Player Matchup

Neith
Neith
BDT Ichigo
Neith
Level 19
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 3
Ymir
Ymir
Dopeboygreen
Ymir
Level 65
God Stats
0W - 2L
1,406 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 4
Danzaburou
Danzaburou
Flying Bravo
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 3
Bellona
Bellona
Kamikaze7473
Bellona
Level 24
God Stats
17W - 29L
1,477 SR
Queue Stats
49W - 67L
1,483 Elo+
Solo
Poseidon
Poseidon
brandodeon
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 4
Team Averages
Level 28
1,516 SR
1,418 Elo+

VS

Team Averages
Level 97
1,639 SR
1,456 Elo+
Horus
Horus
Caldwell744
Horus
Level 43
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 10L
1,234 Elo+
Party 1
Bellona
Bellona
JINXXbox1
Bellona
Level 155
God Stats
7W - 5L
1,678 SR
Queue Stats
150W - 163L
1,540 Elo+
Party 2
Nox
Nox
U8myface
Nox
Level 159
God Stats
10W - 11L
1,577 SR
Queue Stats
466W - 489L
1,504 Elo+
Party 2
Zeus
Zeus
dichitraa
Zeus
Level 64
God Stats
95W - 74L
1,637 SR
Queue Stats
249W - 283L
1,510 Elo+
Solo
Chaac
Chaac
ghall3727
Chaac
Level 64
God Stats
13W - 14L
1,581 SR
Queue Stats
64W - 80L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 1
7,236
724
4,936
5,325
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,703
670
3,752
14,902
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Flying Bravo
Danzaburou
11
0 / 4 / 2
6,332
633
5,219
7,890
3,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kamikaze7473
Bellona
12
1 / 5 / 2
6,796
680
4,991
15,344
13,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
brandodeon
Poseidon
12
0 / 3 / 2
6,332
633
6,183
8,715
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
7,462
746
9,778
8,070
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
JINXXbox1
Bellona
15
4 / 2 / 10
7,821
782
10,439
11,718
14,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 2
8,349
835
8,247
6,221
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
0 / 0 / 11
7,294
729
10,127
3,227
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ghall3727
Chaac
14
3 / 1 / 6
7,593
759
7,694
8,893
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
3
Kills
18
18
Deaths
3
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
1
1.25
W
3
0
9
7.5
L
0
4
1
0.13
L
Danzaburou
Flying Bravo
Danzaburou
0
4
2
0.25
W
Bellona
JINXXbox1
Bellona
4
2
10
4.5
L
Bellona
Kamikaze7473
Bellona
1
5
2
0.4
W
8
0
2
9
L
Poseidon
brandodeon
Poseidon
0
3
2
0.33
W
Zeus
0
0
11
5.5
W
Chaac
ghall3727
Chaac
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
46,285
52,176
Taken
38,129
32,890
Mitigated
32,098
5,624
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,936
1,554
0
1,180
5,325
2,379
155
817
4,383
0
9,223
W
9,778
3,875
1,382
2,695
8,070
5,698
802
1,699
6,371
0
17,314
L
3,752
1,033
385
927
14,902
11,066
0
7,369
7,234
15,384
0
L
Danzaburou
Flying Bravo
Danzaburou
5,219
1,924
0
582
7,890
3,040
0
2,094
5,606
0
12,376
W
Bellona
JINXXbox1
Bellona
10,439
3,625
0
973
11,718
14,819
497
3,614
8,104
0
23,529
L
Bellona
Kamikaze7473
Bellona
4,991
2,228
0
1,810
15,344
13,474
0
5,043
9,995
0
13,016
W
8,247
548
0
676
6,221
3,685
1,085
1,370
4,851
23,917
0
L
Poseidon
brandodeon
Poseidon
6,183
1,659
0
740
8,715
2,931
0
3,051
5,502
21,639
0
W
Zeus
10,127
873
291
1,282
3,227
1,442
583
900
2,327
28,771
0
W
Chaac
ghall3727
Chaac
7,694
733
610
4,799
8,893
6,454
265
2,352
6,541
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
38,519
117
Minions Killed
193
0
Camps Cleared
0
912,183
Distance Traveled
1,057,919
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,236
724
15
2
0
204,004
4
W
Horus
7,462
746
18
2
0
215,855
1
L
Ymir
6,703
670
36
4
0
172,366
1
L
Danzaburou
6,332
633
13
1
0
158,954
0
W
Bellona
7,821
782
41
4
0
227,017
0
L
Bellona
6,796
680
21
2
0
194,794
1
W
Nox
8,349
835
50
5
0
208,016
0
L
Poseidon
6,332
633
32
3
0
182,065
0
W
Zeus
7,294
729
45
5
0
185,960
3
W
Chaac
7,593
759
39
4
0
221,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role