Player Matchup

Horus
Horus
GrimmNation1
Horus
Level 119
God Stats
28W - 17L
1,640 SR
Queue Stats
704W - 656L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
TheCreepinPanda
Hou Yi
Level 116
God Stats
2W - 0L
1,746 SR
Queue Stats
13W - 13L
1,468 Elo+
Party 1
Sol
Sol
TrumpsToupee693
Sol
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
118W - 103L
1,502 Elo+
Party 1
Team Averages
Level 84
1,629 SR
1,478 Elo+

VS

Team Averages
Level 61
1,500 SR
1,334 Elo+
Cerberus
Cerberus
Andres_Destroy14
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2
Aphrodite
Aphrodite
ROBOTICUS25
Aphrodite
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Party 2
Izanami
Izanami
lobo_humilde7
Izanami
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
420W - 480L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 8
13,204
734
24,322
23,435
20,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 7
12,927
718
21,213
17,878
7,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 4
12,280
682
20,577
16,809
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
11,528
640
12,019
28,680
36,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ROBOTICUS25
Aphrodite
16
1 / 2 / 4
10,818
601
11,560
22,405
16,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
16
3 / 7 / 2
11,583
644
15,884
24,460
7,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
5
5
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
5
0
8
9
L
Aphrodite
ROBOTICUS25
Aphrodite
1
2
4
1.5
W
4
3
7
2.5
W
5
2
4
3.5
L
Izanami
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,112
Damage
39,463
58,122
Taken
75,545
36,048
Mitigated
60,210
27,253
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,019
1,132
0
4,280
28,680
36,312
0
6,728
21,952
31,629
0
W
24,322
11,468
4,242
14,611
23,435
20,322
769
9,553
13,882
0
54,783
L
Aphrodite
ROBOTICUS25
Aphrodite
11,560
981
8,200
11,801
22,405
16,267
0
5,667
16,738
46,491
0
W
21,213
11,623
0
1,725
17,878
7,977
513
8,901
8,977
0
54,112
W
20,577
7,077
0
6,675
16,809
7,749
1,938
5,602
11,207
75,107
7,843
L
Izanami
15,884
12,123
756
1,929
24,460
7,631
0
6,765
17,695
0
51,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
33,929
224
Minions Killed
181
13
Camps Cleared
2
956,202
Distance Traveled
958,589
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,528
640
40
2
0
348,135
0
W
Horus
13,204
734
47
3
6
360,687
5
L
Aphrodite
10,818
601
69
4
1
324,073
0
W
Hou Yi
12,927
718
81
5
0
296,382
2
W
Sol
12,280
682
96
5
7
299,133
1
L
Izanami
11,583
644
72
4
1
286,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role