Player Matchup

Morgan Le Fay
Morgan Le Fay
DarthFranco
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 75L
1,548 Elo+
Party 3
Chernobog
Chernobog
FreddySteelflex
Chernobog
Level 127
God Stats
3W - 1L
1,572 SR
Queue Stats
316W - 317L
1,516 Elo+
Party 3
Fafnir
Fafnir
ReyGB
Fafnir
Level 157
God Stats
9W - 13L
1,432 SR
Queue Stats
552W - 543L
1,530 Elo+
Party 3
Olorun
Olorun
RubiChann
Olorun
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 80L
1,638 Elo+
Party 2
Odin
Odin
SeinenV
Odin
Level 159
God Stats
3W - 1L
1,498 SR
Queue Stats
129W - 87L
1,591 Elo+
Party 2
Team Averages
Level 142
1,500 SR
1,565 Elo+

VS

Team Averages
Level 101
1,578 SR
1,609 Elo+
Baron Samedi
Baron Samedi
CBlazee
Baron Samedi
Level 157
God Stats
1W - 1L
1,488 SR
Queue Stats
62W - 47L
1,568 Elo+
Party 1
Atlas
Atlas
KonerBiller
Atlas
Level 37
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 12L
1,503 Elo+
Party 4
Achilles
Achilles
SkreetWalk
Achilles
Level 76
God Stats
0W - 2L
1,808 SR
Queue Stats
6W - 8L
1,862 Elo+
Party 4
Cernunnos
Cernunnos
chees3FruitFly
Cernunnos
Level 118
God Stats
6W - 3L
1,780 SR
Queue Stats
192W - 185L
1,516 Elo+
Solo
Tiamat
Tiamat
koolaid2012
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarthFranco
Morgan Le Fay
18
5 / 3 / 16
10,751
768
15,100
12,916
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
FreddySteelflex
Chernobog
19
7 / 3 / 17
11,221
802
30,850
14,540
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
ReyGB
Fafnir
18
4 / 3 / 20
11,323
809
9,865
22,231
30,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
RubiChann
Olorun
18
6 / 4 / 18
11,118
794
16,143
17,249
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
SeinenV
Odin
17
5 / 4 / 16
11,280
806
9,266
22,225
26,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CBlazee
Baron Samedi
19
5 / 4 / 10
11,047
789
15,720
13,944
15,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 8 / 9
9,974
712
11,736
24,786
30,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
SkreetWalk
Achilles
18
5 / 5 / 8
10,550
754
14,271
24,314
30,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
chees3FruitFly
Cernunnos
17
2 / 6 / 9
10,108
722
13,843
17,132
8,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
17
3 / 4 / 11
10,596
757
12,903
15,168
11,243
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
64
27
Kills
17
17
Deaths
27
87
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CBlazee
Baron Samedi
5
4
10
2.5
W
Morgan Le Fay
DarthFranco
Morgan Le Fay
5
3
16
4.33
W
Chernobog
FreddySteelflex
Chernobog
7
3
17
5.17
L
2
8
9
0.81
W
Fafnir
ReyGB
Fafnir
4
3
20
4.67
W
Olorun
RubiChann
Olorun
6
4
18
3.75
W
Odin
SeinenV
Odin
5
4
16
3.25
L
Achilles
SkreetWalk
Achilles
5
5
8
1.8
L
Cernunnos
chees3FruitFly
Cernunnos
2
6
9
1.08
L
Tiamat
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,224
Damage
68,473
89,161
Taken
95,344
81,701
Mitigated
97,355
46,740
Healing
34,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CBlazee
Baron Samedi
15,720
1,260
6,810
4,816
13,944
15,837
871
7,243
6,701
32,083
0
W
Morgan Le Fay
DarthFranco
Morgan Le Fay
15,100
3,138
1,977
2,505
12,916
6,916
1,601
7,209
5,562
29,864
0
W
Chernobog
FreddySteelflex
Chernobog
30,850
12,603
2,136
2,401
14,540
7,924
2,772
6,438
7,995
0
52,809
L
11,736
2,899
1,800
2,352
24,786
30,427
269
9,717
15,069
24,929
0
W
Fafnir
ReyGB
Fafnir
9,865
2,956
3,067
6,173
22,231
30,695
821
8,336
13,673
18,267
0
W
Olorun
RubiChann
Olorun
16,143
9,762
10,171
8,105
17,249
9,373
2,950
10,412
6,698
37,914
0
W
Odin
SeinenV
Odin
9,266
1,914
3,835
6,370
22,225
26,793
438
7,964
14,043
0
17,474
L
Achilles
SkreetWalk
Achilles
14,271
2,724
1,619
8,853
24,314
30,925
268
10,580
13,734
0
19,741
L
Cernunnos
chees3FruitFly
Cernunnos
13,843
4,370
177
3,007
17,132
8,923
1,496
6,693
10,439
0
32,581
L
Tiamat
12,903
1,236
815
4,243
15,168
11,243
935
6,875
8,293
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
52,275
143
Minions Killed
129
0
Camps Cleared
0
1,225,777
Distance Traveled
1,120,571
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,047
789
30
2
0
207,176
0
W
Morgan Le Fay
10,751
768
27
2
0
235,824
0
W
Chernobog
11,221
802
33
2
0
239,208
0
L
Atlas
9,974
712
22
2
0
213,791
0
W
Fafnir
11,323
809
12
1
0
249,652
0
W
Olorun
11,118
794
54
4
0
226,406
0
W
Odin
11,280
806
17
1
0
274,687
1
L
Achilles
10,550
754
11
1
0
259,407
0
L
Cernunnos
10,108
722
40
3
0
204,742
1
L
Tiamat
10,596
757
26
2
0
235,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role