Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Exhaunter06
Lancelot
Level 105
God Stats
16W - 6L
1,696 SR
Queue Stats
684W - 685L
1,540 Elo+
Party 1
Anubis
Anubis
LumiT KKs
Anubis
Level 157
God Stats
10W - 15L
1,532 SR
Queue Stats
666W - 687L
1,516 Elo+
Party 1
King Arthur
King Arthur
Meliodas118
King Arthur
Level 48
God Stats
17W - 15L
1,587 SR
Queue Stats
129W - 115L
1,488 Elo+
Party 1
Fenrir
Fenrir
ilium06
Fenrir
Level 82
God Stats
22W - 10L
1,731 SR
Queue Stats
344W - 365L
1,488 Elo+
Party 1
Team Averages
Level 99
1,609 SR
1,507 Elo+

VS

Team Averages
Level 76
1,412 SR
1,372 Elo+
Bacchus
Bacchus
AzaMazdaa
Bacchus
Level 89
God Stats
1W - 5L
1,503 SR
Queue Stats
97W - 87L
1,473 Elo+
Solo
Eset
Eset
SlowedChimera56
Eset
Level 87
God Stats
0W - 2L
1,239 SR
Queue Stats
137W - 158L
1,360 Elo+
Party 2
Loki
Loki
TechnoCat27
Loki
Level 69
God Stats
2W - 8L
1,373 SR
Queue Stats
63W - 90L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dontknowme903
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,332 Elo+
Party 2
Izanami
Izanami
lazyhero545
Izanami
Level 68
God Stats
3W - 7L
1,445 SR
Queue Stats
42W - 71L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 1
10,866
572
12,111
14,389
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Exhaunter06
Lancelot
16
0 / 2 / 7
9,902
521
8,694
17,178
11,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
LumiT KKs
Anubis
18
13 / 1 / 3
11,614
611
26,351
14,212
8,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Meliodas118
King Arthur
15
4 / 1 / 3
9,847
518
7,100
18,533
12,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ilium06
Fenrir
14
1 / 1 / 7
9,290
489
4,758
14,718
16,403
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzaMazdaa
Bacchus
12
2 / 1 / 2
8,457
445
7,648
13,765
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 2
8,034
423
13,748
18,705
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 3
7,295
384
4,960
15,111
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
dontknowme903
Tsukuyomi
13
1 / 4 / 2
7,897
416
10,548
15,392
8,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
lazyhero545
Izanami
12
1 / 4 / 1
7,658
403
6,309
17,396
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
5
5
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Bacchus
AzaMazdaa
Bacchus
2
1
2
3
W
Lancelot
Exhaunter06
Lancelot
0
2
7
1.75
W
Anubis
LumiT KKs
Anubis
13
1
3
14.5
W
King Arthur
Meliodas118
King Arthur
4
1
3
5.5
L
1
7
2
0.29
L
0
5
3
0.3
L
Tsukuyomi
dontknowme903
Tsukuyomi
1
4
2
0.5
W
Fenrir
ilium06
Fenrir
1
1
7
4.5
L
Izanami
lazyhero545
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,014
Damage
43,213
79,030
Taken
80,369
55,232
Mitigated
44,126
36,681
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,111
5,416
0
9,606
14,389
6,030
2,840
4,017
10,298
111,588
0
L
Bacchus
AzaMazdaa
Bacchus
7,648
1,190
0
2,236
13,765
15,779
0
7,873
5,892
33,156
0
W
Lancelot
Exhaunter06
Lancelot
8,694
2,135
0
8,886
17,178
11,903
102
1,543
15,515
0
86,491
W
Anubis
LumiT KKs
Anubis
26,351
1,595
0
9,708
14,212
8,054
734
7,179
6,603
102,264
0
W
King Arthur
Meliodas118
King Arthur
7,100
679
0
5,139
18,533
12,842
324
4,119
14,342
0
55,516
L
13,748
1,595
681
3,249
18,705
7,187
131
11,901
6,804
65,752
0
L
4,960
1,441
0
4,247
15,111
5,215
0
6,356
8,755
0
48,210
L
Tsukuyomi
dontknowme903
Tsukuyomi
10,548
2,264
0
4,685
15,392
8,665
0
1,781
13,611
0
56,925
W
Fenrir
ilium06
Fenrir
4,758
686
0
3,342
14,718
16,403
0
3,699
10,876
0
35,676
L
Izanami
lazyhero545
Izanami
6,309
5,040
0
4,810
17,396
7,280
0
10,551
6,845
0
55,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
39,341
627
Minions Killed
416
0
Camps Cleared
0
1,838,024
Distance Traveled
1,725,113
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,866
572
160
8
0
334,947
3
L
Bacchus
8,457
445
49
3
0
409,729
1
W
Lancelot
9,902
521
141
7
0
444,461
1
W
Anubis
11,614
611
166
9
0
330,108
3
W
King Arthur
9,847
518
111
6
0
351,523
0
L
Eset
8,034
423
110
6
0
321,158
2
L
Loki
7,295
384
75
4
0
312,658
5
L
Tsukuyomi
7,897
416
84
4
0
352,259
4
W
Fenrir
9,290
489
49
3
0
376,985
1
L
Izanami
7,658
403
98
5
0
329,309
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role