Player Matchup

Bastet
Bastet
NAEL_PSYCHO
Bastet
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 59L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
TwoShiestyyy-_-
Ao Kuang
Level 18
God Stats
5W - 7L
1,284 SR
Queue Stats
68W - 115L
1,237 Elo+
Party 1
Sun Wukong
Sun Wukong
Wally92101
Sun Wukong
Level 63
God Stats
30W - 28L
1,359 SR
Queue Stats
185W - 269L
1,271 Elo+
Party 1
Team Averages
Level 56
1,381 SR
1,297 Elo+

VS

Team Averages
Level 140
1,488 SR
1,567 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ViciouSRayy
Atlas
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Shiva
Shiva
guzambo69
Shiva
Level 155
God Stats
3W - 2L
1,465 SR
Queue Stats
64W - 37L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
0 / 4 / 0
10,104
561
6,427
13,686
5,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
0 / 9 / 0
9,745
541
4,562
20,263
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Wally92101
Sun Wukong
13
0 / 8 / 0
9,555
531
11,660
23,347
20,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 0 / 11
14,175
788
24,693
13,161
10,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
6,988
388
0
0
0
Shiva
guzambo69
Shiva
20
11 / 0 / 10
13,874
771
22,757
21,713
33,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
21
21
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
0
11
15.5
L
Bastet
0
4
0
0
L
Ao Kuang
0
9
0
0
W
0
0
0
0
L
Sun Wukong
Wally92101
Sun Wukong
0
8
0
0
W
Shiva
guzambo69
Shiva
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
47,450
57,296
Taken
34,874
36,394
Mitigated
44,345
8,413
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,693
3,984
0
5,210
13,161
10,771
1,220
1,208
11,953
95,690
0
L
Bastet
6,427
1,614
0
2,003
13,686
5,722
0
4,672
9,014
0
36,149
L
Ao Kuang
4,562
1,088
0
1,558
20,263
10,236
0
9,423
10,840
26,064
4,826
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Wally92101
Sun Wukong
11,660
2,604
212
4,640
23,347
20,436
0
11,529
11,818
0
40,674
W
Shiva
guzambo69
Shiva
22,757
4,666
696
4,688
21,713
33,574
1,240
3,221
18,492
170
49,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
35,037
192
Minions Killed
196
7
Camps Cleared
8
878,434
Distance Traveled
688,032
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,175
788
150
8
8
345,124
7
L
Bastet
10,104
561
65
4
3
328,102
3
L
Ao Kuang
9,745
541
68
4
4
269,164
0
W
Atlas
6,988
388
0
0
0
0
0
L
Sun Wukong
9,555
531
59
3
0
281,168
0
W
Shiva
13,874
771
46
3
0
342,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role