Player Matchup

Sol
Sol
DavyOK
Sol
Level 121
God Stats
1W - 0L
1,338 SR
Queue Stats
14W - 9L
1,655 Elo+
Party 1
Ravana
Ravana
Ivansito OK
Ravana
Level 155
God Stats
2W - 1L
1,677 SR
Queue Stats
21W - 17L
1,584 Elo+
Party 1
Ra
Ra
YodaVoda
Ra
Level 18
God Stats
2W - 1L
1,406 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 1
Khepri
Khepri
bIdenloveskidz
Khepri
Level 119
God Stats
2W - 1L
1,674 SR
Queue Stats
25W - 19L
1,604 Elo+
Party 1
Thor
Thor
iMAGOi
Thor
Level 134
God Stats
1W - 0L
1,792 SR
Queue Stats
7W - 3L
1,726 Elo+
Party 1
Team Averages
Level 109
1,577 SR
1,605 Elo+

VS

Team Averages
Level 79
1,547 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AlphaTazz
Cupid
Level 43
God Stats
2W - 2L
1,735 SR
Queue Stats
10W - 9L
1,587 Elo+
Party 2
King Arthur
King Arthur
Chekkura
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 115L
1,436 Elo+
Solo
Fenrir
Fenrir
HereNoCash
Fenrir
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 115L
1,494 Elo+
Solo
Atlas
Atlas
thekid11go
Atlas
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DavyOK
Sol
14
0 / 1 / 3
8,515
501
9,850
9,489
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
16
9 / 1 / 2
11,027
649
10,708
8,311
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 3
9,315
548
5,836
9,304
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 6
8,729
513
4,650
14,440
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
iMAGOi
Thor
13
3 / 3 / 6
8,942
526
6,627
12,128
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 3 / 1
8,444
497
10,005
11,119
7,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
AlphaTazz
Cupid
12
2 / 2 / 1
7,465
439
7,490
9,647
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Chekkura
King Arthur
7
0 / 5 / 2
5,717
336
2,263
7,836
2,937
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
HereNoCash
Fenrir
13
3 / 4 / 2
8,510
501
5,354
15,888
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
10
0 / 2 / 4
7,346
432
4,530
13,833
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
9
10
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
1
1.5
L
Cupid
AlphaTazz
Cupid
2
2
1
1.25
L
King Arthur
Chekkura
King Arthur
0
5
2
0.2
W
Sol
DavyOK
Sol
0
1
3
1.5
L
Fenrir
HereNoCash
Fenrir
3
4
2
1
W
Ravana
9
1
2
10
W
2
3
3
1.17
W
2
2
6
2.5
W
Thor
iMAGOi
Thor
3
3
6
2
L
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
29,642
53,672
Taken
58,323
34,280
Mitigated
33,238
15,900
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,005
982
192
2,024
11,119
7,340
0
4,682
6,437
71,805
0
L
Cupid
AlphaTazz
Cupid
7,490
3,592
810
3,824
9,647
3,989
410
4,975
4,672
0
52,658
L
King Arthur
Chekkura
King Arthur
2,263
710
0
890
7,836
2,937
0
126
7,710
0
15,742
W
Sol
DavyOK
Sol
9,850
2,975
0
4,825
9,489
4,003
1,410
2,468
7,021
71,128
0
L
Fenrir
HereNoCash
Fenrir
5,354
749
0
4,494
15,888
7,649
0
2,338
13,550
0
55,362
W
Ravana
10,708
3,654
0
4,474
8,311
4,553
1,459
866
7,445
0
79,987
W
5,836
559
1,314
2,352
9,304
3,954
948
4,098
5,206
53,124
0
W
4,650
487
219
2,336
14,440
16,487
0
5,897
8,543
25,082
0
W
Thor
iMAGOi
Thor
6,627
2,270
0
380
12,128
5,283
1,323
1,641
10,487
0
55,218
L
Atlas
4,530
1,818
0
2,282
13,833
11,323
0
8,215
5,618
17,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
37,482
495
Minions Killed
338
0
Camps Cleared
0
1,575,733
Distance Traveled
1,359,191
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,444
497
118
7
0
276,589
2
L
Cupid
7,465
439
90
5
0
273,015
2
L
King Arthur
5,717
336
28
2
0
223,524
0
W
Sol
8,515
501
107
6
0
309,792
1
L
Fenrir
8,510
501
82
5
0
353,745
2
W
Ravana
11,027
649
154
9
0
301,527
4
W
Ra
9,315
548
113
7
0
308,646
4
W
Khepri
8,729
513
37
2
0
345,521
1
W
Thor
8,942
526
84
5
0
310,247
0
L
Atlas
7,346
432
20
1
0
232,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role