Player Matchup

Chang'e
Chang'e
NuniShadow
Chang'e
Level 141
God Stats
4W - 3L
1,566 SR
Queue Stats
437W - 471L
1,408 Elo+
Solo
Chronos
Chronos
Poludurok102
Chronos
Level 86
God Stats
2W - 3L
1,523 SR
Queue Stats
261W - 238L
1,513 Elo+
Solo
Ah Puch
Ah Puch
shamukingato
Ah Puch
Level 63
God Stats
4W - 5L
1,483 SR
Queue Stats
315W - 320L
1,490 Elo+
Party 1
Chernobog
Chernobog
tomiadalaki
Chernobog
Level 127
God Stats
3W - 9L
1,433 SR
Queue Stats
257W - 268L
1,500 Elo+
Party 1
Raijin
Raijin
水月在手
Raijin
Level 122
God Stats
1W - 3L
1,294 SR
Queue Stats
103W - 111L
1,415 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,465 Elo+

VS

Team Averages
Level 101
1,529 SR
1,394 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bahzhakhain
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Party 2
Chernobog
Chernobog
KalasUnleashed
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 181L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Xeronix
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ssg4418
Ah Muzen Cab
Level 123
God Stats
3W - 1L
1,645 SR
Queue Stats
73W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NuniShadow
Chang'e
19
2 / 6 / 9
12,267
613
11,567
24,429
10,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
Poludurok102
Chronos
20
4 / 6 / 13
12,949
647
10,755
23,742
10,183
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
shamukingato
Ah Puch
20
5 / 5 / 11
13,448
672
32,591
22,591
8,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
tomiadalaki
Chernobog
20
8 / 6 / 8
14,146
707
24,634
21,687
11,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
5 / 6 / 8
13,190
660
20,937
20,255
10,446
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 5 / 16
13,924
696
26,378
27,971
16,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 5 / 18
12,442
622
10,608
26,107
40,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
KalasUnleashed
Chernobog
19
3 / 5 / 11
12,511
626
17,765
19,791
11,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Xeronix
Sylvanus
20
1 / 5 / 24
14,021
701
9,929
26,591
47,360
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ssg4418
Ah Muzen Cab
20
15 / 4 / 13
16,053
803
38,749
22,349
15,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
24
Kills
29
29
Deaths
24
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
5
16
3.2
W
2
5
18
2.2
W
Chernobog
KalasUnleashed
Chernobog
3
5
11
1.7
L
Chang'e
NuniShadow
Chang'e
2
6
9
1.08
L
Chronos
Poludurok102
Chronos
4
6
13
1.75
W
Sylvanus
Xeronix
Sylvanus
1
5
24
2.6
L
Ah Puch
shamukingato
Ah Puch
5
5
11
2.1
W
Ah Muzen Cab
ssg4418
Ah Muzen Cab
15
4
13
5.38
L
Chernobog
tomiadalaki
Chernobog
8
6
8
2
L
Raijin
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,484
Damage
103,429
112,704
Taken
122,809
51,120
Mitigated
131,907
48,285
Healing
49,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,378
5,393
1,933
9,373
27,971
16,968
3,898
19,186
8,785
44,059
0
W
10,608
1,425
1,336
3,278
26,107
40,596
217
15,898
10,209
0
18,575
W
Chernobog
KalasUnleashed
Chernobog
17,765
6,374
1,523
3,201
19,791
11,940
733
13,293
6,498
0
54,138
L
Chang'e
NuniShadow
Chang'e
11,567
910
16,132
8,931
24,429
10,192
800
8,587
15,842
21,159
0
L
Chronos
Poludurok102
Chronos
10,755
6,597
2,667
3,679
23,742
10,183
1,774
8,670
15,072
30,830
0
W
Sylvanus
Xeronix
Sylvanus
9,929
1,970
12,363
6,570
26,591
47,360
558
15,502
11,089
14,449
0
L
Ah Puch
shamukingato
Ah Puch
32,591
1,026
3,095
6,949
22,591
8,958
216
6,006
16,585
52,677
0
W
Ah Muzen Cab
ssg4418
Ah Muzen Cab
38,749
10,106
3,751
5,771
22,349
15,043
4,419
11,971
10,378
0
85,032
L
Chernobog
tomiadalaki
Chernobog
24,634
8,967
1,214
2,400
21,687
11,341
1,786
6,214
15,473
0
40,252
L
Raijin
20,937
1,328
1,710
1,508
20,255
10,446
480
6,830
13,425
47,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,000
Gold Earned
68,951
256
Minions Killed
257
0
Camps Cleared
0
1,598,265
Distance Traveled
1,667,896
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,924
696
52
3
0
336,667
0
W
Tyr
12,442
622
18
1
0
379,713
6
W
Chernobog
12,511
626
78
4
0
302,541
1
L
Chang'e
12,267
613
38
2
0
339,680
0
L
Chronos
12,949
647
54
3
0
315,083
1
W
Sylvanus
14,021
701
16
1
0
305,614
1
L
Ah Puch
13,448
672
38
2
0
357,957
3
W
Ah Muzen Cab
16,053
803
93
5
0
343,361
0
L
Chernobog
14,146
707
44
2
0
270,343
1
L
Raijin
13,190
660
82
4
0
315,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role