Player Matchup

Pele
Pele
Gold I
 
Pele
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
NobodysDignity
Izanami
Gold IV
Level 48
God Stats
18W - 18L
1,560 SR
Queue Stats
223W - 225L
1,748 MMR
Solo
Hercules
Hercules
Gold I
YellowSnowmanX
Hercules
Gold I
Level 146
God Stats
2W - 0L
1,655 SR
Queue Stats
69W - 58L
1,715 MMR
Solo
Bellona
Bellona
Gold I
kokokaga2
Bellona
Gold I
Level 149
God Stats
5W - 3L
1,378 SR
Queue Stats
229W - 220L
1,677 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
watagatapitus
Baron Samedi
Platinum V
Level 48
God Stats
7W - 6L
1,880 SR
Queue Stats
139W - 136L
1,803 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,594 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,511 SR
1,640 MMR
Nox
Nox
Gold II
 
Nox
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
Devampt
Cupid
Gold II
Level 154
God Stats
0W - 1L
1,480 SR
Queue Stats
6W - 3L
1,791 MMR
Party 1
Scylla
Scylla
Platinum V
MrjBean
Scylla
Platinum V
Level 125
God Stats
6W - 10L
1,548 SR
Queue Stats
864W - 876L
1,589 MMR
Solo
Guan Yu
Guan Yu
Gold I
xIscariotex
Guan Yu
Gold I
Level 160
God Stats
2W - 4L
1,526 SR
Queue Stats
478W - 472L
1,595 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
ℓegit
Ratatoskr
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 1 / 0
7,192
599
1,525
7,628
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
7,070
589
2,062
4,349
1,334
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
11
1 / 0 / 3
6,551
546
3,183
9,736
7,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
kokokaga2
Bellona
12
5 / 3 / 1
7,775
648
11,883
14,438
12,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
watagatapitus
Baron Samedi
12
1 / 0 / 1
6,646
554
5,075
3,150
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CliodhnaFreyaMercuryBakasura

VS

Bans
LancelotArachneNemesisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 2 / 0
4,728
394
2,088
9,329
4,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Devampt
Cupid
6
0 / 0 / 0
4,538
378
2,549
2,459
442
Scylla
MrjBean
Scylla
11
0 / 1 / 1
6,211
518
2,892
4,503
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
xIscariotex
Guan Yu
10
1 / 0 / 0
5,903
492
3,745
8,149
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
ℓegit
Ratatoskr
11
3 / 6 / 1
6,526
544
6,759
13,581
5,375
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
4
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
0
1
L
Nox
 
Nox
0
2
0
0
L
Cupid
Devampt
Cupid
0
0
0
0
L
Scylla
MrjBean
Scylla
0
1
1
0.5
W
1
0
0
1
W
Hercules
1
0
3
2.5
W
Bellona
kokokaga2
Bellona
5
3
1
1.83
W
Baron Samedi
watagatapitus
Baron Samedi
1
0
1
1.5
L
Guan Yu
xIscariotex
Guan Yu
1
0
0
1
L
Ratatoskr
ℓegit
Ratatoskr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
18,033
39,301
Taken
38,021
25,365
Mitigated
16,442
19,418
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,525
400
0
4,842
7,628
2,911
0
1,224
6,292
0
59,466
L
Nox
 
Nox
2,088
595
167
2,131
9,329
4,668
0
2,640
6,689
16,298
0
L
Cupid
Devampt
Cupid
2,549
1,617
188
1,203
2,459
442
0
0
2,459
0
20,144
L
Scylla
MrjBean
Scylla
2,892
190
0
568
4,503
1,711
0
1,912
2,591
46,372
0
W
2,062
1,452
0
1,540
4,349
1,334
948
599
3,750
0
63,915
W
Hercules
3,183
1,076
1,829
3,621
9,736
7,018
0
2,026
7,614
0
11,832
W
Bellona
kokokaga2
Bellona
11,883
4,170
0
5,273
14,438
12,644
828
318
14,083
0
48,529
W
Baron Samedi
watagatapitus
Baron Samedi
5,075
441
1,133
1,180
3,150
1,458
0
504
2,582
51,510
0
L
Guan Yu
xIscariotex
Guan Yu
3,745
664
305
1,423
8,149
4,246
0
523
7,626
0
44,111
L
Ratatoskr
ℓegit
Ratatoskr
6,759
1,611
0
4,227
13,581
5,375
0
0
13,581
0
40,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
27,906
418
Minions Killed
309
0
Camps Cleared
0
1,144,218
Distance Traveled
1,040,382
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,192
599
118
10
0
238,642
4
L
Nox
4,728
394
27
2
0
215,739
3
L
Cupid
4,538
378
32
3
0
112,279
0
L
Scylla
6,211
518
102
9
0
228,925
2
W
Izanami
7,070
589
125
10
0
181,706
2
W
Hercules
6,551
546
19
2
0
247,989
0
W
Bellona
7,775
648
69
6
0
237,068
3
W
Baron Samedi
6,646
554
87
7
0
238,813
4
L
Guan Yu
5,903
492
80
7
0
272,258
1
L
Ratatoskr
6,526
544
68
6
0
211,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role