Player Matchup

Chernobog
Chernobog
Macho_Pigeon
Chernobog
Level 82
God Stats
4W - 4L
1,704 SR
Queue Stats
328W - 351L
1,424 Elo+
Party 1
Bacchus
Bacchus
McLovinHoneyNut
Bacchus
Level 87
God Stats
1W - 5L
1,238 SR
Queue Stats
320W - 329L
1,405 Elo+
Party 1
Ullr
Ullr
Simply Flsh
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 3
King Arthur
King Arthur
tucan1981
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 3
Anubis
Anubis
xXspadeXx48
Anubis
Level 23
God Stats
6W - 5L
1,549 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 3
Team Averages
Level 55
1,498 SR
1,421 Elo+

VS

Team Averages
Level 82
1,504 SR
1,372 Elo+
Arachne
Arachne
A-Y-K-Darkstar
Arachne
Level 96
God Stats
7W - 4L
1,574 SR
Queue Stats
73W - 70L
1,399 Elo+
Solo
Sobek
Sobek
Jairo The Mess
Sobek
Level 69
God Stats
18W - 17L
1,479 SR
Queue Stats
301W - 346L
1,381 Elo+
Party 2
Ymir
Ymir
WinterWolf28214
Ymir
Level 85
God Stats
12W - 18L
1,471 SR
Queue Stats
486W - 571L
1,355 Elo+
Party 2
Izanami
Izanami
eLMasTerTOllo
Izanami
Level 21
God Stats
9W - 12L
1,601 SR
Queue Stats
105W - 112L
1,326 Elo+
Party 2
Terra
Terra
sevigny05w
Terra
Level 140
God Stats
3W - 3L
1,395 SR
Queue Stats
197W - 194L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Macho_Pigeon
Chernobog
8
0 / 0 / 0
4,426
443
2,723
2,265
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,820
482
2,193
7,458
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 1
4,770
477
1,728
7,722
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tucan1981
King Arthur
8
1 / 3 / 0
5,269
527
3,748
7,483
4,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
0 / 2 / 0
4,916
492
4,482
6,353
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,683
568
5,951
8,574
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
5,841
584
3,142
6,550
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
4,652
465
2,218
4,582
2,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
0 / 0 / 0
4,995
500
1,710
3,630
1,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
10
1 / 0 / 2
5,532
553
3,814
4,590
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
3
0
1
3.5
L
Chernobog
Macho_Pigeon
Chernobog
0
0
0
0
L
0
0
0
0
L
0
3
1
0.17
W
0
0
0
0
W
Izanami
0
0
0
0
W
Terra
1
0
2
2
L
King Arthur
tucan1981
King Arthur
1
3
0
0.33
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
16,835
31,281
Taken
27,926
15,722
Mitigated
13,178
9,702
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,951
4,501
0
2,130
8,574
2,787
0
2,680
5,894
0
24,594
W
3,142
191
0
3,399
6,550
4,714
0
0
6,550
32,242
0
L
Chernobog
Macho_Pigeon
Chernobog
2,723
1,481
0
1,515
2,265
675
0
711
1,548
0
31,725
L
2,193
306
0
2,542
7,458
4,972
0
1,729
5,700
12,095
0
L
1,728
873
0
2,276
7,722
2,651
0
1,080
6,496
0
20,487
W
2,218
334
98
908
4,582
2,720
140
790
3,792
18,602
0
W
Izanami
1,710
1,391
0
2,422
3,630
1,123
647
713
2,917
0
38,637
W
Terra
3,814
573
134
1,384
4,590
1,834
0
2,492
2,098
32,772
0
L
King Arthur
tucan1981
King Arthur
3,748
510
0
795
7,483
4,183
0
2,307
4,777
0
28,411
L
Anubis
4,482
187
0
2,574
6,353
3,241
240
2,501
3,586
33,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
26,703
229
Minions Killed
270
0
Camps Cleared
0
852,164
Distance Traveled
939,434
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,683
568
46
5
0
231,462
0
W
Sobek
5,841
584
40
4
0
196,973
5
L
Chernobog
4,426
443
49
5
0
151,106
3
L
Bacchus
4,820
482
32
3
0
184,118
1
L
Ullr
4,770
477
46
5
0
172,059
0
W
Ymir
4,652
465
28
3
0
177,080
1
W
Izanami
4,995
500
86
9
0
163,505
0
W
Terra
5,532
553
70
7
0
170,414
0
L
King Arthur
5,269
527
47
5
0
220,437
3
L
Anubis
4,916
492
55
6
0
124,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role