Player Matchup

Bacchus
Bacchus
BarbieUnity
Bacchus
Level 22
God Stats
2W - 1L
1,658 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 1
Nemesis
Nemesis
Commiis
Nemesis
Level 40
God Stats
7W - 4L
1,437 SR
Queue Stats
27W - 17L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
MaksWarrior
Jing Wei
Level 69
God Stats
2W - 1L
1,578 SR
Queue Stats
45W - 32L
1,475 Elo+
Party 1
Mulan
Mulan
Tsharre
Mulan
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
53W - 41L
1,474 Elo+
Party 1
Discordia
Discordia
ghdjc
Discordia
Level 68
God Stats
5W - 1L
1,685 SR
Queue Stats
23W - 17L
1,426 Elo+
Party 2
Team Averages
Level 46
1,618 SR
1,481 Elo+

VS

Team Averages
Level 41
1,511 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Albo4802
Tyr
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
25W - 22L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
Iwantoplay
Nu Wa
Level 41
God Stats
0W - 3L
1,219 SR
Queue Stats
74W - 91L
1,410 Elo+
Solo
Hades
Hades
Kingjocke
Hades
Level 40
God Stats
4W - 5L
1,885 SR
Queue Stats
43W - 54L
1,507 Elo+
Solo
Cernunnos
Cernunnos
dogeskin
Cernunnos
Level 40
God Stats
9W - 9L
1,647 SR
Queue Stats
104W - 121L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarbieUnity
Bacchus
11
0 / 2 / 3
6,630
390
3,779
10,909
8,477
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Commiis
Nemesis
16
6 / 0 / 5
9,905
583
13,417
12,225
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
MaksWarrior
Jing Wei
15
2 / 0 / 2
8,730
514
8,983
11,031
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Tsharre
Mulan
17
7 / 3 / 1
10,170
598
18,061
20,647
16,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ghdjc
Discordia
14
2 / 2 / 1
8,861
521
5,304
6,451
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 7 / 0
8,032
472
8,075
19,514
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 2
7,388
435
3,940
14,558
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
0 / 3 / 1
7,256
427
5,397
8,241
3,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Kingjocke
Hades
14
1 / 3 / 2
8,896
523
6,310
16,299
11,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
dogeskin
Cernunnos
14
2 / 2 / 0
7,980
469
9,429
9,865
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
7
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
7
0
0.57
L
0
2
2
0.5
W
Bacchus
BarbieUnity
Bacchus
0
2
3
0.75
W
Nemesis
Commiis
Nemesis
6
0
5
8.5
L
Nu Wa
0
3
1
0.17
L
Hades
Kingjocke
Hades
1
3
2
0.67
W
Jing Wei
MaksWarrior
Jing Wei
2
0
2
3
W
Mulan
Tsharre
Mulan
7
3
1
2.5
L
Cernunnos
dogeskin
Cernunnos
2
2
0
1
W
Discordia
ghdjc
Discordia
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
33,151
61,263
Taken
68,477
37,241
Mitigated
39,788
16,175
Healing
22,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,075
6,438
0
5,296
19,514
7,752
0
2,958
16,556
0
45,622
L
3,940
1,376
0
2,917
14,558
13,437
238
3,022
11,536
0
23,302
W
Bacchus
BarbieUnity
Bacchus
3,779
789
0
370
10,909
8,477
0
412
10,497
17,442
0
W
Nemesis
Commiis
Nemesis
13,417
7,931
0
1,434
12,225
5,633
468
2,028
10,197
0
96,861
L
Nu Wa
5,397
691
0
1,916
8,241
3,596
405
1,427
6,814
47,869
0
L
Hades
Kingjocke
Hades
6,310
1,201
309
7,702
16,299
11,534
232
0
16,299
65,226
0
W
Jing Wei
MaksWarrior
Jing Wei
8,983
8,267
0
6,598
11,031
4,245
750
532
10,499
0
77,924
W
Mulan
Tsharre
Mulan
18,061
4,330
0
7,553
20,647
16,247
1,859
6,432
14,215
0
85,411
L
Cernunnos
dogeskin
Cernunnos
9,429
4,731
0
4,709
9,865
3,469
132
1,676
8,189
0
67,331
W
Discordia
ghdjc
Discordia
5,304
411
0
220
6,451
2,639
468
2,303
4,148
69,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
39,552
538
Minions Killed
439
0
Camps Cleared
0
1,625,006
Distance Traveled
1,519,243
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,032
472
84
5
0
323,462
3
L
Tyr
7,388
435
34
2
0
339,408
0
W
Bacchus
6,630
390
18
1
0
328,276
0
W
Nemesis
9,905
583
150
9
0
387,259
2
L
Nu Wa
7,256
427
80
5
0
252,168
0
L
Hades
8,896
523
132
8
0
301,112
6
W
Jing Wei
8,730
514
125
7
0
337,078
1
W
Mulan
10,170
598
131
8
0
303,140
3
L
Cernunnos
7,980
469
109
6
0
303,093
3
W
Discordia
8,861
521
114
7
0
269,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role