Player Matchup

Tyr
Tyr
Kazful
Tyr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,702 Elo+
Party 2
Hel
Hel
Musherm
Hel
Level 86
God Stats
2W - 0L
1,631 SR
Queue Stats
3W - 6L
1,693 Elo+
Party 2
Izanami
Izanami
SneakyMayng
Izanami
Level 141
God Stats
3W - 1L
1,454 SR
Queue Stats
127W - 116L
1,537 Elo+
Party 2
Anubis
Anubis
TheEggLayer
Anubis
Level 143
God Stats
16W - 9L
1,688 SR
Queue Stats
357W - 308L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
b0nkers22
Cthulhu
Level 147
God Stats
11W - 16L
1,626 SR
Queue Stats
327W - 290L
1,600 Elo+
Party 2
Team Averages
Level 110
1,580 SR
1,631 Elo+

VS

Team Averages
Level 117
1,499 SR
1,492 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
K4NEKIxKEN22
Zhong Kui
Level 152
God Stats
3W - 3L
1,657 SR
Queue Stats
328W - 374L
1,467 Elo+
Party 1
Bellona
Bellona
MrBloomE
Bellona
Level 48
God Stats
20W - 10L
1,473 SR
Queue Stats
205W - 244L
1,443 Elo+
Party 1
He Bo
He Bo
Park Animations
He Bo
Level 145
God Stats
0W - 1L
1,574 SR
Queue Stats
5W - 8L
1,640 Elo+
Party 1
Bastet
Bastet
irmaos_almada
Bastet
Level 85
God Stats
0W - 2L
1,290 SR
Queue Stats
158W - 155L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kazful
Tyr
16
1 / 0 / 3
10,038
502
10,795
15,776
15,194
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
17
6 / 3 / 5
11,002
550
14,455
16,264
8,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SneakyMayng
Izanami
18
2 / 3 / 2
10,780
539
7,462
13,985
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
6 / 0 / 6
12,663
633
15,687
16,276
9,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
b0nkers22
Cthulhu
17
4 / 0 / 11
11,289
564
12,459
16,231
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 6 / 3
8,218
411
9,445
20,927
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
K4NEKIxKEN22
Zhong Kui
18
4 / 2 / 0
10,748
537
12,983
18,211
13,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MrBloomE
Bellona
16
0 / 2 / 0
10,088
504
10,030
17,441
17,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 6 / 1
9,388
469
8,823
12,536
5,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
7,941
397
4,435
17,553
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
6
6
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
3
0.42
L
Zhong Kui
K4NEKIxKEN22
Zhong Kui
4
2
0
2
W
Tyr
Kazful
Tyr
1
0
3
2.5
L
Bellona
MrBloomE
Bellona
0
2
0
0
W
Hel
6
3
5
2.83
L
1
6
1
0.25
W
Izanami
SneakyMayng
Izanami
2
3
2
1
W
Anubis
6
0
6
9
W
Cthulhu
b0nkers22
Cthulhu
4
0
11
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,858
Damage
45,716
78,532
Taken
86,668
61,293
Mitigated
61,776
41,827
Healing
26,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,445
994
788
2,501
20,927
18,618
0
13,373
7,336
0
34,059
L
Zhong Kui
K4NEKIxKEN22
Zhong Kui
12,983
1,937
0
10,916
18,211
13,606
0
8,770
9,441
111,863
0
W
Tyr
Kazful
Tyr
10,795
1,939
0
3,897
15,776
15,194
386
464
15,312
0
65,924
L
Bellona
MrBloomE
Bellona
10,030
4,704
0
4,714
17,441
17,514
0
5,130
12,311
0
80,903
W
Hel
14,455
456
7,548
9,596
16,264
8,375
2,161
6,519
9,745
73,558
0
L
8,823
248
0
200
12,536
5,325
0
10,079
2,457
68,428
0
W
Izanami
SneakyMayng
Izanami
7,462
5,335
0
5,739
13,985
6,811
6,690
5,624
8,361
0
111,177
W
Anubis
15,687
1,309
0
12,476
16,276
9,994
345
4,504
11,772
138,824
0
W
Cthulhu
b0nkers22
Cthulhu
12,459
1,349
629
1,942
16,231
20,919
476
5,447
10,784
41,407
0
L
4,435
1,368
0
7,790
17,553
6,713
0
5,249
12,304
0
62,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,772
Gold Earned
46,383
682
Minions Killed
605
0
Camps Cleared
0
1,965,065
Distance Traveled
1,920,578
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,218
411
39
2
0
420,461
1
L
Zhong Kui
10,748
537
184
9
0
332,251
4
W
Tyr
10,038
502
112
6
0
418,706
1
L
Bellona
10,088
504
172
9
0
378,206
0
W
Hel
11,002
550
135
7
0
401,143
5
L
He Bo
9,388
469
119
6
0
364,822
6
W
Izanami
10,780
539
172
9
0
324,620
0
W
Anubis
12,663
633
223
11
0
393,291
1
W
Cthulhu
11,289
564
40
2
0
427,305
7
L
Bastet
7,941
397
91
5
0
424,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role