Player Matchup

Hades
Hades
Blackhood24
Hades
Level 143
God Stats
19W - 9L
1,666 SR
Queue Stats
326W - 198L
1,718 Elo+
Party 1
Horus
Horus
NoTatx
Horus
Level 159
God Stats
6W - 9L
1,598 SR
Queue Stats
259W - 304L
1,480 Elo+
Solo
Rama
Rama
themightyduke12
Rama
Level 26
God Stats
1W - 1L
1,637 SR
Queue Stats
122W - 86L
1,660 Elo+
Party 1
Team Averages
Level 109
1,634 SR
1,619 Elo+

VS

Team Averages
Level 119
1,615 SR
1,655 Elo+
Tyr
Tyr
Bootleggdasme
Tyr
Level 76
God Stats
15W - 7L
1,657 SR
Queue Stats
15W - 8L
1,610 Elo+
Party 2
Anubis
Anubis
Cailinus
Anubis
Level 127
God Stats
1W - 1L
1,553 SR
Queue Stats
129W - 93L
1,659 Elo+
Party 2
Artio
Artio
Zorpdorp
Artio
Level 155
God Stats
2W - 1L
1,634 SR
Queue Stats
96W - 57L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,775
543
11,459
16,601
8,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
NoTatx
Horus
12
0 / 5 / 0
9,275
515
4,980
15,891
15,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 3 / 0
10,613
590
14,544
16,698
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
12,146
675
13,551
10,943
15,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Cailinus
Anubis
19
7 / 0 / 5
12,993
722
19,220
12,419
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
Zorpdorp
Artio
18
0 / 0 / 12
11,326
629
10,302
17,855
27,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
7
8.5
W
Anubis
Cailinus
Anubis
7
0
5
9.5
L
Horus
NoTatx
Horus
0
5
0
0
W
Artio
Zorpdorp
Artio
0
0
12
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
43,073
49,190
Taken
41,217
30,966
Mitigated
51,184
12,984
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,459
742
709
3,063
16,601
8,906
0
11,629
4,762
29,407
0
W
13,551
1,854
0
1,132
10,943
15,207
451
3,792
7,151
0
24,038
W
Anubis
Cailinus
Anubis
19,220
1,221
444
7,591
12,419
8,221
2,077
3,790
8,629
91,513
0
L
Horus
NoTatx
Horus
4,980
2,309
1,381
2,138
15,891
15,203
0
8,584
6,903
0
11,721
W
Artio
Zorpdorp
Artio
10,302
1,503
2,647
4,334
17,855
27,756
309
4,154
13,701
31,252
0
L
14,544
12,195
0
5,693
16,698
6,857
0
8,427
7,775
0
67,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
36,465
184
Minions Killed
243
3
Camps Cleared
13
916,307
Distance Traveled
1,046,407
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,775
543
41
2
1
316,556
4
W
Tyr
12,146
675
23
1
3
380,024
2
W
Anubis
12,993
722
171
10
6
319,932
3
L
Horus
9,275
515
7
0
0
296,673
8
W
Artio
11,326
629
49
3
4
346,451
0
L
Rama
10,613
590
136
8
2
303,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role