Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Etaywastaken
Ah Muzen Cab
Level 22
God Stats
2W - 0L
1,718 SR
Queue Stats
23W - 17L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
NeithNeedBuff
Zhong Kui
Level 28
God Stats
2W - 3L
1,780 SR
Queue Stats
82W - 51L
1,687 Elo+
Party 3
Awilix
Awilix
Virgules
Awilix
Level 135
God Stats
14W - 4L
1,743 SR
Queue Stats
88W - 49L
1,834 Elo+
Party 3
Team Averages
Level 49
1,648 SR
1,619 Elo+

VS

Team Averages
Level 60
1,632 SR
1,574 Elo+
Kukulkan
Kukulkan
BerriButt
Kukulkan
Level 26
God Stats
22W - 17L
1,482 SR
Queue Stats
126W - 142L
1,508 Elo+
Party 1
Bellona
Bellona
BettySwolocks
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,552 Elo+
Party 1
Lancelot
Lancelot
IamFred
Lancelot
Level 96
God Stats
0W - 1L
1,571 SR
Queue Stats
85W - 75L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
SlyDoughnut2
Kuzenbo
Level 67
God Stats
3W - 3L
1,727 SR
Queue Stats
12W - 17L
1,641 Elo+
Party 1
Freya
Freya
ZooNoculas
Freya
Level 65
God Stats
3W - 2L
1,880 SR
Queue Stats
71W - 66L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 1 / 12
9,978
624
14,417
14,197
11,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
 
Ullr
15
6 / 3 / 11
9,701
606
12,394
10,632
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Etaywastaken
Ah Muzen Cab
16
5 / 1 / 4
10,391
649
9,885
7,899
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
NeithNeedBuff
Zhong Kui
15
3 / 1 / 8
9,856
616
8,810
14,108
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Virgules
Awilix
16
12 / 1 / 1
10,200
638
12,586
13,929
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BerriButt
Kukulkan
11
0 / 9 / 1
6,756
422
4,753
12,925
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
11
2 / 7 / 2
6,960
435
7,709
15,539
14,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
IamFred
Lancelot
12
2 / 7 / 1
7,878
492
6,555
15,709
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SlyDoughnut2
Kuzenbo
11
3 / 3 / 1
8,082
505
5,925
15,613
19,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
13
0 / 6 / 2
7,571
473
4,601
14,715
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
32
Kills
7
7
Deaths
32
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
12
12
W
Ullr
 
Ullr
6
3
11
3.83
L
Kukulkan
BerriButt
Kukulkan
0
9
1
0.06
L
Bellona
2
7
2
0.43
W
Ah Muzen Cab
Etaywastaken
Ah Muzen Cab
5
1
4
7
L
Lancelot
IamFred
Lancelot
2
7
1
0.36
W
Zhong Kui
NeithNeedBuff
Zhong Kui
3
1
8
7
L
Kuzenbo
SlyDoughnut2
Kuzenbo
3
3
1
1.17
W
Awilix
Virgules
Awilix
12
1
1
12.5
L
Freya
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,092
Damage
29,543
60,765
Taken
74,501
35,023
Mitigated
50,953
15,133
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,417
4,734
0
2,819
14,197
11,189
260
6,245
7,916
73,315
0
W
Ullr
 
Ullr
12,394
4,676
0
2,744
10,632
4,432
2,579
3,589
7,014
0
65,351
L
Kukulkan
BerriButt
Kukulkan
4,753
368
0
260
12,925
5,354
0
5,644
7,281
49,604
0
L
Bellona
7,709
1,980
0
2,388
15,539
14,942
0
6,554
8,985
0
32,466
W
Ah Muzen Cab
Etaywastaken
Ah Muzen Cab
9,885
5,318
0
1,839
7,899
3,723
2,459
3,277
4,587
0
81,389
L
Lancelot
IamFred
Lancelot
6,555
1,637
0
4,577
15,709
6,744
0
4,685
11,024
0
55,094
W
Zhong Kui
NeithNeedBuff
Zhong Kui
8,810
1,043
0
6,831
14,108
9,622
2,827
7
13,661
73,687
0
L
Kuzenbo
SlyDoughnut2
Kuzenbo
5,925
2,322
0
2,232
15,613
19,276
0
5,987
9,626
21,437
0
W
Awilix
Virgules
Awilix
12,586
6,496
0
900
13,929
6,057
622
2,161
11,551
0
73,235
L
Freya
4,601
2,042
0
6,591
14,715
4,637
0
357
14,358
59,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
37,247
556
Minions Killed
386
0
Camps Cleared
0
1,632,869
Distance Traveled
1,492,860
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,978
624
108
7
0
324,534
5
W
Ullr
9,701
606
87
5
0
303,186
4
L
Kukulkan
6,756
422
86
5
0
267,593
1
L
Bellona
6,960
435
57
4
0
281,755
1
W
Ah Muzen Cab
10,391
649
139
9
0
311,276
3
L
Lancelot
7,878
492
96
6
0
341,837
2
W
Zhong Kui
9,856
616
120
8
0
309,403
5
L
Kuzenbo
8,082
505
23
1
0
303,630
2
W
Awilix
10,200
638
102
6
0
384,470
1
L
Freya
7,571
473
124
8
0
298,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role