Player Matchup

Izanami
Izanami
Shakyall
Izanami
Level 27
God Stats
1W - 2L
1,550 SR
Queue Stats
89W - 37L
1,626 Elo+
Party 1
Ra
Ra
SoundPaladin
Ra
Level 89
God Stats
1W - 2L
1,207 SR
Queue Stats
70W - 133L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
oilim3
Kuzenbo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 52L
1,625 Elo+
Party 1
Team Averages
Level 92
1,419 SR
1,536 Elo+

VS

Team Averages
Level 40
1,390 SR
1,391 Elo+
Chronos
Chronos
 
Chronos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Fuusii0n
Shiva
Level 44
God Stats
8W - 4L
1,169 SR
Queue Stats
43W - 49L
1,418 Elo+
Solo
Bakasura
Bakasura
MR_CORGS
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shakyall
Izanami
14
10 / 2 / 4
9,581
798
14,319
10,427
4,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 11
8,166
681
8,192
7,357
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
oilim3
Kuzenbo
14
4 / 0 / 9
9,578
798
9,456
13,115
19,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 2 / 1
8,322
694
5,394
10,183
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Fuusii0n
Shiva
11
0 / 4 / 2
7,065
589
11,639
15,516
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
MR_CORGS
Bakasura
10
1 / 8 / 2
7,325
610
2,948
11,678
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
1
1.25
L
Shiva
Fuusii0n
Shiva
0
4
2
0.25
L
Bakasura
MR_CORGS
Bakasura
1
8
2
0.25
W
Izanami
Shakyall
Izanami
10
2
4
6
W
0
1
11
5.5
W
Kuzenbo
oilim3
Kuzenbo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
19,981
30,899
Taken
37,377
27,812
Mitigated
21,860
9,176
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,394
1,518
0
2,255
10,183
4,513
0
5,776
4,407
34,984
2,391
L
Shiva
Fuusii0n
Shiva
11,639
1,864
451
2,758
15,516
11,033
0
7,410
8,106
0
23,477
L
Bakasura
MR_CORGS
Bakasura
2,948
1,970
0
524
11,678
6,314
0
4,825
6,853
0
6,537
W
Izanami
Shakyall
Izanami
14,319
10,038
0
1,994
10,427
4,685
1,799
1,375
8,774
0
44,392
W
8,192
925
1,298
2,462
7,357
3,228
156
1,879
5,329
36,451
0
W
Kuzenbo
oilim3
Kuzenbo
9,456
4,524
870
2,552
13,115
19,899
367
2,467
10,099
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
22,712
153
Minions Killed
112
8
Camps Cleared
2
647,548
Distance Traveled
622,514
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,322
694
70
6
2
210,963
2
L
Shiva
7,065
589
28
2
0
228,495
3
L
Bakasura
7,325
610
14
1
0
183,056
1
W
Izanami
9,581
798
76
6
6
199,926
3
W
Ra
8,166
681
68
6
2
219,328
2
W
Kuzenbo
9,578
798
9
1
0
228,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role