Player Matchup

Thoth
Thoth
Alejandra--Ls6
Thoth
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 202L
1,441 Elo+
Solo
Tiamat
Tiamat
AnalMcTuffing
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 133L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
IcerLynx66
Cernunnos
Level 125
God Stats
8W - 11L
1,358 SR
Queue Stats
154W - 156L
1,486 Elo+
Solo
Sobek
Sobek
JammyWaffles
Sobek
Level 55
God Stats
7W - 4L
1,665 SR
Queue Stats
105W - 103L
1,543 Elo+
Party 1
Loki
Loki
Welsen-97
Loki
Level 91
God Stats
1,373W - 1,441L
1,524 SR
Queue Stats
1,375W - 1,445L
1,493 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,496 Elo+

VS

Team Averages
Level 115
1,520 SR
1,498 Elo+
Sol
Sol
AA-732
Sol
Level 152
God Stats
11W - 11L
1,574 SR
Queue Stats
517W - 550L
1,456 Elo+
Solo
Loki
Loki
Furexi-
Loki
Level 57
God Stats
9W - 11L
1,240 SR
Queue Stats
420W - 474L
1,514 Elo+
Solo
Persephone
Persephone
Ghants502
Persephone
Level 158
God Stats
2W - 0L
1,640 SR
Queue Stats
112W - 90L
1,537 Elo+
Solo
Horus
Horus
SerLorisLaxpuss
Horus
Level 160
God Stats
25W - 14L
1,683 SR
Queue Stats
299W - 370L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
drfocy8
Ao Kuang
Level 47
God Stats
15W - 17L
1,465 SR
Queue Stats
100W - 84L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,003
889
6,519
4,282
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 0
8,608
956
8,514
9,915
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
IcerLynx66
Cernunnos
14
0 / 2 / 1
8,619
958
11,007
10,742
5,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 0 / 1
9,385
1,043
4,049
10,575
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
13
0 / 0 / 1
8,291
921
3,201
2,881
1,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

272

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AA-732
Sol
15
2 / 0 / 4
9,611
1,068
11,178
6,792
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Furexi-
Loki
15
1 / 0 / 3
8,741
971
3,852
4,340
2,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Ghants502
Persephone
14
3 / 0 / 1
9,410
1,046
9,875
5,671
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 5
9,228
1,025
5,069
11,608
14,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
drfocy8
Ao Kuang
14
1 / 1 / 3
8,867
985
5,726
10,947
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
7
7
Deaths
1
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
AA-732
Sol
2
0
4
4
L
0
1
1
0.5
L
1
4
0
0.25
W
Loki
Furexi-
Loki
1
0
3
2.5
W
Persephone
Ghants502
Persephone
3
0
1
3.5
L
Cernunnos
IcerLynx66
Cernunnos
0
2
1
0.25
L
0
0
1
0.5
W
0
0
5
2.5
L
Loki
0
0
1
0.5
W
Ao Kuang
drfocy8
Ao Kuang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
35,700
38,395
Taken
39,358
28,765
Mitigated
30,970
6,460
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AA-732
Sol
11,178
3,169
0
3,549
6,792
3,628
0
4,093
2,699
28,623
2,425
L
6,519
92
0
0
4,282
2,027
0
2,943
1,339
17,533
0
L
8,514
337
0
734
9,915
6,686
0
6,275
3,640
18,587
0
W
Loki
Furexi-
Loki
3,852
599
0
190
4,340
2,313
0
2,037
2,303
0
19,879
W
Persephone
Ghants502
Persephone
9,875
0
0
287
5,671
2,999
0
3,282
2,389
37,979
0
L
Cernunnos
IcerLynx66
Cernunnos
11,007
6,241
0
2,008
10,742
5,260
0
6,967
3,775
0
37,208
L
4,049
328
0
2,561
10,575
13,571
0
7,572
3,003
11,200
0
W
5,069
2,050
4,660
5,963
11,608
14,990
0
4,950
6,658
0
9,026
L
Loki
3,201
201
0
1,157
2,881
1,221
0
1,574
1,307
0
19,434
W
Ao Kuang
drfocy8
Ao Kuang
5,726
1,682
0
1,497
10,947
7,040
0
4,720
6,227
12,011
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
45,857
176
Minions Killed
182
6
Camps Cleared
9
756,498
Distance Traveled
937,384
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,611
1,068
52
6
7
173,138
0
L
Thoth
8,003
889
34
4
0
97,823
0
L
Tiamat
8,608
956
21
2
0
169,948
0
W
Loki
8,741
971
25
3
1
193,418
3
W
Persephone
9,410
1,046
82
9
0
181,115
0
L
Cernunnos
8,619
958
64
7
3
150,493
0
L
Sobek
9,385
1,043
26
3
0
194,472
0
W
Horus
9,228
1,025
9
1
0
191,421
0
L
Loki
8,291
921
31
3
3
143,762
0
W
Ao Kuang
8,867
985
14
2
1
198,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role