Player Matchup

Artio
Artio
Platinum V
 
Artio
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold I
Lordkolo
Kali
Gold I
Level 66
God Stats
70W - 67L
1,510 SR
Queue Stats
144W - 134L
1,626 MMR
Party 2
Apollo
Apollo
Gold II
Szomy
Apollo
Gold II
Level 109
God Stats
5W - 7L
1,488 SR
Queue Stats
135W - 122L
1,536 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,499 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,535 SR
1,313 MMR
Shiva
Shiva
Bronze III
AchyChaff565335
Shiva
Bronze III
Level 65
God Stats
1W - 1L
1,763 SR
Queue Stats
4W - 6L
1,305 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
ProphetObama
Baron Samedi
Bronze III
Level 41
God Stats
0W - 1L
1,572 SR
Queue Stats
4W - 6L
1,343 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TaPRewind
Ah Muzen Cab
Bronze III
Level 61
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 5L
1,290 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 0 / 12
11,602
829
14,997
25,905
24,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
6 / 5 / 6
10,307
736
8,596
19,680
9,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Szomy
Apollo
16
8 / 4 / 7
10,735
767
19,388
17,453
7,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresHou YiBastetKuzenboAthena

VS

Bans
OlorunFreyaAchillesDanzaburouSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
10,203
729
18,782
20,886
18,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ProphetObama
Baron Samedi
12
0 / 9 / 5
8,352
597
7,232
15,769
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TaPRewind
Ah Muzen Cab
15
4 / 5 / 4
10,118
723
20,738
15,894
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
9
9
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
12
10
L
5
4
3
1.63
W
Kali
6
5
6
1.8
L
Baron Samedi
ProphetObama
Baron Samedi
0
9
5
0.28
W
Apollo
Szomy
Apollo
8
4
7
2.88
L
Ah Muzen Cab
TaPRewind
Ah Muzen Cab
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
46,752
63,038
Taken
52,549
41,266
Mitigated
35,065
18,406
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,997
1,741
2,722
10,123
25,905
24,185
164
2,806
23,099
34,443
0
L
18,782
3,241
455
3,730
20,886
18,164
72
6,064
14,822
0
43,006
W
Kali
8,596
4,799
0
5,251
19,680
9,984
627
2,193
17,487
0
24,764
L
Baron Samedi
ProphetObama
Baron Samedi
7,232
1,153
597
1,949
15,769
10,219
0
4,726
11,043
16,787
1,864
W
Apollo
Szomy
Apollo
19,388
12,925
0
310
17,453
7,097
2,398
2,236
15,217
0
47,560
L
Ah Muzen Cab
TaPRewind
Ah Muzen Cab
20,738
9,577
0
3,504
15,894
6,682
1,063
4,825
11,069
0
57,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
28,673
157
Minions Killed
148
5
Camps Cleared
7
760,597
Distance Traveled
645,564
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,602
829
47
3
2
278,658
0
L
Shiva
10,203
729
55
4
2
244,186
1
W
Kali
10,307
736
43
3
2
254,774
0
L
Baron Samedi
8,352
597
20
1
2
183,738
2
W
Apollo
10,735
767
67
5
1
227,165
0
L
Ah Muzen Cab
10,118
723
73
5
3
217,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role