Player Matchup

Hera
Hera
Gold I
 
Hera
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
ItsMeNightmare
Atlas
Gold IV
Level 118
God Stats
59W - 47L
1,557 SR
Queue Stats
112W - 112L
1,512 MMR
Solo
Skadi
Skadi
Platinum III
Trapdooo
Skadi
Platinum III
Level 109
God Stats
21W - 16L
1,583 SR
Queue Stats
354W - 342L
1,682 MMR
Solo
Thanatos
Thanatos
Platinum V
nGnLxKJ
Thanatos
Platinum V
Level 146
God Stats
71W - 56L
1,686 SR
Queue Stats
321W - 324L
1,648 MMR
Solo
Izanami
Izanami
Gold I
staxisac00n
Izanami
Gold I
Level 92
God Stats
5W - 7L
1,435 SR
Queue Stats
374W - 370L
1,405 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,552 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,504 SR
1,555 MMR
Merlin
Merlin
Diamond IV
COOKIESPARTAN23
Merlin
Diamond IV
Level 147
God Stats
2W - 6L
1,503 SR
Queue Stats
138W - 126L
2,059 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Daryl 1998
Guan Yu
Bronze III
Level 94
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sol
Sol
Bronze V
Helkaon
Sol
Bronze V
Level 141
God Stats
1W - 3L
1,457 SR
Queue Stats
5W - 10L
1,359 MMR
Solo
Arachne
Arachne
Silver II
Jackkg98
Arachne
Silver II
Level 89
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 8L
1,297 MMR
Party 1
Mulan
Mulan
Gold I
Mangekyo203
Mulan
Gold I
Level 141
God Stats
5W - 5L
1,722 SR
Queue Stats
356W - 349L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
12 / 1 / 5
16,773
645
24,648
17,068
9,097
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 1 / 15
12,888
496
13,179
26,390
36,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Trapdooo
Skadi
20
2 / 1 / 11
15,874
611
23,676
21,312
9,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
nGnLxKJ
Thanatos
20
12 / 4 / 6
15,640
602
20,360
25,823
14,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
staxisac00n
Izanami
20
3 / 4 / 7
15,638
601
13,535
23,755
12,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotChaacAthenaLoki

VS

Bans
CharybdisArtioKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 3
13,943
536
28,092
20,214
9,029
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Daryl 1998
Guan Yu
17
0 / 3 / 1
10,933
421
12,597
27,430
36,383
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
15
1 / 7 / 3
10,328
397
8,322
19,163
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Jackkg98
Arachne
18
6 / 10 / 2
12,442
479
8,543
26,507
11,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 1
8,982
345
8,013
23,372
21,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
30
Kills
10
11
Deaths
30
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
1
5
14.5
L
3
4
3
1.13
L
Guan Yu
Daryl 1998
Guan Yu
0
3
1
0.17
L
Sol
1
7
3
0.36
W
1
1
15
8.5
L
Arachne
Jackkg98
Arachne
6
10
2
0.7
L
0
6
1
0.08
W
Skadi
Trapdooo
Skadi
2
1
11
7.5
W
Thanatos
nGnLxKJ
Thanatos
12
4
6
3.75
W
Izanami
staxisac00n
Izanami
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,398
Damage
65,567
114,348
Taken
116,686
82,547
Mitigated
85,686
62,626
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
24,648
6,666
0
5,298
17,068
9,097
3,972
7,621
9,127
156,987
0
L
28,092
316
0
1,084
20,214
9,029
0
6,316
13,796
146,977
0
L
Guan Yu
Daryl 1998
Guan Yu
12,597
1,343
1,624
8,754
27,430
36,383
0
8,832
18,520
0
78,038
L
Sol
8,322
1,732
0
4,754
19,163
7,586
0
4,132
14,949
64,987
6,591
W
13,179
4,444
1,718
9,329
26,390
36,694
1,020
11,105
14,967
44,762
0
L
Arachne
Jackkg98
Arachne
8,543
5,623
230
4,271
26,507
11,566
0
6,690
19,801
0
85,333
L
8,013
1,155
0
2,461
23,372
21,122
0
11,399
11,793
0
26,058
W
Skadi
Trapdooo
Skadi
23,676
12,327
0
7,664
21,312
9,760
6,487
7,429
13,717
0
160,096
W
Thanatos
nGnLxKJ
Thanatos
20,360
6,597
0
25,378
25,823
14,858
3,826
5,231
20,470
0
133,031
W
Izanami
staxisac00n
Izanami
13,535
7,759
0
13,239
23,755
12,138
6,451
7,685
15,920
0
172,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,813
Gold Earned
56,628
880
Minions Killed
601
0
Camps Cleared
0
2,523,741
Distance Traveled
2,374,099
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,773
645
244
9
0
499,491
4
L
Merlin
13,943
536
214
8
0
489,600
4
L
Guan Yu
10,933
421
127
5
0
528,714
1
L
Sol
10,328
397
122
5
0
419,850
6
W
Atlas
12,888
496
38
1
0
553,578
3
L
Arachne
12,442
479
113
4
0
510,808
0
L
Mulan
8,982
345
25
1
0
425,127
6
W
Skadi
15,874
611
230
9
0
488,230
8
W
Thanatos
15,640
602
153
6
0
530,633
4
W
Izanami
15,638
601
215
8
0
451,809
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role