Player Matchup

Neith
Neith
Goupil742
Neith
Level 124
God Stats
43W - 47L
1,497 SR
Queue Stats
947W - 1,078L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Joker4459
Kuzenbo
Level 134
God Stats
11W - 17L
1,330 SR
Queue Stats
470W - 377L
1,578 Elo+
Party 1
Hel
Hel
Zoey Chamber
Hel
Level 46
God Stats
28W - 15L
1,637 SR
Queue Stats
215W - 111L
1,616 Elo+
Party 1
Thor
Thor
darkmall17000
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,494 Elo+
Solo
He Bo
He Bo
dlintz7004
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,525 Elo+
Solo
Team Averages
Level 95
1,493 SR
1,536 Elo+

VS

Team Averages
Level 110
1,724 SR
1,515 Elo+
Apollo
Apollo
I AM CLEEGIE
Apollo
Level 120
God Stats
2W - 0L
1,745 SR
Queue Stats
35W - 35L
1,416 Elo+
Solo
Tyr
Tyr
Kurapika29
Tyr
Level 144
God Stats
4W - 1L
1,763 SR
Queue Stats
59W - 57L
1,539 Elo+
Party 2
Ra
Ra
MaRtY_MaC_FlY06
Ra
Level 129
God Stats
3W - 2L
1,738 SR
Queue Stats
92W - 76L
1,509 Elo+
Party 2
Khepri
Khepri
canard_wc31
Khepri
Level 143
God Stats
4W - 1L
1,862 SR
Queue Stats
56W - 48L
1,614 Elo+
Party 2
Thor
Thor
dashkura
Thor
Level 13
God Stats
2W - 0L
1,509 SR
Queue Stats
7W - 9L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goupil742
Neith
16
1 / 1 / 2
10,141
922
10,564
10,449
5,147
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Joker4459
Kuzenbo
16
2 / 0 / 2
11,678
1,062
8,323
13,018
22,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 2
10,471
952
7,991
9,485
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 1
9,412
856
3,205
7,479
3,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
16
1 / 9 / 2
10,578
962
10,382
19,665
9,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

187

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 0 / 8
11,422
1,038
14,605
6,395
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 3 / 11
10,293
936
20,370
16,381
14,107
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 0 / 6
12,279
1,116
11,853
4,836
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
17
2 / 0 / 7
12,005
1,091
5,002
7,667
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
17
2 / 2 / 7
10,667
970
3,376
10,394
6,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
14
14
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Goupil742
Neith
1
1
2
2
W
Apollo
5
0
8
9
L
Kuzenbo
Joker4459
Kuzenbo
2
0
2
3
W
0
3
11
1.83
W
5
0
6
8
L
1
2
2
1
W
Khepri
2
0
7
5.5
L
0
2
1
0.25
W
Thor
2
2
7
2.75
L
He Bo
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,465
Damage
55,206
60,096
Taken
45,673
45,718
Mitigated
37,565
14,770
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Goupil742
Neith
10,564
5,624
692
2,029
10,449
5,147
0
2,958
7,491
0
38,228
W
Apollo
14,605
10,173
0
1,110
6,395
3,985
0
3,442
2,953
0
42,331
L
Kuzenbo
Joker4459
Kuzenbo
8,323
2,426
0
1,295
13,018
22,605
0
4,269
8,749
20,186
0
W
20,370
1,086
0
2,399
16,381
14,107
0
9,703
6,029
0
26,650
W
11,853
687
2,365
1,104
4,836
2,950
0
2,463
2,373
58,797
0
L
7,991
268
6,359
3,773
9,485
4,583
0
2,069
7,416
29,803
0
W
Khepri
5,002
54
0
1,204
7,667
10,268
0
4,220
3,447
12,918
0
L
3,205
253
185
276
7,479
3,479
0
2,021
5,458
0
8,778
W
Thor
3,376
1,098
0
0
10,394
6,255
0
6,868
3,526
0
6,925
L
He Bo
10,382
752
73
88
19,665
9,904
0
5,538
14,127
34,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,280
Gold Earned
56,666
194
Minions Killed
213
6
Camps Cleared
7
919,996
Distance Traveled
1,113,205
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,141
922
48
4
2
205,279
1
W
Apollo
11,422
1,038
80
7
0
220,201
0
L
Kuzenbo
11,678
1,062
21
2
1
234,574
0
W
Tyr
10,293
936
10
1
2
243,847
0
W
Ra
12,279
1,116
109
10
3
219,342
0
L
Hel
10,471
952
47
4
2
198,328
2
W
Khepri
12,005
1,091
10
1
0
215,051
0
L
Thor
9,412
856
18
2
0
95,881
1
W
Thor
10,667
970
4
0
2
214,764
0
L
He Bo
10,578
962
60
5
1
185,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role