Player Matchup

Baron Samedi
Baron Samedi
Gold I
LilPickleLabor
Baron Samedi
Gold I
Level 146
God Stats
2W - 1L
1,838 SR
Queue Stats
233W - 281L
1,764 MMR
Solo
Tyr
Tyr
Gold V
snake_bait9036
Tyr
Gold V
Level 146
God Stats
0W - 1L
1,837 SR
Queue Stats
12W - 10L
1,666 MMR
Party 1
Chiron
Chiron
Gold V
timil_deeps
Chiron
Gold V
Level 144
God Stats
12W - 7L
1,600 SR
Queue Stats
12W - 10L
1,666 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,758 SR
1,699 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,566 SR
1,568 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
TheAllseenOwl
Fenrir
Gold II
Level 140
God Stats
13W - 14L
1,578 SR
Queue Stats
446W - 524L
1,529 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
ll 2NiCE ll
Kumbhakarna
Platinum III
Level 158
God Stats
3W - 3L
1,620 SR
Queue Stats
149W - 187L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilPickleLabor
Baron Samedi
17
0 / 4 / 9
11,783
620
13,197
18,415
9,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 3
12,518
659
9,423
23,235
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
5 / 5 / 4
12,104
637
19,840
19,732
7,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Ah Muzen CabAtlasShivaBastet

VS

Bans
AresAchillesHorusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
3 / 2 / 7
12,655
666
25,158
9,332
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 8
12,927
680
10,600
23,118
19,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ll 2NiCE ll
Kumbhakarna
18
6 / 2 / 6
13,650
718
14,767
19,806
17,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
9
Kills
12
12
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
7
3.25
L
Baron Samedi
LilPickleLabor
Baron Samedi
0
4
9
1.13
W
3
5
8
1.4
W
Kumbhakarna
ll 2NiCE ll
Kumbhakarna
6
2
6
4.5
L
4
3
3
1.83
L
Chiron
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,460
Damage
50,525
61,382
Taken
52,256
43,852
Mitigated
41,779
20,162
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
25,158
11,154
0
1,334
9,332
4,184
924
2,988
6,134
86,042
0
L
Baron Samedi
LilPickleLabor
Baron Samedi
13,197
839
1,649
6,822
18,415
9,072
421
13,206
5,209
60,387
0
W
10,600
2,461
495
6,194
23,118
19,805
741
3,996
18,822
0
24,485
W
Kumbhakarna
ll 2NiCE ll
Kumbhakarna
14,767
952
245
6,440
19,806
17,790
802
5,930
13,198
38,827
0
L
9,423
1,033
401
5,163
23,235
26,890
443
14,127
9,108
0
25,982
L
Chiron
19,840
5,566
1,250
4,877
19,732
7,890
531
12,937
6,795
0
54,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
39,232
216
Minions Killed
202
9
Camps Cleared
7
941,530
Distance Traveled
1,121,522
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,655
666
124
7
3
379,876
1
L
Baron Samedi
11,783
620
105
6
4
270,085
2
W
Fenrir
12,927
680
21
1
2
360,826
7
W
Kumbhakarna
13,650
718
57
3
2
380,820
2
L
Tyr
12,518
659
25
1
3
366,928
3
L
Chiron
12,104
637
86
5
2
304,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role