Player Matchup

Ah Puch
Ah Puch
Brad Hackerott
Ah Puch
Level 45
God Stats
12W - 5L
1,545 SR
Queue Stats
49W - 44L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
I am the Faunz
Cthulhu
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
26W - 31L
1,475 Elo+
Party 2
Ullr
Ullr
oMicki
Ullr
Level 85
God Stats
0W - 2L
1,300 SR
Queue Stats
79W - 87L
1,416 Elo+
Party 2
Team Averages
Level 86
1,509 SR
1,432 Elo+

VS

Team Averages
Level 124
1,502 SR
1,430 Elo+
Sylvanus
Sylvanus
VG3_VGS3
Sylvanus
Level 134
God Stats
7W - 11L
1,383 SR
Queue Stats
162W - 188L
1,374 Elo+
Party 1
Chaac
Chaac
Xx_GUMBALL215_xX
Chaac
Level 124
God Stats
2W - 2L
1,514 SR
Queue Stats
182W - 188L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
its_millertime09
Baron Samedi
Level 113
God Stats
42W - 22L
1,610 SR
Queue Stats
117W - 102L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
10,527
658
17,715
16,037
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 4
9,563
598
16,529
19,230
16,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
oMicki
Ullr
14
0 / 3 / 4
9,220
576
9,019
14,444
6,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
VG3_VGS3
Sylvanus
16
6 / 3 / 5
10,795
675
15,534
17,695
11,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 5
11,599
725
15,494
21,418
21,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
its_millertime09
Baron Samedi
15
1 / 2 / 12
10,694
668
14,330
14,254
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
1
5
4
0.6
W
Sylvanus
VG3_VGS3
Sylvanus
6
3
5
2.83
W
7
1
5
9.5
W
Baron Samedi
its_millertime09
Baron Samedi
1
2
12
3.5
L
Ullr
oMicki
Ullr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,263
Damage
45,358
49,711
Taken
53,367
30,578
Mitigated
40,490
5,217
Healing
27,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,715
525
162
1,639
16,037
7,571
0
8,728
7,309
32,549
0
L
16,529
1,538
300
1,935
19,230
16,960
0
11,876
7,354
40,930
0
W
Sylvanus
VG3_VGS3
Sylvanus
15,534
3,215
5,089
7,285
17,695
11,636
96
13,531
4,164
30,525
5,151
W
15,494
3,105
0
8,211
21,418
21,245
599
12,180
9,238
724
43,748
W
Baron Samedi
its_millertime09
Baron Samedi
14,330
902
1,819
5,378
14,254
7,609
276
8,973
5,281
35,861
0
L
Ullr
oMicki
Ullr
9,019
2,166
0
1,181
14,444
6,047
0
8,599
5,845
0
27,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
33,088
147
Minions Killed
151
4
Camps Cleared
9
810,413
Distance Traveled
845,492
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,527
658
53
3
2
247,197
0
L
Cthulhu
9,563
598
49
3
1
277,966
1
W
Sylvanus
10,795
675
45
3
5
246,534
1
W
Chaac
11,599
725
54
3
3
319,578
4
W
Baron Samedi
10,694
668
52
3
1
279,380
3
L
Ullr
9,220
576
45
3
1
285,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role