Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
KonerBiller
Osiris
Level 37
God Stats
1W - 1L
1,219 SR
Queue Stats
20W - 16L
1,567 Elo+
Party 1
Scylla
Scylla
SkreetWalk
Scylla
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,703 Elo+
Party 1
Team Averages
Level 81
1,406 SR
1,590 Elo+

VS

Team Averages
Level 84
1,500 SR
1,337 Elo+
Erlang Shen
Erlang Shen
DreamingJupiter
Erlang Shen
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,302 Elo+
Party 2
Poseidon
Poseidon
SluMpGoDBoy
Poseidon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,343 Elo+
Party 2
Arachne
Arachne
willmeth79
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
14 / 1 / 8
12,681
845
20,123
15,509
7,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
17
9 / 1 / 14
11,973
798
18,410
13,777
20,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
SkreetWalk
Scylla
14
5 / 5 / 17
10,981
732
12,736
10,281
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DreamingJupiter
Erlang Shen
12
1 / 12 / 4
9,503
634
10,556
25,390
20,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
SluMpGoDBoy
Poseidon
13
0 / 8 / 4
9,233
616
8,317
13,652
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
willmeth79
Arachne
15
6 / 8 / 1
11,216
748
12,645
19,506
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
28
Kills
7
7
Deaths
28
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
1
8
18
L
Erlang Shen
DreamingJupiter
Erlang Shen
1
12
4
0.25
W
Osiris
9
1
14
16
W
Scylla
SkreetWalk
Scylla
5
5
17
2.7
L
Poseidon
SluMpGoDBoy
Poseidon
0
8
4
0.25
L
Arachne
willmeth79
Arachne
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,269
Damage
31,518
39,567
Taken
58,548
31,674
Mitigated
35,316
8,828
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,123
9,544
0
4,874
15,509
7,708
781
3,808
11,701
352
53,675
L
Erlang Shen
DreamingJupiter
Erlang Shen
10,556
5,354
295
3,014
25,390
20,496
0
5,518
19,472
0
17,303
W
Osiris
18,410
5,310
0
2,286
13,777
20,360
198
3,359
10,418
0
40,821
W
Scylla
SkreetWalk
Scylla
12,736
1,613
0
1,668
10,281
3,606
371
1,651
8,630
37,490
0
L
Poseidon
SluMpGoDBoy
Poseidon
8,317
1,454
0
331
13,652
4,036
0
2,856
10,531
33,102
0
L
Arachne
willmeth79
Arachne
12,645
8,810
0
2,576
19,506
10,784
0
4,830
14,226
0
34,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
29,952
160
Minions Killed
125
9
Camps Cleared
4
851,467
Distance Traveled
682,263
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,681
845
58
4
5
330,098
4
L
Erlang Shen
9,503
634
24
2
0
212,094
2
W
Osiris
11,973
798
47
3
0
292,864
1
W
Scylla
10,981
732
55
4
4
228,505
0
L
Poseidon
9,233
616
49
3
1
222,760
0
L
Arachne
11,216
748
52
3
3
247,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role