Player Matchup

Hera
Hera
GetRekdScrub757
Hera
Level 26
God Stats
7W - 5L
1,341 SR
Queue Stats
312W - 183L
1,641 Elo+
Party 2
Chaac
Chaac
HaxdrusRED20
Chaac
Level 153
God Stats
4W - 1L
1,648 SR
Queue Stats
89W - 64L
1,590 Elo+
Party 2
Hachiman
Hachiman
ImBuildinStacks
Hachiman
Level 122
God Stats
5W - 3L
1,514 SR
Queue Stats
311W - 181L
1,616 Elo+
Party 2
Cerberus
Cerberus
SuperGood juju
Cerberus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
poeticjusticeq
Kukulkan
Level 156
God Stats
5W - 4L
1,535 SR
Queue Stats
256W - 200L
1,631 Elo+
Party 2
Team Averages
Level 118
1,507 SR
1,555 Elo+

VS

Team Averages
Level 62
1,451 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Awoody7320
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
L1TTLE J3W
Xing Tian
Level 109
God Stats
8W - 9L
1,571 SR
Queue Stats
267W - 283L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Mooseski
Danzaburou
Level 100
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Thor
Thor
Xachus
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 1
Hercules
Hercules
dropkickchildren
Hercules
Level 60
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 18
10,416
947
12,564
5,233
5,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 19
9,536
867
13,149
15,245
20,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
17
13 / 3 / 19
10,584
962
23,662
12,484
6,869
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
0 / 3 / 22
9,002
818
5,915
16,381
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
5 / 3 / 21
10,215
929
16,144
7,610
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Awoody7320
Tsukuyomi
13
0 / 7 / 6
7,421
675
4,542
12,696
7,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
L1TTLE J3W
Xing Tian
15
3 / 6 / 6
8,869
806
7,508
19,583
26,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Mooseski
Danzaburou
17
6 / 7 / 3
9,466
861
10,708
15,851
9,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Xachus
Thor
12
2 / 9 / 3
7,375
670
4,117
15,296
7,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 4 / 4
8,846
804
7,469
16,108
18,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
33
Kills
15
15
Deaths
33
99
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Awoody7320
Tsukuyomi
0
7
6
0.43
W
9
2
18
9
W
6
4
19
3.88
W
Hachiman
13
3
19
7.5
L
Xing Tian
L1TTLE J3W
Xing Tian
3
6
6
1
L
Danzaburou
Mooseski
Danzaburou
6
7
3
1.07
W
Cerberus
0
3
22
3.67
L
Thor
Xachus
Thor
2
9
3
0.39
L
4
4
4
1.5
W
Kukulkan
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,434
Damage
34,344
56,953
Taken
79,534
55,710
Mitigated
70,224
18,281
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Awoody7320
Tsukuyomi
4,542
923
314
860
12,696
7,584
0
5,848
6,848
0
12,702
W
12,564
2,483
1,461
394
5,233
5,439
909
705
4,528
26,303
0
W
13,149
2,398
609
5,405
15,245
20,264
474
1,929
13,316
0
20,616
W
Hachiman
23,662
16,691
272
3,484
12,484
6,869
4,198
2,234
10,250
0
40,004
L
Xing Tian
L1TTLE J3W
Xing Tian
7,508
628
2,084
2,212
19,583
26,858
0
7,195
12,388
13,676
0
L
Danzaburou
Mooseski
Danzaburou
10,708
3,948
1,113
3,468
15,851
9,806
124
7,682
8,169
0
31,073
W
Cerberus
5,915
446
725
4,842
16,381
18,691
254
2,078
14,303
14,978
0
L
Thor
Xachus
Thor
4,117
1,113
0
288
15,296
7,915
0
8,168
7,128
0
7,586
L
7,469
1,177
0
3,556
16,108
18,061
0
5,730
10,378
510
13,558
W
Kukulkan
16,144
1,525
755
334
7,610
4,447
1,928
1,072
6,538
33,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,753
Gold Earned
41,977
147
Minions Killed
76
0
Camps Cleared
0
967,071
Distance Traveled
921,558
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,421
675
17
2
0
158,419
0
W
Hera
10,416
947
33
3
0
187,144
0
W
Chaac
9,536
867
14
1
0
206,533
0
W
Hachiman
10,584
962
23
2
0
183,006
0
L
Xing Tian
8,869
806
3
0
0
205,173
0
L
Danzaburou
9,466
861
37
3
0
185,968
0
W
Cerberus
9,002
818
36
3
0
198,437
1
L
Thor
7,375
670
7
1
0
159,107
1
L
Hercules
8,846
804
12
1
0
212,891
0
W
Kukulkan
10,215
929
41
4
0
191,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role