Player Matchup

Janus
Janus
KnownAsJoeDaddy
Janus
Level 70
God Stats
4W - 9L
1,182 SR
Queue Stats
26W - 20L
1,697 Elo+
Party 2
Guan Yu
Guan Yu
Rex__Omnium
Guan Yu
Level 138
God Stats
1W - 0L
1,687 SR
Queue Stats
18W - 3L
1,907 Elo+
Party 2
Ne Zha
Ne Zha
VoidJM
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,811 Elo+
Party 2
Team Averages
Level 96
1,456 SR
1,805 Elo+

VS

Team Averages
Level 141
1,406 SR
1,720 Elo+
Kumbhakarna
Kumbhakarna
DragonFire451
Kumbhakarna
Level 109
God Stats
5W - 2L
1,217 SR
Queue Stats
205W - 146L
1,655 Elo+
Party 1
Janus
Janus
Greyxgods
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
473W - 277L
1,759 Elo+
Party 1
Ne Zha
Ne Zha
Im Fafnir
Ne Zha
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
664W - 410L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 7
23,909
646
35,096
39,299
17,642
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Rex__Omnium
Guan Yu
20
6 / 12 / 12
23,705
641
39,692
59,083
97,432
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
VoidJM
Ne Zha
20
4 / 8 / 15
22,910
619
47,387
74,920
81,106
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DragonFire451
Kumbhakarna
20
3 / 5 / 19
24,326
657
19,894
47,646
81,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Greyxgods
Janus
20
9 / 10 / 11
24,422
660
64,894
37,045
17,523
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Im Fafnir
Ne Zha
20
15 / 5 / 12
25,427
687
61,088
63,226
81,879
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
69
20
Kills
27
28
Deaths
20
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DragonFire451
Kumbhakarna
3
5
19
2.5
L
Janus
Greyxgods
Janus
9
10
11
1.45
L
Ne Zha
Im Fafnir
Ne Zha
15
5
12
4.2
W
10
8
7
1.69
W
Guan Yu
Rex__Omnium
Guan Yu
6
12
12
1
W
Ne Zha
VoidJM
Ne Zha
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,175
Damage
145,876
173,302
Taken
147,917
196,180
Mitigated
181,102
63,261
Healing
33,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DragonFire451
Kumbhakarna
19,894
2,398
0
2,048
47,646
81,700
547
13,860
29,424
45,421
0
L
Janus
Greyxgods
Janus
64,894
3,641
751
8,185
37,045
17,523
120
4,892
30,863
185,713
0
L
Ne Zha
Im Fafnir
Ne Zha
61,088
20,420
0
22,101
63,226
81,879
1,102
16,352
43,265
0
127,763
W
35,096
3,647
0
6,805
39,299
17,642
1,455
21,574
17,184
112,861
0
W
Guan Yu
Rex__Omnium
Guan Yu
39,692
5,501
7,867
20,419
59,083
97,432
749
30,534
27,456
0
95,103
W
Ne Zha
VoidJM
Ne Zha
47,387
12,191
0
28,170
74,920
81,106
1,394
32,840
39,282
0
133,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,524
Gold Earned
74,175
361
Minions Killed
334
14
Camps Cleared
13
1,872,510
Distance Traveled
1,955,610
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
24,326
657
41
1
2
692,071
9
L
Janus
24,422
660
223
6
10
621,988
1
L
Ne Zha
25,427
687
70
2
1
641,551
1
W
Janus
23,909
646
153
4
6
612,002
7
W
Guan Yu
23,705
641
100
3
4
606,870
7
W
Ne Zha
22,910
619
108
3
4
653,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role