Player Matchup

Athena
Athena
Aghat24
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,248 Elo+
Party 2
Cliodhna
Cliodhna
KuroOni82
Cliodhna
Level 160
God Stats
2W - 7L
1,447 SR
Queue Stats
217W - 210L
1,611 Elo+
Party 3
Freya
Freya
Slob my top
Freya
Level 150
God Stats
6W - 10L
1,394 SR
Queue Stats
424W - 393L
1,494 Elo+
Solo
Neith
Neith
bigmatty_528
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,248 Elo+
Party 2
Nemesis
Nemesis
l Divi l
Nemesis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 243L
1,521 Elo+
Party 3
Team Averages
Level 144
1,468 SR
1,425 Elo+

VS

Team Averages
Level 144
1,569 SR
1,583 Elo+
Apollo
Apollo
BankruptPuppet
Apollo
Level 128
God Stats
3W - 4L
1,216 SR
Queue Stats
283W - 270L
1,561 Elo+
Solo
Hades
Hades
VlllXXlll
Hades
Level 148
God Stats
9W - 5L
1,619 SR
Queue Stats
372W - 232L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
Xuriy
Cthulhu
Level 145
God Stats
6W - 4L
1,650 SR
Queue Stats
142W - 116L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
YaboiSmatt
Yu Huang
Level 144
God Stats
1W - 0L
1,665 SR
Queue Stats
39W - 27L
1,582 Elo+
Party 1
Thor
Thor
jMadAvenger
Thor
Level 157
God Stats
9W - 6L
1,698 SR
Queue Stats
82W - 84L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aghat24
Athena
13
1 / 4 / 0
8,527
449
3,186
16,316
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
KuroOni82
Cliodhna
15
1 / 5 / 1
9,023
475
8,881
17,613
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 7 / 0
8,938
470
7,549
17,296
7,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 0
8,219
433
4,310
8,371
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
l Divi l
Nemesis
15
2 / 5 / 0
9,443
497
13,688
25,597
14,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 5
11,780
620
7,687
13,529
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
VlllXXlll
Hades
18
0 / 2 / 6
11,199
589
11,955
18,750
18,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Xuriy
Cthulhu
16
3 / 0 / 11
9,678
509
6,995
14,813
9,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
YaboiSmatt
Yu Huang
17
7 / 1 / 8
11,296
595
18,597
10,402
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 12
11,535
607
15,915
17,778
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
5
Kills
25
25
Deaths
5
1
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Athena
Aghat24
Athena
1
4
0
0.25
W
6
0
5
8.5
L
Cliodhna
KuroOni82
Cliodhna
1
5
1
0.3
L
1
7
0
0.14
W
Hades
VlllXXlll
Hades
0
2
6
1.5
W
Cthulhu
Xuriy
Cthulhu
3
0
11
8.5
W
Yu Huang
YaboiSmatt
Yu Huang
7
1
8
11
L
0
4
0
0
W
9
2
12
7.5
L
Nemesis
l Divi l
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
61,149
85,193
Taken
75,272
46,984
Mitigated
46,532
21,882
Healing
33,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aghat24
Athena
3,186
782
0
2,119
16,316
14,315
0
7,481
8,557
20,622
0
W
7,687
4,630
0
7,314
13,529
6,024
1,940
2,057
11,472
0
108,808
L
Cliodhna
KuroOni82
Cliodhna
8,881
884
0
5,082
17,613
6,936
0
4,386
13,163
0
85,029
L
7,549
2,651
0
5,027
17,296
7,584
0
9,553
7,633
79,199
0
W
Hades
VlllXXlll
Hades
11,955
888
686
10,837
18,750
18,322
0
481
18,269
102,055
0
W
Cthulhu
Xuriy
Cthulhu
6,995
552
1,133
4,590
14,813
9,498
0
2,431
12,382
51,688
0
W
Yu Huang
YaboiSmatt
Yu Huang
18,597
1,347
192
2,606
10,402
4,666
1,329
3,975
6,427
84,969
0
L
4,310
896
0
1,720
8,371
3,534
0
1,422
6,637
0
74,838
W
15,915
5,582
0
6,032
17,778
8,022
0
3,366
14,412
0
85,219
L
Nemesis
l Divi l
Nemesis
13,688
6,431
0
7,934
25,597
14,615
0
13,817
11,656
0
86,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
55,488
589
Minions Killed
683
0
Camps Cleared
0
1,849,199
Distance Traveled
1,905,361
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,527
449
29
2
0
415,628
0
W
Apollo
11,780
620
171
9
0
390,062
4
L
Cliodhna
9,023
475
122
6
0
416,448
2
L
Freya
8,938
470
127
7
0
325,212
1
W
Hades
11,199
589
194
10
0
345,008
3
W
Cthulhu
9,678
509
86
5
0
380,597
2
W
Yu Huang
11,296
595
131
7
0
370,076
2
L
Neith
8,219
433
154
8
0
342,044
3
W
Thor
11,535
607
101
5
0
419,618
0
L
Nemesis
9,443
497
157
8
0
349,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role