Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gealgamesh
Cupid
Level 32
God Stats
178W - 188L
1,405 SR
Queue Stats
186W - 206L
1,339 Elo+
Party 3
Vulcan
Vulcan
Törouk
Vulcan
Level 159
God Stats
9W - 6L
1,759 SR
Queue Stats
95W - 93L
1,525 Elo+
Solo
Horus
Horus
gnojusdhbuifyds
Horus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 193L
1,360 Elo+
Solo
Athena
Athena
uvv1996
Athena
Level 69
God Stats
4W - 7L
1,577 SR
Queue Stats
619W - 659L
1,455 Elo+
Party 3
Team Averages
Level 80
1,548 SR
1,436 Elo+

VS

Team Averages
Level 79
1,405 SR
1,484 Elo+
Artemis
Artemis
Artedemispartes
Artemis
Level 51
God Stats
7W - 11L
1,326 SR
Queue Stats
57W - 99L
1,291 Elo+
Party 1
Ne Zha
Ne Zha
iMaxLite
Ne Zha
Level 145
God Stats
1W - 1L
1,279 SR
Queue Stats
65W - 59L
1,670 Elo+
Party 2
Xing Tian
Xing Tian
stalenn
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 200L
1,417 Elo+
Solo
Nu Wa
Nu Wa
twitchPiruGamer
Nu Wa
Level 106
God Stats
8W - 12L
1,421 SR
Queue Stats
638W - 724L
1,348 Elo+
Party 1
Cabrakan
Cabrakan
xBluIce
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
1 / 3 / 3
11,022
580
4,703
14,073
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
13
1 / 4 / 0
7,962
419
6,805
11,637
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Törouk
Vulcan
16
3 / 5 / 1
10,157
535
11,241
11,264
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
6,574
346
5,246
18,496
15,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
uvv1996
Athena
11
0 / 2 / 1
7,398
389
5,908
17,663
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,403
495
14,955
12,032
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
iMaxLite
Ne Zha
19
5 / 0 / 2
11,401
600
7,460
19,427
9,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
stalenn
Xing Tian
15
2 / 0 / 8
9,877
520
8,680
17,076
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 2 / 4
9,673
509
7,760
5,989
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
xBluIce
Cabrakan
19
8 / 2 / 0
12,305
648
15,968
15,279
14,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
21
21
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
3
0.83
W
4
1
5
6.5
L
Cupid
1
4
0
0.25
L
Vulcan
Törouk
Vulcan
3
5
1
0.7
L
0
7
0
0
W
Ne Zha
iMaxLite
Ne Zha
5
0
2
6
W
Xing Tian
stalenn
Xing Tian
2
0
8
6
W
2
2
4
2
L
Athena
uvv1996
Athena
0
2
1
0.25
W
Cabrakan
xBluIce
Cabrakan
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
54,823
73,133
Taken
69,803
41,846
Mitigated
49,352
12,635
Healing
32,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,703
1,628
0
1,380
14,073
6,600
0
3,907
10,166
0
130,600
W
14,955
7,301
29
6,315
12,032
5,537
3,221
3,949
8,083
0
60,852
L
Cupid
6,805
4,431
971
1,230
11,637
3,681
0
5,106
6,531
0
52,317
L
Vulcan
Törouk
Vulcan
11,241
1,853
109
1,770
11,264
5,285
0
5,005
6,259
83,697
0
L
5,246
3,201
74
4,106
18,496
15,056
0
11,564
6,932
0
26,876
W
Ne Zha
iMaxLite
Ne Zha
7,460
2,779
0
13,973
19,427
9,076
0
2,195
17,232
0
137,258
W
Xing Tian
stalenn
Xing Tian
8,680
858
0
4,595
17,076
18,208
90
4,830
12,246
30,309
0
W
7,760
1,857
200
2,028
5,989
2,442
1,699
3,684
2,305
65,954
0
L
Athena
uvv1996
Athena
5,908
2,008
0
2,995
17,663
11,224
0
6,826
10,837
27,181
0
W
Cabrakan
xBluIce
Cabrakan
15,968
2,055
0
5,358
15,279
14,089
1,593
2,491
12,788
104,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
52,659
502
Minions Killed
614
0
Camps Cleared
0
1,853,165
Distance Traveled
1,794,730
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,022
580
200
11
0
451,719
4
W
Artemis
9,403
495
91
5
0
282,380
2
L
Cupid
7,962
419
76
4
0
326,486
3
L
Vulcan
10,157
535
155
8
0
379,616
6
L
Horus
6,574
346
35
2
0
313,600
1
W
Ne Zha
11,401
600
187
10
0
433,510
3
W
Xing Tian
9,877
520
29
2
0
371,947
1
W
Nu Wa
9,673
509
104
5
0
382,251
3
L
Athena
7,398
389
36
2
0
381,744
1
W
Cabrakan
12,305
648
203
11
0
324,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role