlas
Atlas
PulseRuffle
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstaAE
Cthulhu
13
0 / 3 / 8
7,598
691
4,416
9,075
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 1 / 4
8,825
802
7,703
8,458
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SaS_uuKee
Medusa
17
2 / 0 / 6
9,675
880
13,078
9,211
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 4
7,897
718
6,445
7,394
3,538
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
sunriseYou
Bakasura
14
4 / 1 / 5
8,171
743
5,728
8,235
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 1 / 4
7,341
667
4,843
7,101
3,363
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Huitui
Thanatos
12
1 / 3 / 1
7,047
641
2,126
8,702
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
3 / 0 / 2
8,468
770
8,652
10,633
8,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 1 / 2
8,208
746
7,357
5,941
2,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 0
7,866
715
6,065
13,711
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
9
Kills
5
5
Deaths
9
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
4
2
W
Cthulhu
AstaAE
Cthulhu
0
3
8
1.33
L
Thanatos
Huitui
Thanatos
1
3
1
0.5
W
1
1
4
3
L
Chaac
3
0
2
4
L
0
1
2
1
L
1
4
0
0.25
W
Medusa
SaS_uuKee
Medusa
2
0
6
5
W
2
0
4
4
W
Bakasura
sunriseYou
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,370
Damage
29,043
42,373
Taken
46,088
24,877
Mitigated
31,623
11,039
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,843
2,465
0
469
7,101
3,363
0
1,979
5,065
0
19,101
W
Cthulhu
AstaAE
Cthulhu
4,416
692
0
806
9,075
7,951
469
2,608
6,467
11,950
0
L
Thanatos
Huitui
Thanatos
2,126
146
0
2,353
8,702
3,741
0
2,623
5,741
0
7,556
W
7,703
199
1,305
4,179
8,458
4,200
156
2,573
5,885
42,915
0
L
Chaac
8,652
2,125
0
4,136
10,633
8,341
0
2,832
7,577
0
30,586
L
7,357
337
601
1,544
5,941
2,524
53
1,784
4,065
36,304
0
L
6,065
1,821
0
792
13,711
13,654
0
2,315
10,338
15,105
0
W
Medusa
SaS_uuKee
Medusa
13,078
4,862
0
750
9,211
4,656
773
2,010
7,201
0
62,479
W
6,445
3,990
1,275
2,088
7,394
3,538
454
4,738
2,656
0
13,829
W
Bakasura
sunriseYou
Bakasura
5,728
3,622
0
636
8,235
4,532
0
1,493
6,742
0
9,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
38,930
247
Minions Killed
203
0
Camps Cleared
0
1,207,029
Distance Traveled
1,052,789
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,341
667
26
2
0
186,664
4
W
Cthulhu
7,598
691
12
1
0
215,643
0
L
Thanatos
7,047
641
10
1
0
235,885
0
W
Ra
8,825
802
90
8
0
239,143
1
L
Chaac
8,468
770
61
6
0
202,798
1
L
Ra
8,208
746
75
7
0
213,956
0
L
Atlas
7,866
715
31
3
0
213,486
2
W
Medusa
9,675
880
107
10
0
250,943
2
W
Cupid
7,897
718
25
2
0
234,313
1
W
Bakasura
8,171
743
13
1
0
266,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role