Player Matchup

Cthulhu
Cthulhu
Angel040610
Cthulhu
Level 71
God Stats
6W - 4L
1,519 SR
Queue Stats
175W - 183L
1,366 Elo+
Party 1
Ra
Ra
FROAKY PENGUIN
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,317 Elo+
Party 2
Medusa
Medusa
Toe clapper
Medusa
Level 38
God Stats
2W - 7L
1,300 SR
Queue Stats
45W - 70L
1,317 Elo+
Party 2
Mercury
Mercury
ZeroChillss
Mercury
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 30L
1,317 Elo+
Party 2
Shiva
Shiva
angler295s
Shiva
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 124L
1,416 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,347 Elo+

VS

Team Averages
Level 80
1,521 SR
1,328 Elo+
Cupid
Cupid
ElAlquimista7
Cupid
Level 27
God Stats
1W - 0L
1,670 SR
Queue Stats
20W - 31L
1,262 Elo+
Party 3
Cabrakan
Cabrakan
IR_3_IL
Cabrakan
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 212L
1,320 Elo+
Party 3
Achilles
Achilles
Luciano_1519
Achilles
Level 60
God Stats
3W - 2L
1,318 SR
Queue Stats
133W - 171L
1,338 Elo+
Party 3
Nu Wa
Nu Wa
XBeliasTheGigasX
Nu Wa
Level 116
God Stats
39W - 31L
1,418 SR
Queue Stats
189W - 186L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
gusat_tavo507
Ao Kuang
Level 97
God Stats
3W - 2L
1,700 SR
Queue Stats
134W - 154L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angel040610
Cthulhu
15
7 / 8 / 5
11,654
466
16,482
35,318
36,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 12 / 0
10,379
415
6,474
19,799
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
17
4 / 8 / 6
11,167
447
24,384
28,328
13,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ZeroChillss
Mercury
13
0 / 10 / 0
8,680
347
4,360
21,674
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
18
2 / 5 / 0
10,951
438
11,608
29,407
20,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
10,997
440
10,951
14,407
6,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
IR_3_IL
Cabrakan
17
7 / 6 / 11
12,326
493
15,547
31,895
47,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Luciano_1519
Achilles
20
2 / 1 / 8
12,888
516
19,672
25,805
38,629
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 1 / 10
13,953
558
23,507
19,224
9,835
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
gusat_tavo507
Ao Kuang
20
19 / 0 / 5
14,285
571
28,581
19,969
11,733
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
13
Kills
43
43
Deaths
13
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angel040610
Cthulhu
7
8
5
1.19
W
4
5
5
1.3
L
0
12
0
0
W
Cabrakan
IR_3_IL
Cabrakan
7
6
11
2.08
W
Achilles
Luciano_1519
Achilles
2
1
8
6
L
Medusa
4
8
6
0.88
W
11
1
10
16
L
Mercury
ZeroChillss
Mercury
0
10
0
0
L
Shiva
2
5
0
0.4
W
Ao Kuang
gusat_tavo507
Ao Kuang
19
0
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,308
Damage
98,258
134,526
Taken
111,300
88,029
Mitigated
114,389
24,698
Healing
37,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angel040610
Cthulhu
16,482
2,358
707
5,099
35,318
36,558
680
18,926
16,392
64,157
0
W
10,951
7,185
36
3,033
14,407
6,690
2,128
4,658
9,749
0
68,575
L
6,474
1,636
0
1,764
19,799
8,796
1,401
15,516
4,283
71,919
0
W
Cabrakan
IR_3_IL
Cabrakan
15,547
3,225
507
6,773
31,895
47,502
224
6,349
25,546
44,872
0
W
Achilles
Luciano_1519
Achilles
19,672
5,947
0
8,225
25,805
38,629
680
1,900
23,905
0
101,722
L
Medusa
24,384
15,013
0
7,112
28,328
13,626
2,998
15,128
13,200
0
88,727
W
23,507
7,346
291
10,837
19,224
9,835
2,102
6,373
12,851
132,354
0
L
Mercury
ZeroChillss
Mercury
4,360
2,212
0
760
21,674
8,590
0
7,793
13,881
0
64,204
L
Shiva
11,608
1,913
0
9,256
29,407
20,459
530
10,272
19,135
0
75,791
W
Ao Kuang
gusat_tavo507
Ao Kuang
28,581
9,186
0
7,670
19,969
11,733
2,505
3,676
16,293
125,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
64,449
478
Minions Killed
636
0
Camps Cleared
0
1,982,561
Distance Traveled
2,213,632
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,654
466
77
3
0
423,874
1
W
Cupid
10,997
440
102
4
0
358,254
0
L
Ra
10,379
415
118
5
0
336,480
0
W
Cabrakan
12,326
493
47
2
0
417,016
1
W
Achilles
12,888
516
183
7
0
458,080
3
L
Medusa
11,167
447
104
4
0
411,958
0
W
Nu Wa
13,953
558
171
7
0
432,811
1
L
Mercury
8,680
347
72
3
0
378,528
0
L
Shiva
10,951
438
107
4
0
431,721
4
W
Ao Kuang
14,285
571
133
5
0
547,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role