Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bowlaaja
Khepri
Level 146
God Stats
1W - 1L
1,698 SR
Queue Stats
8W - 8L
1,574 Elo+
Solo
Poseidon
Poseidon
Harry1Scillitoe
Poseidon
Level 60
God Stats
2W - 4L
1,360 SR
Queue Stats
97W - 75L
1,438 Elo+
Party 1
Vamana
Vamana
Qasim1012
Vamana
Level 109
God Stats
1W - 2L
1,438 SR
Queue Stats
27W - 22L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
ToGoCa88
Sun Wukong
Level 85
God Stats
10W - 8L
1,659 SR
Queue Stats
279W - 376L
1,360 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,470 Elo+

VS

Team Averages
Level 102
1,476 SR
1,388 Elo+
Jormungandr
Jormungandr
JR_FROST
Jormungandr
Level 109
God Stats
16W - 16L
1,530 SR
Queue Stats
212W - 234L
1,450 Elo+
Solo
Chiron
Chiron
Kimmy26662
Chiron
Level 109
God Stats
77W - 81L
1,465 SR
Queue Stats
379W - 366L
1,370 Elo+
Party 2
Agni
Agni
XoAmeliaXo420
Agni
Level 87
God Stats
5W - 4L
1,377 SR
Queue Stats
48W - 60L
1,192 Elo+
Solo
Ymir
Ymir
raukikibuaka2311
Ymir
Level 101
God Stats
42W - 30L
1,509 SR
Queue Stats
442W - 439L
1,395 Elo+
Party 2
Fenrir
Fenrir
the_cyber_howl
Fenrir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 120L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
1
0 / 1 / 0
4,402
293
787
788
219
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Bowlaaja
Khepri
11
1 / 0 / 1
6,774
452
2,632
7,293
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
9
2 / 8 / 2
6,186
412
5,710
11,710
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Qasim1012
Vamana
10
2 / 3 / 4
6,435
429
8,631
16,008
7,630
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ToGoCa88
Sun Wukong
12
1 / 3 / 0
6,748
450
4,418
15,057
10,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JR_FROST
Jormungandr
15
1 / 0 / 1
9,456
630
4,236
5,004
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Kimmy26662
Chiron
13
5 / 0 / 5
8,643
576
11,474
7,404
2,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 6
7,435
496
5,290
10,676
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 8
8,359
557
5,310
11,963
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 1 / 3
8,493
566
10,710
12,110
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
15
15
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Khepri
Bowlaaja
Khepri
1
0
1
1.5
L
Poseidon
2
8
2
0.38
W
Jormungandr
JR_FROST
Jormungandr
1
0
1
1.5
W
Chiron
Kimmy26662
Chiron
5
0
5
7.5
L
Vamana
Qasim1012
Vamana
2
3
4
1.33
L
Sun Wukong
ToGoCa88
Sun Wukong
1
3
0
0.33
W
0
5
6
0.6
W
3
0
8
7
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
37,020
50,856
Taken
47,157
27,516
Mitigated
24,675
10,660
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
787
512
0
18
788
219
0
243
545
0
2,069
L
Khepri
Bowlaaja
Khepri
2,632
147
1,104
1,703
7,293
5,363
0
1,261
6,032
35,152
0
L
Poseidon
5,710
859
0
833
11,710
3,866
0
3,803
7,907
34,559
0
W
Jormungandr
JR_FROST
Jormungandr
4,236
1,683
0
750
5,004
4,646
2,322
0
5,004
74,921
0
W
Chiron
Kimmy26662
Chiron
11,474
3,905
953
3,835
7,404
2,942
1,235
1,596
5,808
0
55,412
L
Vamana
Qasim1012
Vamana
8,631
4,739
0
3,871
16,008
7,630
0
3,948
12,060
0
31,944
L
Sun Wukong
ToGoCa88
Sun Wukong
4,418
1,050
0
3,131
15,057
10,438
0
5,926
9,131
0
44,951
W
5,290
209
256
2,481
10,676
4,216
393
2,235
8,441
50,520
0
W
5,310
1,046
0
5,499
11,963
7,252
67
3,084
8,879
22,830
0
W
10,710
1,581
0
4,540
12,110
5,619
204
1,667
10,443
0
54,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
42,386
230
Minions Killed
425
0
Camps Cleared
0
1,121,905
Distance Traveled
1,403,680
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,402
293
2
0
0
19,552
0
L
Khepri
6,774
452
55
4
0
275,464
2
L
Poseidon
6,186
412
49
3
0
241,427
3
W
Jormungandr
9,456
630
145
10
0
294,332
4
W
Chiron
8,643
576
78
5
0
296,743
3
L
Vamana
6,435
429
38
3
0
284,257
0
L
Sun Wukong
6,748
450
86
6
0
301,205
2
W
Agni
7,435
496
86
6
0
282,607
1
W
Ymir
8,359
557
33
2
0
231,663
2
W
Fenrir
8,493
566
83
6
0
298,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role