Player Matchup

Morgan Le Fay
Morgan Le Fay
Crimtide83
Morgan Le Fay
Level 129
God Stats
11W - 6L
1,846 SR
Queue Stats
545W - 587L
1,471 Elo+
Solo
Cupid
Cupid
Hilian69
Cupid
Level 144
God Stats
1W - 1L
1,723 SR
Queue Stats
187W - 194L
1,550 Elo+
Solo
Thoth
Thoth
MiCdT WiNGMaN
Thoth
Level 147
God Stats
3W - 1L
1,570 SR
Queue Stats
153W - 167L
1,471 Elo+
Solo
Sobek
Sobek
Sparkman35
Sobek
Level 160
God Stats
0W - 1L
1,387 SR
Queue Stats
115W - 132L
1,513 Elo+
Party 2
Discordia
Discordia
SpukPun3
Discordia
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 146
1,605 SR
1,501 Elo+

VS

Team Averages
Level 89
1,519 SR
1,501 Elo+
Shiva
Shiva
LBlittz
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 151L
1,529 Elo+
Party 1
Apollo
Apollo
legendarylegacy
Apollo
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 103L
1,396 Elo+
Solo
Xbalanque
Xbalanque
samman2sam
Xbalanque
Level 58
God Stats
2W - 2L
1,581 SR
Queue Stats
34W - 30L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
xXSaberflashXx
Zhong Kui
Level 88
God Stats
4W - 3L
1,453 SR
Queue Stats
276W - 289L
1,502 Elo+
Solo
Freya
Freya
亮亮和亮亮
Freya
Level 122
God Stats
6W - 4L
1,559 SR
Queue Stats
686W - 712L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crimtide83
Morgan Le Fay
13
3 / 3 / 5
7,281
910
10,831
8,030
3,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Hilian69
Cupid
10
1 / 6 / 4
6,576
822
5,051
7,854
3,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 7
7,624
953
5,329
6,948
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
12
2 / 5 / 6
7,177
897
5,351
14,041
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SpukPun3
Discordia
13
4 / 4 / 3
7,489
936
5,460
8,328
3,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LBlittz
Shiva
14
4 / 3 / 12
8,185
1,023
6,779
11,188
8,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 12
8,016
1,002
4,538
5,567
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
samman2sam
Xbalanque
16
7 / 3 / 13
9,331
1,166
12,222
9,893
4,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
xXSaberflashXx
Zhong Kui
15
2 / 2 / 12
8,066
1,008
10,478
9,903
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 13
8,662
1,083
8,283
8,645
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
11
Kills
22
22
Deaths
12
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Crimtide83
Morgan Le Fay
3
3
5
1.83
L
Cupid
Hilian69
Cupid
1
6
4
0.5
W
Shiva
LBlittz
Shiva
4
3
12
3.33
L
1
4
7
1.13
L
Sobek
2
5
6
1
L
Discordia
SpukPun3
Discordia
4
4
3
1.38
W
4
1
12
10
W
Xbalanque
samman2sam
Xbalanque
7
3
13
4.5
W
Zhong Kui
xXSaberflashXx
Zhong Kui
2
2
12
4
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
42,300
45,201
Taken
45,196
31,350
Mitigated
26,702
10,707
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Crimtide83
Morgan Le Fay
10,831
1,559
497
2,011
8,030
3,615
0
3,394
4,540
18,893
0
L
Cupid
Hilian69
Cupid
5,051
2,390
368
606
7,854
3,509
38
4,154
3,522
0
8,841
W
Shiva
LBlittz
Shiva
6,779
541
2,500
1,901
11,188
8,846
512
8,166
3,022
0
12,787
L
5,329
490
465
435
6,948
3,262
35
3,485
3,313
15,588
0
L
Sobek
5,351
387
386
3,040
14,041
17,146
0
3,587
10,320
9,977
0
L
Discordia
SpukPun3
Discordia
5,460
154
1,023
1,876
8,328
3,818
76
3,365
4,745
12,880
0
W
4,538
1,869
960
843
5,567
2,404
1,610
3,695
1,872
0
10,314
W
Xbalanque
samman2sam
Xbalanque
12,222
5,472
69
1,654
9,893
4,482
247
5,444
4,449
0
28,354
W
Zhong Kui
xXSaberflashXx
Zhong Kui
10,478
593
1,488
4,651
9,903
6,942
1,306
4,836
5,067
20,797
0
W
8,283
2,129
1,202
1,739
8,645
4,028
793
4,830
3,815
12,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
42,260
70
Minions Killed
102
0
Camps Cleared
0
688,603
Distance Traveled
765,371
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,281
910
17
2
0
144,777
3
L
Cupid
6,576
822
9
1
0
113,499
1
W
Shiva
8,185
1,023
10
1
0
180,144
0
L
Thoth
7,624
953
23
3
0
130,665
0
L
Sobek
7,177
897
8
1
0
144,748
1
L
Discordia
7,489
936
13
2
0
154,914
0
W
Apollo
8,016
1,002
11
1
0
150,332
0
W
Xbalanque
9,331
1,166
33
4
0
135,017
0
W
Zhong Kui
8,066
1,008
30
4
0
162,343
3
W
Freya
8,662
1,083
18
2
0
137,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role