Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
iTeKno Dk RotoR
Hades
Level 47
God Stats
8W - 6L
1,481 SR
Queue Stats
14W - 14L
1,336 Elo+
Party 1
Team Averages
Level 94
1,494 SR
1,445 Elo+

VS

Team Averages
Level 79
1,501 SR
1,352 Elo+
Chaac
Chaac
ChampagneScott
Chaac
Level 106
God Stats
31W - 32L
1,558 SR
Queue Stats
316W - 312L
1,409 Elo+
Solo
Ymir
Ymir
Seanyukka
Ymir
Level 87
God Stats
5W - 6L
1,474 SR
Queue Stats
35W - 49L
1,433 Elo+
Solo
Freya
Freya
dirtysteve15
Freya
Level 43
God Stats
0W - 1L
1,472 SR
Queue Stats
18W - 18L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 4
7,254
725
8,385
4,952
2,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
 
Hun Batz
11
1 / 0 / 5
6,818
682
7,297
9,596
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 3
7,151
715
10,927
8,049
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,452
645
7,256
11,848
8,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
0 / 4 / 0
6,124
612
3,978
12,553
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,358
636
6,575
6,908
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
4
4
W
Hun Batz
 
Hun Batz
1
0
5
3.5
L
0
1
0
0
L
Ymir
0
4
0
0
L
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
17,809
22,597
Taken
31,309
13,580
Mitigated
19,202
3,481
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,385
4,783
0
443
4,952
2,003
440
1,848
2,840
0
27,164
W
Hun Batz
 
Hun Batz
7,297
1,606
0
161
9,596
7,047
0
4,378
4,919
4,286
20,722
L
7,256
1,952
0
5,065
11,848
8,656
0
4,978
6,468
0
27,608
L
Ymir
3,978
471
0
2,630
12,553
7,644
0
4,522
7,586
14,027
0
L
6,575
1,712
0
2,536
6,908
2,902
78
2,412
4,289
15,824
0
W
10,927
450
376
2,501
8,049
4,530
0
3,667
4,044
16,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,223
Gold Earned
18,934
109
Minions Killed
107
4
Camps Cleared
5
567,489
Distance Traveled
571,977
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,254
725
44
4
1
173,362
0
W
Hun Batz
6,818
682
34
3
1
199,203
4
L
Chaac
6,452
645
49
5
3
211,786
0
L
Ymir
6,124
612
24
2
2
167,545
3
L
Freya
6,358
636
34
3
0
192,646
4
W
Hades
7,151
715
31
3
2
194,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role