Player Matchup

Sylvanus
Sylvanus
ANGRYCOMMIE1312
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 2
Anubis
Anubis
PartizanRedstar
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,606 Elo+
Party 2
Merlin
Merlin
Projectmunish
Merlin
Level 64
God Stats
26W - 17L
1,481 SR
Queue Stats
76W - 94L
1,318 Elo+
Party 1
Cupid
Cupid
evank1
Cupid
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 2
Susano
Susano
itz_Geracuhh
Susano
Level 44
God Stats
5W - 2L
1,330 SR
Queue Stats
67W - 83L
1,310 Elo+
Party 1
Team Averages
Level 38
1,462 SR
1,451 Elo+

VS

Team Averages
Level 95
1,425 SR
1,460 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
SlippJack347
Jing Wei
Level 85
God Stats
8W - 5L
1,461 SR
Queue Stats
24W - 24L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Technicolour76
Cthulhu
Level 109
God Stats
13W - 6L
1,375 SR
Queue Stats
66W - 57L
1,480 Elo+
Solo
Mulan
Mulan
bballpwner
Mulan
Level 129
God Stats
3W - 4L
1,291 SR
Queue Stats
89W - 66L
1,513 Elo+
Party 3
Awilix
Awilix
hellrazor1998
Awilix
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 60L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 3 / 0
5,474
498
3,317
8,470
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 0
4,938
449
4,004
8,000
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 1
5,410
492
2,767
8,471
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
evank1
Cupid
8
0 / 4 / 0
4,584
417
2,931
8,988
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Susano
8
1 / 2 / 0
5,106
464
2,747
8,301
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 1
6,980
635
4,848
4,929
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SlippJack347
Jing Wei
11
5 / 0 / 4
6,822
620
9,101
8,758
3,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 2 / 3
6,367
579
3,506
9,098
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
12
4 / 1 / 4
7,658
696
6,487
8,142
4,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 3
7,544
686
5,868
6,999
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
19
19
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Sylvanus
2
3
0
0.67
L
0
4
0
0
L
0
6
1
0.08
W
Jing Wei
SlippJack347
Jing Wei
5
0
4
7
W
3
2
3
2.25
W
Mulan
4
1
4
6
L
Cupid
evank1
Cupid
0
4
0
0
W
6
0
3
7.5
L
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
29,810
42,230
Taken
37,926
16,565
Mitigated
17,715
9,737
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,848
1,111
0
3,280
4,929
1,617
1,215
988
3,941
57,808
0
L
Sylvanus
3,317
1,811
726
1,938
8,470
4,838
78
1,364
7,106
10,746
0
L
4,004
71
0
2,089
8,000
3,869
0
4,304
3,696
25,960
0
L
2,767
271
0
655
8,471
2,372
30
0
8,471
29,610
0
W
Jing Wei
SlippJack347
Jing Wei
9,101
7,652
155
4,143
8,758
3,190
1,823
3,306
5,452
0
38,887
W
3,506
635
359
1,477
9,098
6,253
312
2,344
6,754
22,221
0
W
Mulan
6,487
1,189
0
3,434
8,142
4,149
406
2,481
5,661
0
45,094
L
Cupid
evank1
Cupid
2,931
1,608
134
1,255
8,988
2,696
0
2,281
6,707
0
22,964
W
5,868
2,337
0
804
6,999
2,506
559
969
6,030
0
48,333
L
Susano
2,747
1,133
28
2,912
8,301
2,790
0
405
7,896
0
22,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
35,371
195
Minions Killed
379
0
Camps Cleared
0
1,045,370
Distance Traveled
1,114,289
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,980
635
94
9
0
223,005
3
L
Sylvanus
5,474
498
12
1
0
196,953
0
L
Anubis
4,938
449
40
4
0
184,281
0
L
Merlin
5,410
492
59
5
0
193,723
0
W
Jing Wei
6,822
620
75
7
0
207,750
0
W
Cthulhu
6,367
579
32
3
0
229,033
0
W
Mulan
7,658
696
105
10
0
211,468
4
L
Cupid
4,584
417
31
3
0
218,177
3
W
Awilix
7,544
686
73
7
0
243,033
1
L
Susano
5,106
464
53
5
0
252,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role