Player Matchup

Zhong Kui
Zhong Kui
HG_Ghostflesh_94
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
Rozzeyy
Heimdallr
Level 139
God Stats
14W - 11L
1,751 SR
Queue Stats
54W - 34L
1,638 Elo+
Party 2
Horus
Horus
SleeplessSloth
Horus
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 17L
1,393 Elo+
Party 2
Team Averages
Level 116
1,584 SR
1,535 Elo+

VS

Team Averages
Level 87
1,760 SR
1,527 Elo+
Agni
Agni
A SALTY RIFLE 5
Agni
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,326 Elo+
Party 1
Nemesis
Nemesis
KindBunny631145
Nemesis
Level 106
God Stats
1W - 1L
1,658 SR
Queue Stats
8W - 13L
1,587 Elo+
Party 1
Ymir
Ymir
LoonKong
Ymir
Level 63
God Stats
1W - 1L
2,121 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
3 / 0 / 5
9,986
713
17,758
16,119
14,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Rozzeyy
Heimdallr
16
7 / 2 / 3
10,760
769
19,804
10,195
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 7
10,353
740
5,372
16,760
22,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,480
606
14,071
11,724
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 3 / 2
8,350
596
8,743
19,018
13,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
13
1 / 2 / 1
8,965
640
7,766
18,812
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Zhong Kui
3
0
5
5.5
L
1
3
2
0.67
L
Ymir
1
2
1
0.75
W
Heimdallr
Rozzeyy
Heimdallr
7
2
3
4.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,934
Damage
30,580
43,074
Taken
49,554
41,857
Mitigated
41,809
20,413
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,071
936
0
2,170
11,724
5,142
0
2,276
9,432
42,386
0
W
Zhong Kui
17,758
981
0
6,329
16,119
14,242
525
7,207
8,912
49,788
0
L
8,743
3,281
0
1,734
19,018
13,850
0
7,948
11,070
0
18,888
L
Ymir
7,766
1,662
0
4,414
18,812
22,817
0
7,686
11,126
21,843
0
W
Heimdallr
Rozzeyy
Heimdallr
19,804
11,487
0
2,357
10,195
5,397
1,920
5,757
4,438
0
67,637
W
5,372
2,746
4,060
7,667
16,760
22,218
198
9,297
7,463
0
9,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
25,795
167
Minions Killed
133
10
Camps Cleared
3
755,572
Distance Traveled
824,502
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,480
606
75
5
1
288,448
3
W
Zhong Kui
9,986
713
66
5
4
256,074
4
L
Nemesis
8,350
596
22
2
1
329,321
1
L
Ymir
8,965
640
36
3
1
206,733
3
W
Heimdallr
10,760
769
88
6
6
238,945
2
W
Horus
10,353
740
13
1
0
260,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role