Player Matchup

Bacchus
Bacchus
AirGoat juice
Bacchus
Level 27
God Stats
4W - 5L
1,442 SR
Queue Stats
143W - 101L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
F w G Cali
Danzaburou
Level 68
God Stats
21W - 10L
1,630 SR
Queue Stats
146W - 92L
1,571 Elo+
Party 1
Serqet
Serqet
F w G Flow
Serqet
Level 116
God Stats
1W - 3L
1,155 SR
Queue Stats
260W - 200L
1,479 Elo+
Party 1
Anubis
Anubis
F w G Phil
Anubis
Level 100
God Stats
32W - 14L
1,500 SR
Queue Stats
238W - 177L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
nazmoney103
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 222L
1,467 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,500 Elo+

VS

Team Averages
Level 68
1,564 SR
1,374 Elo+
Artemis
Artemis
Armedstud3nt529
Artemis
Level 15
God Stats
2W - 7L
1,588 SR
Queue Stats
7W - 14L
1,259 Elo+
Party 2
Poseidon
Poseidon
BenSimmonsFor3_
Poseidon
Level 69
God Stats
11W - 8L
1,515 SR
Queue Stats
142W - 128L
1,479 Elo+
Party 2
Bellona
Bellona
GOOSEjuiser
Bellona
Level 41
God Stats
1W - 2L
1,703 SR
Queue Stats
28W - 39L
1,312 Elo+
Solo
Horus
Horus
GonFreecss64
Horus
Level 94
God Stats
79W - 82L
1,417 SR
Queue Stats
461W - 483L
1,327 Elo+
Solo
Bakasura
Bakasura
Ramosua
Bakasura
Level 120
God Stats
22W - 16L
1,598 SR
Queue Stats
594W - 565L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 7
9,478
527
5,214
9,902
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
F w G Cali
Danzaburou
14
5 / 0 / 3
9,459
526
15,122
10,445
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
F w G Flow
Serqet
16
6 / 3 / 2
10,471
582
9,468
13,263
10,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
F w G Phil
Anubis
17
3 / 0 / 2
10,583
588
8,959
8,986
4,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
nazmoney103
Ao Kuang
14
3 / 1 / 3
8,561
476
6,033
14,948
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,851
381
6,473
12,329
4,471
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
14
0 / 2 / 1
7,977
443
5,090
7,990
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
GOOSEjuiser
Bellona
12
0 / 8 / 1
7,753
431
7,484
17,662
13,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 0
6,862
381
2,746
15,265
10,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
Ramosua
Bakasura
14
3 / 2 / 0
8,683
482
9,705
17,032
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
20
Kills
3
4
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
7
6.5
L
0
4
0
0
L
Poseidon
0
2
1
0.25
W
Danzaburou
F w G Cali
Danzaburou
5
0
3
6.5
W
Serqet
F w G Flow
Serqet
6
3
2
2.33
W
Anubis
F w G Phil
Anubis
3
0
2
4
L
Bellona
GOOSEjuiser
Bellona
0
8
1
0.06
L
0
4
0
0
L
Bakasura
Ramosua
Bakasura
3
2
0
1.5
W
Ao Kuang
nazmoney103
Ao Kuang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
31,498
57,544
Taken
70,278
35,422
Mitigated
39,105
28,205
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,214
754
0
2,248
9,902
9,799
28
600
9,302
24,703
0
L
6,473
3,334
0
3,737
12,329
4,471
1,050
3,967
8,362
0
44,355
L
Poseidon
5,090
478
20
2,036
7,990
2,760
282
4,787
3,203
65,817
0
W
Danzaburou
F w G Cali
Danzaburou
15,122
7,462
0
5,628
10,445
4,345
1,899
73
9,747
0
71,730
W
Serqet
F w G Flow
Serqet
9,468
2,675
0
3,740
13,263
10,322
0
0
12,863
0
69,177
W
Anubis
F w G Phil
Anubis
8,959
1,026
0
6,497
8,986
4,826
621
3,296
4,702
85,401
0
L
Bellona
GOOSEjuiser
Bellona
7,484
2,999
0
2,695
17,662
13,986
696
2,436
14,173
0
43,318
L
2,746
1,160
459
4,168
15,265
10,482
354
4,532
10,733
0
22,999
L
Bakasura
Ramosua
Bakasura
9,705
5,874
0
3,484
17,032
7,406
0
4,484
12,380
0
71,102
W
Ao Kuang
nazmoney103
Ao Kuang
6,033
1,420
0
10,092
14,948
6,130
0
1,121
13,287
59,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,552
Gold Earned
38,126
554
Minions Killed
382
0
Camps Cleared
0
1,681,759
Distance Traveled
1,609,512
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,478
527
43
2
0
336,640
0
L
Artemis
6,851
381
66
4
0
278,165
0
L
Poseidon
7,977
443
89
5
0
339,448
7
W
Danzaburou
9,459
526
108
6
0
347,763
1
W
Serqet
10,471
582
132
7
0
325,534
3
W
Anubis
10,583
588
166
9
0
324,808
1
L
Bellona
7,753
431
70
4
0
302,890
5
L
Horus
6,862
381
33
2
0
293,743
4
L
Bakasura
8,683
482
124
7
0
395,266
3
W
Ao Kuang
8,561
476
105
6
0
347,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role