Player Matchup

Hou Yi
Hou Yi
El_PoYo_NoW_LoCo
Hou Yi
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
Itsinmyblunt
Cthulhu
Level 7
God Stats
4W - 6L
1,216 SR
Queue Stats
5W - 10L
1,176 Elo+
Party 2
Bellona
Bellona
amateurghost
Bellona
Level 15
God Stats
1W - 5L
1,284 SR
Queue Stats
10W - 16L
1,176 Elo+
Party 2
Team Averages
Level 23
1,333 SR
1,189 Elo+

VS

Team Averages
Level 111
1,494 SR
1,445 Elo+
Anhur
Anhur
Evovl3
Anhur
Level 88
God Stats
5W - 4L
1,508 SR
Queue Stats
139W - 206L
1,355 Elo+
Party 1
Anubis
Anubis
Nine2Nine
Anubis
Level 85
God Stats
11W - 28L
1,353 SR
Queue Stats
137W - 205L
1,355 Elo+
Party 1
Nox
Nox
OonaBlack
Nox
Level 160
God Stats
6W - 7L
1,622 SR
Queue Stats
135W - 137L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,803
629
9,946
9,667
4,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Itsinmyblunt
Cthulhu
12
0 / 4 / 5
8,816
630
6,275
20,242
22,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
amateurghost
Bellona
12
4 / 7 / 2
9,031
645
11,254
27,721
16,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Evovl3
Anhur
15
5 / 4 / 6
10,017
716
20,691
13,990
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nine2Nine
Anubis
14
3 / 2 / 9
9,668
691
14,469
11,766
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 0 / 8
11,194
800
12,181
15,358
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Anhur
Evovl3
Anhur
5
4
6
2
L
Cthulhu
Itsinmyblunt
Cthulhu
0
4
5
0.63
W
Anubis
Nine2Nine
Anubis
3
2
9
3.75
W
5
0
8
9
L
Bellona
amateurghost
Bellona
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
47,341
57,630
Taken
41,114
42,993
Mitigated
27,965
12,406
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,946
3,586
589
1,687
9,667
4,029
141
6,062
3,605
0
36,069
W
Anhur
Evovl3
Anhur
20,691
11,138
0
3,969
13,990
6,137
1,300
3,340
10,650
0
47,859
L
Cthulhu
Itsinmyblunt
Cthulhu
6,275
606
0
742
20,242
22,066
299
6,961
13,281
23,375
0
W
Anubis
Nine2Nine
Anubis
14,469
603
838
4,288
11,766
6,965
384
1,502
10,264
36,310
0
W
12,181
1,370
0
4,374
15,358
14,863
463
1,669
13,689
31,085
0
L
Bellona
amateurghost
Bellona
11,254
3,640
198
9,190
27,721
16,898
135
13,956
13,765
0
19,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
30,879
112
Minions Killed
135
3
Camps Cleared
6
720,608
Distance Traveled
673,731
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,803
629
57
4
1
236,233
1
W
Anhur
10,017
716
48
3
4
213,780
4
L
Cthulhu
8,816
630
41
3
2
247,205
5
W
Anubis
9,668
691
45
3
2
220,415
3
W
Nox
11,194
800
42
3
0
239,536
1
L
Bellona
9,031
645
14
1
0
237,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role