Player Matchup

Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarshanP
Cthulhu
Level 63
God Stats
0W - 9L
1,259 SR
Queue Stats
0W - 29L
1,086 Elo+
Party 1
Hades
Hades
SatinyPilot5732
Hades
Level 59
God Stats
1W - 15L
1,312 SR
Queue Stats
1W - 23L
1,092 Elo+
Party 1
Team Averages
Level 88
1,357 SR
1,226 Elo+

VS

Team Averages
Level 87
1,485 SR
1,354 Elo+
Ao Kuang
Ao Kuang
DeoIsTheGod
Ao Kuang
Level 51
God Stats
1W - 1L
1,273 SR
Queue Stats
30W - 48L
1,150 Elo+
Solo
Rama
Rama
Garkad
Rama
Level 108
God Stats
13W - 8L
1,636 SR
Queue Stats
372W - 380L
1,506 Elo+
Solo
Atlas
Atlas
Tiolith
Atlas
Level 103
God Stats
10W - 10L
1,547 SR
Queue Stats
51W - 74L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 3 / 2
10,556
704
14,512
16,125
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DarshanP
Cthulhu
13
0 / 3 / 4
9,127
608
10,989
14,315
11,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
2 / 3 / 4
9,930
662
10,144
12,804
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeoIsTheGod
Ao Kuang
15
4 / 3 / 1
10,630
709
10,701
13,956
8,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Garkad
Rama
16
2 / 0 / 6
10,543
703
12,779
11,086
5,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Tiolith
Atlas
14
3 / 4 / 5
11,421
761
11,977
17,975
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
9
9
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
3
2
2
L
Cthulhu
DarshanP
Cthulhu
0
3
4
0.67
W
Ao Kuang
DeoIsTheGod
Ao Kuang
4
3
1
1.5
W
Rama
Garkad
Rama
2
0
6
5
L
2
3
4
1.33
W
Atlas
Tiolith
Atlas
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
35,457
43,244
Taken
43,017
27,882
Mitigated
37,207
10,212
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,512
7,134
0
3,020
16,125
8,025
948
8,281
7,844
0
51,584
L
Cthulhu
DarshanP
Cthulhu
10,989
605
263
2,003
14,315
11,626
84
9,366
4,949
24,686
0
W
Ao Kuang
DeoIsTheGod
Ao Kuang
10,701
2,713
995
6,514
13,956
8,899
711
7,253
6,336
23,148
0
W
Rama
Garkad
Rama
12,779
10,615
0
3,424
11,086
5,098
2,047
6,899
3,789
0
51,878
L
10,144
112
896
4,030
12,804
8,231
474
6,614
6,190
32,210
0
W
Atlas
Tiolith
Atlas
11,977
4,494
0
2,458
17,975
23,210
240
6,105
11,114
23,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
32,594
167
Minions Killed
146
8
Camps Cleared
5
848,981
Distance Traveled
837,799
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,556
704
79
5
5
316,973
3
L
Cthulhu
9,127
608
33
2
1
274,584
6
W
Ao Kuang
10,630
709
22
1
1
287,070
5
W
Rama
10,543
703
100
7
4
279,013
2
L
Hades
9,930
662
55
4
2
257,424
0
W
Atlas
11,421
761
24
2
0
271,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role